767bd98d-3098-4370-ae6c-4508af255585-dawg-64-v-mike-g40-start-round-5-AZ FR-7.tsvg
Spoox (Allies) vs Alsch (Axis) Alpha 2
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Ind twlo 1 Inf
Forgot to declare-
1 Inf Kaz to Tur (mt) twolKan
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (5)1@4: (4)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4) -
Kan twol
Non-coms
1 AA gun Bur to Ind
2 Strat Sum to Bur
1 Fig, 7 Tac Kwa to Phi
2 TT SZ 6 to SZ 35, take
3 Inf, 1 Art Jap to Phi
1 Fig SZ 17 to Jap
2 Fig SZ 16 to Jap
1 Fig, 1 Tac Kan to She
1 Inf Fic to Yun
2 Mech, 2 Arm Bury to Yen
5 Inf Bury to Yak
1 Arm Sak to Yak
3 Mech, 1 Arm Kor to BuryPlace
6 Mech, 4 Arm Kor
1 Inf Jap
1 DD SZ 6Collect
76 + 10 NO - 9 + 8 plunder = 85 IPCs
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just to give you a heads up, I have definitely not forgotten this game. I should have the allies up somewhere this weekend. Had a busy week at work and with the site going offline yesterday, didn’t find the time to do my moves.
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No worries pal.
Do whatever you need. -
USA turn 6
–>Purchase & repair
purchase: 5 TT (35) + 5 INF (15) + 5 ART (20) = 70
save 5 ipc–>Combat movement
Cus: 5 INF, 5 ART --> Mor
z106: fleet --> z91 (it is allowed like this right? whilst the fleet doesn’t actually do something, I need to send it along with the transports to protect them from you scrambling Gib planes). Assuming no scrambles here.–>NCM
z26: 1 TT --> z10
z10: 2 SS --> z26
Car: 1 Fig --> Haw–>Placement
z101: 5 TT
Cus: 5 INF, 5 ART–>Income
territories: 51
no’s: 25
saved: 5
total: 81 -
UK turn 6
–>Purchase & repair
purchase: 2 Fig (20) + 1 TacB (11) = 31
save 1 ipc–>Combat movement
Uk: 5 Fig, 1 TacB --> z92 (land Mor)
need scramble ordersz39: 1 SS –> z41 (defenseless TT)
z55: 1 SS --> z44 (defenseless TT)
Sud: 1 ARM --> Iso (walk in) -
No scramble.
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z92
A:
Rolls: 5@3 1@4; Total Hits: 45@3: (4, 2, 1, 1, 4)1@4: (4)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1) -
z92 twlo 1 Fig
–>NCM
Que: 2 INF, 1 ARM, 1 ART --> TT --> Mor
z106: 1 DD --> z91+z104
Sud: 2 INF, 2 ART --> Irq
Eth: 1 Fig --> Irq
Saf: 1 INF, 1 ART --> Irq
Sud: 1 INF, 1 ART --> Ken
z81: fleet --> z80
z54: 1 TT --> z56–>Placement
Uk: 2 Fig, 1 TacB
–>Income
territories: 30
saved: 1
total: 31 -
Anzac’s up.
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yes, my apologies for the slow rate that this game is going
Anzac turn 6
–>Purchase & repair
purchase: 1 TT (7) + 2 ARM (12) = 19
save 5 ipc–>Combat movement
z62: 1 SS --> z42 (defenseless TT)
Que: 1 INF, 1 ART --> Sum–>Combat
Sum
A:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3) -
Sum twol
–>NCM
Que: 4 INF, 1 AA --> Nsw
Que: 2 Fig --> Car
z54: 1 CV, 2 Fig, 3 DD, 1 CA --> z33
z62: 1 CA, 1 DD --> z33–>Placement
Nsw: 2 ARM
z62: 1 TT–>Income
territories: 14
no’s: 5
saved: 5
total: 24France does nothing
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Italy 6
44 IPCs
2 TT (14)
1 CV (16)
1 DD (8)
2 Inf (6)save 0
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Combat
1 SS SZ 112 to SZ 104
1 Tac Gib to SZ 1041 Inf, 2 Fig, 1 Tac Egy to Sud
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SZ 104
Attack (1 SS, 1 Tac)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)Sud
Attack (1 Inf, 2 Fig, 1 Tac)
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (2)2@3: (6, 4)1@4: (3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ 104 cwol
Sud cwlo 1 InfNon-coms
1 Tac SZ 104 to Gib
1 Fig Sita to Gib
2 Fig, 1 Tac Sud to Egy
1 Arm Trj to Egy
Fleet SZ 98 to SZ 95Place
2 Inf Egy
1 CV, 1 DD, 2 TT SZ 95Collect
23 + 10 NO = 33 IPCs
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Germany 7
62 IPCs
2 SS (12)
1 Fig (10)
10 Inf (30)
1 Arm (6)
1 Mech (4)save 0
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Combat
3 Inf, 1 Art Bal to Bel
1 Inf Epl to Bal29 Inf, 8 Art, 7 Arm Sukr to Ros
1 BB, 1 CA, 1 CV, 1 Fig, 1 Tac SZ 112 to SZ 91
2 Fig, 1 Tac, 1 Strat Wgr to SZ 91
1 Fig, 1 Tac Gib to SZ 91
1 Fig, 1 Tac Egy to SZ 91 -
Bel
Attack (4 Inf, 1 Art)
Rolls: 3@1 2@2; Total Hits: 03@1: (4, 5, 6)2@2: (4, 4)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)Ros
Attack (7 Arm)
Rolls: 7@3; Total Hits: 27@3: (6, 3, 6, 3, 4, 6, 6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2) -
Ros twlo 1 Inf
Bel R2
Rolls: 3@1 2@2; Total Hits: 13@1: (6, 2, 1)2@2: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (6)





