@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsExperimental Alpha 4 Game - Wrongway Corrigan vs. Noll
-
Alpha 3 with the following modifications:
1.) UK fleet in 91, 98, 110, 112 move to 111 (includes tac bomb on cv)
2.) Naval base in Scotland
3.) airbase on Gibraltar
4.) fighter on Malta and gib removed, moved to Scotland
5.) interceptors shoot at 2
6.) USSR Dow rights delayed to Round 6
7.) USA DOW rights delayed to Round 8
8.) One consolidated income for UK, to be used as they see fitOk, Noll should we selected sides randomly, or bid for it?
-
notify me of replies
-
Let’s play two games without bids.
You start as Axis! (you have more experience than me there!)We’ll put our other game in standby for now (this means also the new one that’s still at G1)
-
Do we want to use the official a3 Russian NO – axis and neutral territories in Europe OR
Krieghund’s hint – axis and pro axis neutrals on the atlantic side map? -
I say the original Russian NO.
Also I have a concern: #US delayed to turn@8 attack could let Japan have “fun” against Russia and cripple it badly.
What do you think of letting the URRS declaring war on any Axis player if attacked by Japan?
-
that sounds good to me
-
Ok let’s start! If we tweak this setup after some games I think I’ll propose it to my f2f group. At least the UK player will have some fun now, although the US player could be really bored.
-
Germany – Spring 1940
With 30 ipcs,
5 subs = 30Combat
Attack 106 (1 dd)
With subs fr 103, 117, 108
Attack
Rolls: 3@2; Total Hits: 03@2: (4, 4, 6)
Defend
Rolls: 1@2; Total Hits: 11@2: (1)Attack 109 (1 dd) with
2 subs fr 118 and 124 (can’t see why you wouldn’t scramble)Attack
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Defend
Rolls: 1@2 6@4; Total Hits: 41@2: (5)6@4: (2, 3, 4, 6, 6, 2)Attack w france (1 inf 1 art) with
2 inf fr Holland
Ftr fr Holland
Bmb fr e germany
1 ftr 2 tacs fr w Germany2 inf 2 ftrs 2 tacs 1 bmb vs. 1 inf 1 art
Attack
Rolls: 2@1 2@3 3@4; Total Hits: 32@1: (5, 1)2@3: (6, 1)3@4: (5, 4, 5)
Defend
Rolls: 2@2; Total Hits: 22@2: (2, 2)Attack s france ( 1 inf 1 art) with
2 mechs fr w Germany
Ftr fr hungary
Bmb fr e Germany
Tac fr e Germany
Ftr tac fr w Germany2 mechs 2 ftrs 2 tacs 1 bmb vs 1 inf 1 art
Attack
Rolls: 2@1 2@3 3@4; Total Hits: 32@1: (4, 5)2@3: (4, 1)3@4: (6, 2, 2)
Defend
Rolls: 2@2; Total Hits: 12@2: (2, 3)Attack paris (1 aa, 6 inf, 2 art, 2 tanks, 1 ftr) with
3 tanks fr Holland
3 tanks fr s Germany
2 mechs fr w Germany
2 inf fr Holland
3 inf fr w Germany
2 art fr Holland
1 art fr w Germany5 inf 2 mechs 3 art 6 tanks vs. 1 aa 6 inf 2 art 2 tanks 1 ftr
Attack
Rolls: 4@1 6@2 6@3; Total Hits: 84@1: (6, 6, 3, 6)6@2: (2, 5, 5, 4, 1, 2)6@3: (3, 1, 4, 2, 2, 3)
Defend
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (2, 6, 6, 1, 2, 2, 4, 6)2@3: (5, 5)1@4: (5) 
-
Attack yugo (5 inf) with
3 Tanks fr Poland, hungary and Romania
9 inf fr s Germany, hungary, Romania
2 art fr s Germany
Tac fr Poland9 inf 2 art 3 tanks 1 tac vs. 5 inf
Attack
Rolls: 7@1 4@2 3@3 1@4; Total Hits: 47@1: (4, 6, 6, 1, 6, 2, 6)4@2: (2, 5, 1, 6)3@3: (6, 2, 6)1@4: (6)
Defend
Rolls: 5@2; Total Hits: 15@2: (6, 1, 4, 4, 5) -
Combat
Attack 106 (1 dd)
With subs fr 103, 117, 108
Attack
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Defend
Rolls: 1@2; Total Hits: 11@2: (2)1 transport remains in 109
Normandy cleared but held
S france taken with loss of 1 mech
Attack paris (1 aa, 6 inf, 2 art, 2 tanks, 1 ftr) with
3 tanks fr Holland
3 tanks fr s Germany
2 mechs fr w Germany
2 inf fr Holland
3 inf fr w Germany
2 art fr Holland
1 art fr w Germany1 inf 2 mechs 3 art 6 tanks vs. 1 art 2 tanks 1 ftr
Attack
Rolls: 6@2 6@3; Total Hits: 66@2: (1, 1, 4, 2, 4, 6)6@3: (2, 3, 1, 5, 6, 5)
Defend
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (5, 3)1@4: (4)Attack yugo (5 inf) with
3 Tanks fr Poland, hungary and Romania
9 inf fr s Germany, hungary, Romania
2 art fr s Germany
Tac fr Poland8 inf 2 art 3 tanks 1 tac vs. 1 inf
Attack
Rolls: 6@1 4@2 3@3 1@4; Total Hits: 46@1: (4, 3, 4, 2, 3, 1)4@2: (5, 6, 3, 1)3@3: (2, 4, 5)1@4: (1)
Defend
Rolls: 1@2; Total Hits: 01@2: (5) -
Combat
Attack 106 (1 dd)
With subs fr 103, 117, 108
Attack
Rolls: 1@2; Total Hits: 01@2: (4)
Defend
Rolls: 1@2; Total Hits: 01@2: (3)1 transport remains in 109
Normandy cleared but held
S france taken with loss of 1 mech
Paris taken with 1 mech, 3 arts, 6 tanks
Yugo taken with loss of 1 inf
-
Attack 106 (1 dd)
With subs fr 103, 117, 108
Attack
Rolls: 1@2; Total Hits: 01@2: (3)
Defend
Rolls: 1@2; Total Hits: 01@2: (4) -
Attack 106 (1 dd)
With subs fr 103, 117, 108
First to hitAttack
Rolls: 10@2; Total Hits: 510@2: (5, 1, 3, 5, 3, 1, 1, 2, 4, 1)
Defend
Rolls: 10@2; Total Hits: 310@2: (2, 4, 5, 1, 5, 4, 5, 5, 4, 1) -
Combat
Probability of 1 dd holding off 3 subs, 1 in 140.Please no lectures on how after you hit two subs in a row without me getting a hit in return that the odds were 50-50, I had to attack because the sub would be sunk if it retreated.
Also please please don’t point to a battle with 50-70% odds and say that’s somehow equivalent to losing a battle with 99+% odds.
1 transport remains in 109
Normandy cleared but held
S france taken with loss of 1 mech
Paris taken with 1 mech, 3 arts, 6 tanks
Yugo taken with loss of 1 inf
-
Combat
Probability of 1 dd holding off 3 subs, 1 in 140.Please no lectures on how after you hit two subs in a row without me getting a hit in return that the odds were 50-50, I had to attack because the sub would be sunk if it retreated.
Also please please don’t point to a battle with 50-70% odds and say that’s somehow equivalent to losing a battle with 99+% odds.
1 transport remains in 109
Normandy cleared but held
S france taken with loss of 1 mech
Paris taken with 1 mech, 3 arts, 6 tanks
Yugo taken with loss of 1 inf
Oh my God Corrigan calm down, can’t we just have fun? I never say 1 in 140 after a battle lost. Luck is part of the game, and it’s annoying I agree.
-
I am laughing, I just hate it when people get great luck and they start telling you it was based on skill or I didn’t think about my retreat options or it all balances out, hey just own up to the fact that once in awhile the dice bless you.
-
Germany collects 52 + 19 – CRD
CRD
Rolls: 2@3; Total Hits: 12@3: (6, 2) -
Germany collects 69 ipcs
-
this is already more interesting then the current alpha 3, with all due respect to Larry
fixed uk’s economics, it’s unified
-
this is already more interesting then the current alpha 3, with all due respect to Larry
fixed uk’s economics, it’s unified
Although Italy+Germany will be quite strong vs Russia and/or UK together with US being delayed so much! Let’s see!





