TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila Yamamoto take Manila from Americans 2 Artillerys moved from Hainan to 92 Sea Zone 2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi 3 Tanks moved from Hong Kong to Kwangsi 1 Tank moved from Chubu to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Elite and 3 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 85 Sea Zone to 92 Sea Zone 1 Elite and 3 Infantrys moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Tokyo to 84 Sea Zone 2 Artillerys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys moved from 92 Sea Zone to N.French Indochina 1 Destroyer moved from 103 Sea Zone to 86 Sea Zone 2 Fighters moved from 87 Sea Zone to Minamitori 1 Artillery moved from Wake to 87 Sea Zone 1 Artillery and 1 Transport moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori 1 Battleship, 2 Carriers and 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 1 Fighter moved from Peleliu to Minamitori 1 Artillery and 1 Infantry moved from Woleai to Truk 1 Bomber moved from Kwajalein to Truk 1 Infantry moved from Kwangtung to Hunan 1 Bomber moved from Hainan to Hunan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Elite, 4 Infantrys, 2 Marines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport Dutch defend with 1 Transport Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport in 86 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport in 86 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 86 Sea Zone Yamamoto win with 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Kwangsi Yamamoto attack with 2 Artillerys, 2 Infantrys and 3 Tanks Chinese defend with 1 Artillery Yamamoto roll dice for 1 Battleship and 1 Cruiser in Kwangsi, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Minamitori Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori Yamamoto win, taking Minamitori from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Hunan Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Truk Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Truk, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Truk 1 Infantry owned by the Americans lost in Truk Yamamoto roll dice for 1 Artillery and 1 Bomber in Truk, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Truk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Truk to Peleliu 3 Fighters moved from Minamitori to 86 Sea Zone 1 Bomber moved from Hunan to Hong Kong 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 2 T.Boats moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Elite, 3 Infantrys and 2 Marines placed in Hong Kong 1 Destroyer and 2 Submarines placed in 85 Sea Zone 2 Adv.Fighters and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 0.67 Americans regular : 0.00 Dutch regular : -1.00
Rolls: 23@1 8@2 7@3; Total Hits: 823@1: (5, 1, 6, 6, 1, 3, 3, 5, 2, 5, 4, 3, 2, 4, 5, 6, 3, 4, 1, 2, 6, 5, 3)8@2: (3, 1, 6, 2, 3, 1, 5, 5)7@3: (5, 5, 5, 5, 5, 1, 1)




