767bd98d-3098-4370-ae6c-4508af255585-dawg-64-v-mike-g40-start-round-5-AZ FR-7.tsvg
Spoox (Allies) vs Alsch (Axis) Alpha 2
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Damn Battleship. :-D
SZ 115 cwlo 2 SS.
Nov twlo 2 Inf
Sukr twol
Bal twolNon-coms
1 AA gun Nukr to Sukr
1 Fig, 1 Tac Nov to Vyb
1 Fig, 1 Tac SZ 115 to Nukr
1 Strat SZ 115 to Wgr
14 Inf, 5 Art Epl to Nukr
8 Inf, 1 Art Pol to Epl
3 Inf, 1 Art Ger to Pol
1 Fig, 1 Tac Wgr to EgyPlace
1 SS SZ 112
1 Mech, 1 Fig Wgr
2 Inf Fra
9 Inf, 1 Arm GerCollect
47 + 15 NO = 62 IPCs
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ah yes, you still have those damn TT’s, hoped to hold Nov for at least a turn there :)
Russia turn 6
–>Purchase & repair
purchase: 10 INF (30) = 30
save 0 ipc–>Combat movement
Tim: 17 INF, 1 AA --> Novo
Tim: 1 INF --> Kan (walk in)–>NCM
Vol: 1 INF --> Ros
Smo: 1 INF --> Arch
Rus: 1 INF --> Smo
Volo: 3 Fig, 1 TacB --> Rus–>Placement
Rus: 10 INF
–>Income
territories: 22
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J6
59 IPCs
6 Mech (24)
4 Arm (24)
1 DD (8)
1 Inf (3)save 0
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Combat
7 Inf, 4 Art Bur to Ind
1 Mech, 1 Arm Yun to Ind1 Inf She to Kan
1 Fig, 1 Tac Kwa to Kan1 SS SZ 6 to SZ 16
2 Fig Jap to SZ 161 DD SZ 6 to SZ 17
1 Fig Jap to SZ 171 Arm Bury blitz Yak (mt) to Yen (mt)
1 TT SZ 35 to SZ 41, take
2 Inf Phi to Sum
2 Strat Kwa to Sum1 TT SZ 35 to SZ 42, take
1 Inf Phi to Jav (mt)1 TT SZ 35 to SZ 44, take
1 Inf Phi to Cel (mt) -
Yak twol
Yen twol
Jav twol
Cel twolInd
Attack (7 Inf, 4 Art, 1 Mech, 1 Arm)
Rolls: 4@1 8@2 1@3; Total Hits: 44@1: (5, 1, 2, 3)8@2: (3, 3, 3, 2, 1, 6, 6, 3)1@3: (1)Defense (6 Inf)
Rolls: 6@2; Total Hits: 16@2: (5, 4, 6, 1, 5, 5)Sum
Attack (2 Inf, 2 Strat)
Rolls: 2@1 2@4; Total Hits: 12@1: (4, 3)2@4: (1, 6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)SZ 16
Attack (1 SS, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (3, 3)Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)SZ 17
Attack (1 DD, 1 Fig)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (4) -
Sum twlo 1 Inf
SZ 16 cwlo 1 SS
SZ 17 cwolInd R2
Attack (6 Inf, 4 Art, 1 Mech, 1 Arm)
Rolls: 3@1 8@2 1@3; Total Hits: 63@1: (1, 1, 3)8@2: (6, 3, 2, 2, 5, 3, 5, 2)1@3: (2)Defense (2 Inf)
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
Ind twlo 1 Inf
Forgot to declare-
1 Inf Kaz to Tur (mt) twolKan
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (5)1@4: (4)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4) -
Kan twol
Non-coms
1 AA gun Bur to Ind
2 Strat Sum to Bur
1 Fig, 7 Tac Kwa to Phi
2 TT SZ 6 to SZ 35, take
3 Inf, 1 Art Jap to Phi
1 Fig SZ 17 to Jap
2 Fig SZ 16 to Jap
1 Fig, 1 Tac Kan to She
1 Inf Fic to Yun
2 Mech, 2 Arm Bury to Yen
5 Inf Bury to Yak
1 Arm Sak to Yak
3 Mech, 1 Arm Kor to BuryPlace
6 Mech, 4 Arm Kor
1 Inf Jap
1 DD SZ 6Collect
76 + 10 NO - 9 + 8 plunder = 85 IPCs
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just to give you a heads up, I have definitely not forgotten this game. I should have the allies up somewhere this weekend. Had a busy week at work and with the site going offline yesterday, didn’t find the time to do my moves.
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No worries pal.
Do whatever you need. -
USA turn 6
–>Purchase & repair
purchase: 5 TT (35) + 5 INF (15) + 5 ART (20) = 70
save 5 ipc–>Combat movement
Cus: 5 INF, 5 ART --> Mor
z106: fleet --> z91 (it is allowed like this right? whilst the fleet doesn’t actually do something, I need to send it along with the transports to protect them from you scrambling Gib planes). Assuming no scrambles here.–>NCM
z26: 1 TT --> z10
z10: 2 SS --> z26
Car: 1 Fig --> Haw–>Placement
z101: 5 TT
Cus: 5 INF, 5 ART–>Income
territories: 51
no’s: 25
saved: 5
total: 81 -
UK turn 6
–>Purchase & repair
purchase: 2 Fig (20) + 1 TacB (11) = 31
save 1 ipc–>Combat movement
Uk: 5 Fig, 1 TacB --> z92 (land Mor)
need scramble ordersz39: 1 SS –> z41 (defenseless TT)
z55: 1 SS --> z44 (defenseless TT)
Sud: 1 ARM --> Iso (walk in) -
No scramble.
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z92
A:
Rolls: 5@3 1@4; Total Hits: 45@3: (4, 2, 1, 1, 4)1@4: (4)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1) -
z92 twlo 1 Fig
–>NCM
Que: 2 INF, 1 ARM, 1 ART --> TT --> Mor
z106: 1 DD --> z91+z104
Sud: 2 INF, 2 ART --> Irq
Eth: 1 Fig --> Irq
Saf: 1 INF, 1 ART --> Irq
Sud: 1 INF, 1 ART --> Ken
z81: fleet --> z80
z54: 1 TT --> z56–>Placement
Uk: 2 Fig, 1 TacB
–>Income
territories: 30
saved: 1
total: 31 -
Anzac’s up.
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yes, my apologies for the slow rate that this game is going
Anzac turn 6
–>Purchase & repair
purchase: 1 TT (7) + 2 ARM (12) = 19
save 5 ipc–>Combat movement
z62: 1 SS --> z42 (defenseless TT)
Que: 1 INF, 1 ART --> Sum–>Combat
Sum
A:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3) -
Sum twol
–>NCM
Que: 4 INF, 1 AA --> Nsw
Que: 2 Fig --> Car
z54: 1 CV, 2 Fig, 3 DD, 1 CA --> z33
z62: 1 CA, 1 DD --> z33–>Placement
Nsw: 2 ARM
z62: 1 TT–>Income
territories: 14
no’s: 5
saved: 5
total: 24France does nothing
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Italy 6
44 IPCs
2 TT (14)
1 CV (16)
1 DD (8)
2 Inf (6)save 0
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Combat
1 SS SZ 112 to SZ 104
1 Tac Gib to SZ 1041 Inf, 2 Fig, 1 Tac Egy to Sud





