@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
I finally understand why the UK Pacific advances those men to Burma every game. Would love to be able to fight over Yunnan, but not now. I’m loving this.
US 2 - 52 IPCs
PURCHASES
-1 cv (16)
-1 tac. (11)
-1 f. (10)
-1 trans. (7)
-2 dd (16)
-save 2
ATTACKS
-1 sub from Queensland takes Borneo transport
NC
-bomber to Hawaii
-entire Navy to sz7 with 2 inf., 1 art., 1 tank (save for 2 f., which go to Hawaii)
-1 dd from QUE to HAW
-1 inf., 1 art to GIB
-1 cr. to GIB
-1 f. from QUE to HAW
PLACE
-everything in sz10 and WUS
COLLECTS
2 + 70 = 72 IPCs
China 2 - 15 IPCs
PURCHASES
-5 inf.
NC
-everything to SUI
PLACE
-SUI
COLLECTS
6
UK Pacific - 21 IPCs
PURCHASES
-5 inf. (15)
-1 sub (6)
ATTACKS
-1 tac. sinks Malaya transport
-1 dd, 2 f. vs. sz41
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (3, 3)
Rolls: 1@1; Total Hits: 01@1: (3)
NC
-2 f. land in Calcutta
-2 inf. (Burma) to Calcutta
-tac. lands on carrier
PLACE
-5 inf. in Calcutta
-1 sub off the coast
COLLECTS
11 IPCs
UK WEST - 34 IPCs
PURCHASES
-1 BB (20)
-1 dd ( 8 )
-1 sub (6)
ATTACKS
-SBR of Paris
PARIS AA
Rolls: 1@1; Total Hits: 01@1: (2)
PARIS DAMAGE
Rolls: 1@6; Total Hits: 11@6: (5)+ 2
Max damage on Paris IC.
NC
-1 cr., 1 dd. (sz108) to sz91
-bomber back to London
-2 f. to GIB
PLACE
-everything in sz106
COLLECTS
26 IPCs - convoy
CONVOY
Rolls: 2@3; Total Hits: 12@3: (5, 2)
UK WEST collects 24 IPCs.
Italy 2
Buy (14/14)
1 inf
1 art
1 trans
CM:
MOR (+ALG)
1 mech, 1 tank blitz through alg to mor
1 strat sita
1 trans SZ97 >> SZ94 load 1 inf, 1 art tun >> SZ92 unload mor
CON
1 inf sud
TANG
2 inf, 1 art ken
ALX
1 inf, 1 art tob
1 fig sita
YUGO
2 inf, 1 art, 1 tank nita
1 tank gre
1 fig sita
SYR
1 inf nita, 1 inf gre load 1 trans SZ97 >> SZ98 unload syr
alg, con, tang, syr twol
MOR
A 1 inf, 1 mech, 1 art, 1 tank, 1 strat
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (4)2@2: (2, 3)1@3: (4)1@4: (3)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 1)
mor twlo 1 inf
ALX
A 1 inf, 1 art, 1 fig
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
YUGO
A 2 inf, 1 art, 2 tank, 1 fig
Rolls: 1@1 2@2 3@3; Total Hits: 31@1: (5)2@2: (6, 5)3@3: (3, 2, 2)
D 3 inf
Rolls: 3@2; Total Hits: 13@2: (5, 6, 1)
alx twlo 1 inf
yugo twlo 1 inf
NCM:
1 fig yugo >> sita
1 fig alx >> tob
1 sub, 1 cru, 1 bsh SZ97 >> SZ98
1 dest SZ94 >> SZ98
1 strat mor >> lib
1 cru SZ93 >> SZ97
Mobilize:
1 inf, 1 art nita
1 trans SZ97
Collect 22 + 10 = 32 IPC
Just so you know, submarines can’t pass through the Danish straits (or the Turkish straits, or canals) unless it’s controlled by a friendly power from the start of your turn.
Since the USSR and Germany aren’t yet at war, the Soviet Union can technically request permission to pass through (it’s a weird rule). Since it doesn’t matter much, I am fine with saying Germany allowed it, but I thought you should know.
The straits of Gibraltar are an exception in allowing the passage of submarines regardless of control.
Sorry, there’s a lot of arcane rules I’m unfamiliar with. It seems like you need a law degree to play this game sometimes.
Anywhooo,
ANZAC 2 - 12 IPCs
PURCHASES
-3 inf. (9)
-save 3
NC
-everything to NSW
-2 inf. from NGU to DGU
-dd to sz61
PLACE
-NSW
COLLECTS
3 + 15 = 18 IPCs
France
ATTACKS
-Normandy vs. SF
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (1, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
Germany 3
Buy (49/50)
1 major IC
1 dest
1 inf
2 art
DOW against the USSR
CM:
SZ91
1 sub SZ109
4 fig, 4 tact wgr
1 strat tun
SZ125
1 dest SZ112
SZ112
1 dest SZ112
WFR
1 mech wgr
BAL
1 inf pol
KAR
7 inf fin
VYB
1 inf fin
NOV
2 inf wgr + 2 inf, 1 art nor load 3x trans SZ112 >> SZ127 load 1 art fin unload nov
EPL
2 inf rom
1 tact wgr