Game History
Round: 4 Combat Move - Germans 2 G-fighters moved from Sicily to Sea Zone 12 3 G-bombers moved from El Agheila to Tobruk 1 scoutcar and 3 tanks moved from Mersa Brega to Tobruk 1 G-antitank, 2 artilleries, 2 mechs and 1 tank moved from Benghazi to Tobruk Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-TOB: 1 landmine EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 scoutcar EDIT: Adding units owned by Germans to Benghazi: 1 scoutcar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber and 2 mechs EDIT: Adding units owned by Germans to Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-antitank, 1 UK-fighter and 1 matilda EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 matilda EDIT: Changing ownership of Tobruk from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi EDIT: 1 scoutcar moved from Tobruk to Benghazi 2 G-bombers moved from Tobruk to Benghazi 1 UK-truck moved from Benghazi to Tobruk 1 1-supply, 1 5-supply and 1 UK-truck moved from Benghazi to Tobruk 2 G-fighters moved from Sea Zone 12 to Italy Place Units - Germans 1 1-supply, 1 G-fighter, 2 mechs and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 16 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-fighter moved from Benghazi Convoy G to Sea Zone 15 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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Collects 74
China: 6ipcs
build 2 inf
1inf SUI > CHA
1inf SUI > HOPCollects: 6
UK: 27 IPcs:
1trn (7)
5rtl (20)Combat moves:
1inf BUR > YUN
1inf BUR > SHAN1tac IND > sz41 (1dd 2trn)
Rolls: 1@3; Total Hits: 11@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2)6fig 92 > 96 (1dd)
Rolls: 6@3; Total Hits: 36@3: (1, 3, 4, 3, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (6)1dd 109 > 125 (1ss)
1ss 125
Rolls: 1@2 1@2; Total Hits: 01@2: (3)1@2: (4)
Rolls: 1@1; Total Hits: 01@1: (6) -
sorry to point this out so late, but it appears that america has been inappropriately collecting the Phillipine NO for many turns (perhaps since the beginning of the war, I haven’t traced this back yet). america only has 20 ipcs of NO without the Phillipines and Paris.
at most this is 20 ipcs, I need to track what was collected each turn.
I never collected the PHI NO, I just have African territories and sometimes I had Indonesia territories. Check it.
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ok, I’ve traced thru, I think you’re fine, you have a tendency to save exactly 5 ipcs per round and that throws me off.
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1dd 109 > 125 (1ss)
1ss 125
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Rolls: 1@1; Total Hits: 01@1: (2) -
1dd 109 > 125 (1ss) round3
1ss 125 -
1dd 109 > 125 (1ss) round3 with rolls
1ss 125
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (4) -
I doubt you will attack the 92 fleet with the Italians so I’ll sort Anzac/France now. I’ll adjust accordingly if something changes.
Anzac IPCs: 23
1trn (7)
1rtl (4)
1dd (8)Save: 4
Combat Moves:
1fig IND > 41 (2trn)
1dd 1fig 54 > 46 (1ss)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)
Rolls: 1@1; Total Hits: 11@1: (1)1dd 54 > 45 (1ss)
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@1; Total Hits: 01@1: (5) -
1dd 54 > 45 (1ss)
Rolls: 10@2; Total Hits: 510@2: (1, 4, 2, 4, 4, 6, 2, 1, 3, 1)
Rolls: 10@1; Total Hits: 110@1: (4, 6, 5, 3, 6, 3, 6, 6, 5, 1) -
Anzac collects 17+4 = 21
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UK in submission collects 23
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There’s also a India NCM that I forgot to make, sorry corr, correct map:
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can’t believe that I couldn’t shoot down 1 frickin’ bomber.
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Italy collects 41 less CRD
CRD
Rolls: 6@3; Total Hits: 36@3: (1, 5, 6, 1, 2, 4) -
Italy collects 37 ipcs
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Germany Spring 1943
With 51 ipcs,
12 inf = 36
2 art = 8
1 trans = 7Combat
Attack hungary (2 inf 1 art) with
3 inf fr Yugo
1 inf fr s germ
3 ftrs fr AdriaticAttack
Rolls: 4@1 3@3; Total Hits: 04@1: (2, 3, 4, 2)3@3: (4, 6, 5)
Defend
Rolls: 3@2; Total Hits: 13@2: (6, 5, 2)Attack nov (3 art) with
Entire fleet (except subs) moves in
Ca and bb bombard
2 bmbs fr Germany
2 ftrs fr fleet
2 inf fr w germanyBombard
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (1)
Attack
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (2, 4)2@3: (4, 5)2@4: (1, 4)
Defend
Rolls: 3@2; Total Hits: 13@2: (2, 3, 5)Attack 125 (1 dd 1 ss) with
2 ss
2 tacsWill the defending ss submerge?
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yeah
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Attack hungary (2 inf 1 art) with
3 inf fr Yugo
1 inf fr s germ
3 ftrs fr AdriaticAttack
Rolls: 3@1 3@3; Total Hits: 13@1: (1, 5, 4)3@3: (6, 4, 5)
Defend
Rolls: 3@2; Total Hits: 13@2: (4, 1, 6)Nov taken with loss of 1 inf
Attack 125 (1 dd) with
2 ss
2 tacsAttack
Rolls: 2@2 2@3; Total Hits: 22@2: (2, 5)2@3: (1, 6)
Defend
Rolls: 1@2; Total Hits: 01@2: (3) -
Attack hungary (2 inf 1 art) with
3 inf fr Yugo
1 inf fr s germ
3 ftrs fr AdriaticAttack
Rolls: 2@1 3@3; Total Hits: 12@1: (3, 3)3@3: (1, 5, 6)
Defend
Rolls: 2@2; Total Hits: 12@2: (1, 6)Nov taken with loss of 1 inf
Subs remain in 125
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This battle in hungary and the lack of hits with the fighters is incredible. Fighters are now 1 for 9.
Attack hungary (2 inf 1 art) with
3 inf fr Yugo
1 inf fr s germ
3 ftrs fr AdriaticAttack
Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (3, 3, 4)
Defend
Rolls: 1@2; Total Hits: 11@2: (2) -
It’s the Russian winter!
Seriously, the Russians are amazing with dices in this game, and the allies in Indonesia are a continue fail.





