@captainwalker Jesus, Ive never really played with bids because me and my firneds that play in person dont. We generally just play the game the way its given.
I think this version is pretty balanced all of ozetas version are pretty fun.
Yun twlo 3 Inf
Kwe twol
She R2
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
I meant Hop, not She
She R2
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Hop twol
Sui twol
Non-coms
10 Fig, 8 Tac, 2 Strat Yun to Kwa
5 Inf, 1 Art, 1 AA gun Jeh to Anh
1 Fig Sui to Anh
1 TT SZ 36 - 37 - 36, take
1 Inf Sia to Kwa
3 TT SZ 6 to SZ 36, take
1 Inf, 1 Art Kor to Kwa
3 Inf, 1 Art Jap to Kwa
1 TT SZ 6 to SZ 33
4 Inf Man to Jeh
Place
1 Naval Base Hai
1 Air Base Kwa
1 DD, 1 SS SZ 6
Collect
33 + 10 NO + 1 leftover = 44 IPCs
USA turn 2
–>Purchase & repair
purchase: 1 CV (16) + 2 TacB (22) + 2 SS (12) = 50
save 2 ipc
–>NCM
Cus: 1 bomber --> Haw
Haw: 1 INF, 1 ART --> TT --> z63
Guam: 1 Fig --> z26
Haw: 1 Fig --> z26
Wus: 1 INF, 1 Mech --> Haw
z11: 1 TT --> z26
z10: 1 BB, 2 CV, 2 Fig --> z26
–>Placement
z10: 1 CV, 2 TacB
z101: 2 SS
–>Income
territories: 52
saved: 2
total: 54
China turn 2
–>Purchase & repair
purchase: 5 INF (15) = 15
save 0 ipc
–>Combat movement
/
–>NCM
/
–>Placement
Sik: 5 INF
–>Income
territories: 5
UK turn 2
–>Purchase & repair
purchase:
UKe: 1 TacB (11) + 1 ART (4) + 6 INF (18) = 33 save 0 ipc
UKp: 1 DD (8 + 2 SS (12) = 20 save 2 ipc
–>Combat movement
Cel: 1 INF --> TT --> Dgu (walk in)
Sud: 1 ARM, 1 INF --> Ken
Uk: 2 INF, 4 Fig --> Sco (land Uk)
Epr: 1 INF --> Cpr (walk in)
–>Combat
Sud
A:
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Sco
A:
Rolls: 2@1 4@3; Total Hits: 42@1: (6, 5)4@3: (3, 3, 1, 1)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Sco twol
Sud retreat wlo 1 INF
–>NCM
Eth: 1 INF, 1 ART --> Sud
Rho: 1 INF --> Con
Rho: 1 INF --> Tang
z76: fleet --> z79
z39: 1 DD --> z37
–>Placement
Uk: 1 TacB, 1 ART, 6 INF
z39: 1 DD, 2 SS
–>Income
UKe: 30 - 3 = 27
UKp: 20 + 2 = 22
Anzac turn 2
–>Purchase & repair
purchase: 1 DD (8 = 8
save 7 ipc
–>Combat movement
Jav: 1 INF --> TT --> Sum (walk in)
–>NCM
z62: 1 SS --> z54
Nsw: 1 INF --> Que
–>Placement
z62: 1 DD
–>Income
territories: 18
saved: 7
total: 25
I’m fairly sure you didn’t see the British transport you have in SZ 87. Assuming that’s the case, I’m not going to attack it with Italy and let you just move it when you do your next turn.
I2
25 IPCs
1 TT (7)
1 Mech (4)
1 Tac (11)
1 Inf (3)
save 0
Combat
2 Inf, 1 Art, 1 Arm Alx to Egy
2 CA, 1 BB, 3 TT SZ 92 to SZ 98, take
2 Inf Mor to Egy
1 Inf Alg, 1 Art Tun to Syr
1 Inf Alg, 1 Mech Tun to Trj (mt)
1 Inf Ken to Eth (mt)
Trj twol
Eth lwol
Egy
Attack (4 Inf, 1 Art, 1 Arm, 1 CA)
Rolls: 3@1 2@2 2@3; Total Hits: 43@1: (6, 1, 6)2@2: (4, 1)2@3: (3, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Syr
Attack (1 Inf, 1 Art, 1 CA, 1 BB)
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (2)1@4: (6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Egy twlo 1 Inf
Syr twol
Non-coms
1 SS SZ 93 to SZ 87
1 DD SZ 93 to SZ 95
2 Inf Bul to Rom
1 Mech, 1 Arm Nita to Hun
1 Arm Yugo to Hun
2 Inf, 2 Art Sfr to Nita
1 Arm Sfr to Yugo
Place
1 TT SZ 95
1 Tac Sita
1 Mech, 1 Inf Nita
Collect
21 + 15 NO = 36 IPCs
Same thing as last time with France, going ahead with Germany.
G3
53 IPCs
11 Inf (33)
2 Art (8)
2 SS (12)
save 0
No Combat
Non-coms
Fleet SZ 109 to SZ 112, take
1 Inf Eir, 1 Arm Wgr to Nor
1 Inf, 1 Art Nor to Fin
1 DD, 1 TT SZ 113 to SZ 112
1 SS SZ 112 to SZ 109
6 Inf, 6 Art Ger to Pol
2 Mech, 3 Arm Ger to Hun
6 Inf, 3 Art Wgr to Ger
2 Fig, 2 Tac, 1 Strat Hol to Wgr
1 Inf Rom to Yugo
Place
2 SS SZ 110
8 Inf, 2 Art Ger
3 Inf Wgr
Collect
41
I meant 41 + 10 NO = 51 IPCs.
Fixed.
Move sub placement to SZ 112.
thank you, that was indeed unintended. Moving the UK TT to z82
France turn 2
Fca: 1 INF –> Fea
z78: 1 DD --> z39
Russia turn 3
–>Purchase & repair
purchase: 2 ART (8 + 1 ARM (6) + 7 INF (21) = 35
save 2 ipc
–>NCM
Nov: 2 INF, 1 ART --> Bel
Sukr: 2 INF, 3 ART --> Nukr
Rus: 5 INF --> Smo
Bury: 18 INF, 1 AA --> Yak
–>Placement
Nov: 1 ART, 2 INF
Sukr: 1 ART, 2 INF
Rus: 1 ARM, 3 INF
–>Income
territories: 37
saved: 2
total: 39
J3
44 IPCs
1 MIC (30)
1 DD (8)
save 6
Combat
1 Inf Sui to Kan (mt)
1 Inf Sui to She (mt)
2 Inf, 1 Art Hop to She
4 Inf, 2 Art Kwe to She
1 Mech, 1 Arm blitz Sze (mt) to She
Kan twol
She twol
Sze twol
Non-coms
5 Inf, 1 Art, 1 AA gun Anh to Kwe
4 Inf Jeh to Man
1 TT SZ 33 to SZ 6, take
1 Inf Car, 1 Inf Iwo to Kor
3 Fig, 3 Tac Kwa to SZ 36
Fleet SZ 33 to SZ 36
1 SS, 1 DD SZ 6 to SZ 36
2 Art Kwa to Yun
1 Fig Anh to Kwa
1 TT SZ 36 to SZ 6, take
1 Inf Jap to Kor
Place
1 MIC Kor
1 DD SZ 6
If you don’t mind, I’d like to add
1 Arm in Jap
to my purchases.
Obviously not affected by the results of combat. :lol:
If you’d rather I not, it’s fine, I’ll remove it.
Collect
36 + 10 NO = 46 IPCs
Mistake in non-coms:
1 SS SZ 33 to SZ 20,
1 SS SZ 6 to SZ 20
1 DD SZ 36 to SZ 35
Sorry about all these edits.