@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
1 Strat in Wgr will help in SZ 125 as well.
Bes
Attack (2 Inf, 1 Fig, 1 Tac)
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 4)1@3: (4)1@4: (1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 125
Attack (1 DD, 1 Fig, 1 Tac, 1 Strat)
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (5)1@3: (2)2@4: (2, 2)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (5)
Kar
Attack (4 Inf, 1 Art)
Rolls: 3@1 2@2; Total Hits: 23@1: (1, 5, 6)2@2: (2, 3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Vyb
Attack (4 Inf, 1 Art)
Rolls: 3@1 2@2; Total Hits: 03@1: (6, 5, 5)2@2: (3, 5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Bes twlo 1 Inf
SZ 125 cwol
Kar twlo 1 Inf
Vyb R2
Rolls: 3@1 2@2; Total Hits: 13@1: (3, 2, 5)2@2: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
Vyb twol
Non-coms
1 Inf Nor to Fin
1 Arm Nor to Kar
1 Fig, 1 Tac SZ 125 to SZ 112
1 Strat SZ 125 to Wgr
1 Inf Yugo to SZ 97
2 SS SZ 112 to SZ 109
2 Fig, 2 Tac Bes to Epl
9 Inf, 2 Art, 2 Arm Rom to Epl
2 Mech, 3 Arm Hun to Epl
20 Inf, 6 Art, 1 Arm, 1 AA gun Pol to Epl
1 Arm Ger to Epl
14 Inf, 5 Art Ger to Pol
3 Wgr to Ger
2 Fig, 2 Tac Wgr to Gib
1 AA gun Wgr to Fra
Place
1 SS SZ 110
8 Inf, 2 Art Ger
1 Inf, 1 Fig Wgr
Collect
42 + 5 NO = 47 IPCs
By the way, US actually earned 25 in NOs this round - you still have Phillipines - for a total of 77 IPCs.
Updated.
thanks, don’t know what went wrong there :oops:
France turn 4
France moves 1 INF from Fea –> Sud
Russia turn 4
–>Purchase & repair: 13 INF (39) = 39
save 0 ipc
–>Combat movement
/
–>NCM
Nov: 1 INF, 1 ART --> Arch
Bel: 13 INF, 5 ART, 1 Fig, 1 AA --> Bry
Smo: 5 INF --> Bry
Rus: 1 ARM, 3 INF, 1 AA --> Bry
Nukr: 9 INF, 5 ART, 2 Mech, 4 ARM, 2 Fig, 1 TacB --> Bry
Sukr: 1 ART --> Bry
Yak: 18 INF, 1 AA --> Yen
–>Placement
Sukr: 3 INF
Rus: 10 INF
–>Income
territories: 35
I can probably get Japan done pretty quickly, if you’d like to continue with Allies.
J4
46 IPCs
1 DD (8)
2 SS (12)
3 Arm (18)
2 Mech (8)
save 0
Replace one of those Subs with 2 Inf
Combat
DoW on Russia, 12 IPCs added to Russia.
1 Inf Kan to Novo (mt)
1 TT SZ 6 to SZ 5, take
1 Arm Jap to Sfe (mt)
4 Inf Man to Amu (mt)
1 Inf Kor to Amu
1 TT SZ 6 to SZ 20, take
2 Inf Kor to Hon
2 Fig, 2 Tac Kwa to Hon
2 Strat, 2 Fig Kwa to Ind (strat bomb)
1 Inf Sia to Shn
1 Fig, 1 Tac Kwa to Shn
1 Inf Yun to Bur
1 Fig, 1 Tac Kwa to Bur
7 Inf, 3 Art, 1 Mech She to Sik
1 Arm She blitz Tsi (mt) to Sik
1 Fig, 1 Tac Kwa to Sik
2 SS SZ 20 to SZ 37
Fleet SZ 36 to SZ 37 (leave 1 TT), take
4 Inf Kwa to Mal
3 Fig, 3 Tac SZ 36 to Mal
1 TT SZ 36 to SZ 43, take
1 Inf Kwa to Bor (mt)
1 Fig Kwa to SZ 41 (TT destroyed)
Novo twol
Sfe twol
Amu twol
Tsi twol
SZ 41 cwol
Sik
Attack (7 Inf, 3 Art, 1 Mech, 1 Arm, 1 Fig, 1 Tac)
Rolls: 5@1 6@2 2@3 1@4; Total Hits: 65@1: (2, 1, 6, 4, 2)6@2: (4, 5, 5, 1, 5, 2)2@3: (2, 3)1@4: (4)
Defense (6 Inf, 1 Fig)
Rolls: 6@2 1@4; Total Hits: 36@2: (1, 3, 1, 3, 1, 6)1@4: (5)
Hon
Attack (2 Inf, 2 Fig, 2 Tac)
Rolls: 2@1 2@3 2@4; Total Hits: 52@1: (1, 2)2@3: (2, 2)2@4: (2, 1)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Bur
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (1)1@4: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Hon twlo 1 Inf
Bur cwlo 1 Inf
Sik R2
Attack (4 Inf, 3 Art, 1 Mech, 1 Arm, 1 Fig, 1 Tac)
Rolls: 2@1 6@2 2@3 1@4; Total Hits: 32@1: (3, 3)6@2: (5, 3, 2, 6, 4, 3)2@3: (3, 2)1@4: (6)
Defense (1 Fig)
Rolls: 1@4; Total Hits: 11@4: (4)
Bor twol
Sik twlo 4 Inf
Shn
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (2)1@4: (2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 37
Attack (3 SS, 4 DD, 2 CA, 2 BB, 3 CV)
Rolls: 7@2 2@3 2@4; Total Hits: 47@2: (4, 5, 1, 3, 5, 2, 3)2@3: (1, 5)2@4: (5, 4)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)
Mal
Attack (4 Inf, 3 Fig, 3 Tac)
Rolls: 4@1 3@3 3@4; Total Hits: 64@1: (1, 5, 3, 5)3@3: (2, 3, 5)3@4: (2, 3, 4)
Defense (4 Inf)
Rolls: 4@2; Total Hits: 14@2: (6, 2, 3, 4)
Shn twol
Mal twlo 1 Inf
SZ 37 cwol
I’m assuming no intercept in Ind. Correct me if that’s wrong.
2 bombers
AA guns
Rolls: 2@1; Total Hits: 02@1: (3, 2)
Damage
Rolls: 2@6; Total Hits: 22@6: (1, 4)
+4
9 Damage total.
Non-coms
2 Strat Ind to Kwa
2 Fig Ind to Yun
5 Inf, 1 Art, 1 AA gun Kwe to Yun
1 Fig, 1 Tac Sik to Yun
1 Fig, 1 Tac Bur to Kwa
2 Tac Hon to Kwa
2 Fig Hon to Jap
1 Fig, 1 Tac Shn to Kwa
1 Fig Mal to Yun
2 Fig, 3 Tac Mal to SZ 37
1 Fig SZ 41 to SZ 37
1 TT SZ 36 to SZ 6
1 DD SZ 6 to SZ 16
1 DD SZ 35 to SZ 37
Place
1 SS, 1 DD SZ 6
2 Inf Jap
2 Mech, 3 Arm Kor
Collect
52 IPCs
hold on a moment, need to look up some things.
I’m thinking of a move for the USA but I don’t know if everything is legal and according to the rules
If you’re confused I could probably answer a rules question.
I’m pretty well versed in small rules stuff, and I can promise I’ll be objective. :lol:
ok, found it, I was trying something that is not allowed, thanks for your offered help anyways :)
USA turn 4
–>Purchase & repair
purchase: 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 1 BB (20) + 1 DD (8 + 2 SS (12) = 77
save 0 ipc
–>Combat movement
Haw: 1 INF, 1 ART --> Car
Que: 1 INF, 1 ART --> Car
z26: 2 BB, 2 CA --> bombard Car
Haw: 1 INF, 1 Mech --> Mar (walk in)
Haw: 1 bomber --> z16 (land Haw)
z26: 1 SS --> z16
–>Combat
Car
A:
bombard
Rolls: 2@3 2@4; Total Hits: 22@3: (4, 1)2@4: (5, 2)
round 1
Rolls: 4@2; Total Hits: 24@2: (4, 3, 1, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
z16
A:
Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Car twol
z16 round 2
A:
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Sure thing.
Just out of curiousity now, what were you thinking about doing?
z16 retreat wlo 1 SS
–>NCM
z26: 1 DD --> z33
z26: 4 CV, 3 TacB, 5 Fig --> z22
z54: 1 DD --> z22
z54: 1 SS --> z33
z101: fleet --> z106
–>Placement
z101: 1 CV, 1 Fig, 1 TacB, 1 BB, 1 DD, 2 SS
–>Income
territories: 52
no’s: 30
total: 82
China does nothing obviously