Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
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Russia owns 48
build 8arms (48)
combat moves:
2inf BAL > NOV
41inf 4rtl 4aa (ncm) BEL > NOV
Rolls: 39@1 8@2; Total Hits: 1139@1: (4, 3, 6, 5, 6, 2, 3, 1, 1, 3, 1, 2, 3, 1, 1, 2, 2, 6, 5, 4, 3, 4, 1, 5, 6, 5, 3, 1, 4, 4, 3, 2, 1, 2, 6, 6, 4, 2, 6)8@2: (5, 5, 1, 6, 2, 1, 6, 3)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
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Japan – Fall 1941
Negotiations with the americans are growing cold, Japan reluctantly prepares for yet another war, after just a half year of peace.
With 48 ipcs,
Naval base = 15
1 dd = 8
4 subs = 24
Save 1 ipcCollect 48 plus 1 saved = 49
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USA#7
Build 1navalbase (15)
3bombers (36)Save: 1
At the end of turn7 USA dows the Axis powers, collecting 77+1 = 78 IPCs
UK#7 (Dow Japan)
IPCs: 60
Build:
17inf (51)
1trn (7)Save: 2ipcs
Combat Moves:
1inf WFR > SFR
3inf 2rtl CPR > IRQ (3inf)
Rolls: 1@1 4@2; Total Hits: 11@1: (3)4@2: (3, 5, 2, 4)
Rolls: 3@2; Total Hits: 13@2: (1, 4, 4)1inf TANG > KEN
2inf 2rtl TANG > CON (1inf)
Rolls: 4@2; Total Hits: 24@2: (3, 1, 1, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
IRQ (2inf)
2inf 2rtl vs 2inf
Rolls: 4@2; Total Hits: 14@2: (6, 2, 4, 3)
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Rolls: 4@2; Total Hits: 14@2: (4, 1, 3, 5)
Rolls: 1@2; Total Hits: 01@2: (6) -
IRQ taken with loss of 1inf.
UK collects 60+5 = 65 IPCs
Anzac: IPCs: 17
Build: 1fig (10) 2inf (6)
Anzac collects 12+10+1 = 23
France also done.
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I have to say that if you believe that you can DOW with the USA on this R7, and not the R8 that we agreed to, that we did not understand each other.
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First let’s get the DOW situation resolved.
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UK of course has the right to DOW against Japan when it wants.
Based on the seasonal turns, R8 = Winter 1941-42, right around the time of Pearl Harbor. I would not have given the USA the right to DOW prior to Pearl.
also, #7 clearly says that america does not have the right to DOW until R8.
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Wait so you mean at the END of round8?
I thought it was like the regular game, US in reality declares war at round4, but collects his wartime income at the end of round3, isn’t it? -
1.) UK fleet in 91, 98, 110, 112 move to 111 (includes tac bomb on cv)
2.) Naval base in Scotland
3.) airbase on Gibraltar
4.) fighter on Malta and gib removed, moved to Scotland
5.) interceptors shoot at 2
6.) USSR Dow rights delayed to Round 6
7.) USA DOW rights delayed to Round 8
8.) One consolidated income for UK, to be used as they see fitLook at the list. If I meant end of Round 7 during collect income wouldn’t I have said that? Isn’t it more logical that I was saying collect income of R8, unless attacked by another country first?
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I thought we were following the rules in the most similar way to the alpha3, but ok if I can dow at the start of R8 this means I don’t get the wartime bonus, so just remove 25 IPCs from USA and let’s go on.
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if you mean AT THE END of round8 lots of things change!
Let me know. -
If that’s the way you want to play it, ok. Â However, my intention really was that R8 was taking the place of R3. Â R3 collect income is when USA can DOW without being attacked.
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The way it was worded was open to misinterpretations, I don’t care about the result of the game (I mean if I win or you win), I care more about seeing if this thing works and can be a standard home rule variant.
I certainly think that USA delayed that much could be a bit too harsh especially in the scenario that Germany, Italy and Japan focuses on Russia starting from early turns. Anyway you’re the one deciding. -
It could be tough on Russia. We should play test that.
In this set up, Russia is more likely to get the Archangel bonus, not that that’s a game changer necessarily.
As you’ve started to do in the other game, it is more likely in this set up that UK can get troops into Novgorod the way they did in classic, thru the scotland to novgorod passage directly.
Let’s give this playtest the same benefit of the doubt we give the standard set up.
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also in a game where the germans can’t just crush the english navy, I think that germany is going to have a hard time rushing into moscow.
if anything actually, I believe that this set up is more favorable to the allies than the axis, at least relative to the latest alpha 3.
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Would you like to start testing me playing Axis and you playing Allies at the same conditions?
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With USA able to DOW on their collect income of R8?
Incidentally, I probably was going to attack with Japan on R8 anyway, so the net impact is mainly just that you don’t get your war income R7.
If it can be proved that a Japan-Italy-Germany rush on Moscow breaks this alternative set up, then I would propose that a Japan DOW against Russia brings the USA into the war. Actually it’s always kind of bothered me that Japan could attack and not automatically bring the UK against them automatically. Whoever heard of being in a war where your ally was attacked and you didn’t go to war with the people that attacked them?
If Germany and Italy can still rush Moscow and win all the time, I would probably propose additional convoy NOs to balance (Siberia, Middle East etc)





