@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsWheatbeer vs jercules A3 game 2
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GRE r2
A 3 inf, 1 art, 1 tank
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 2)2@2: (1, 4)1@3: (5)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
GRE r3
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (1)2@2: (3, 4)1@3: (6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
TUN
A 1 inf, 1 mech, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (6, 1)1@3: (3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
convoy roll off KEN
Rolls: 1@3; Total Hits: 11@3: (2) -
NCM:
2 fig SZ93 >> sita
1 strat SZ94 >> sita
3 inf sita >> nitaMObilize:
1 sub SZ97
1 art nitaCollect 15 - 1 = 14 IPC
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Just to be sure, are you aware that that the German sub in SZ111 can sink your transport in SZ109 without a fight?
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Yeah, I considered either stacking or blocking with the dd, but decided against it.
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ANZAC 1 - 10 IPCs
PURCHASES
-1 ddATTACKS
-noneNC
-see mapCOLLECTS
12FRANCE 1
NC
-2 inf. in Morocco -
Germany 2
battleship repaired
Buy (68/68)
3 mech
8 inf
5 art
1 minor IC finCM:
SZ109
1 sub SZ111SZ92
1 fig sita
2 strat wgrSFR
2 art fra -
SZ92
A 1 fig, 2 strat
Rolls: 1@3 2@4; Total Hits: 21@3: (1)2@4: (4, 5)D 1 carrier, 1 cru
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2) -
do you want to sink the carrier or sink the cruiser and just damage the carrier?
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I’ll sink the carrier.
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SZ92 r2
A 1 strat
Rolls: 1@4; Total Hits: 11@4: (4)D 1 cru
Rolls: 1@3; Total Hits: 01@3: (6) -
sz92 cwlo 1 fig, 1 strat
NCM:
1 strat SZ92 >> tun
5 inf bul >> rom
12 inf, 1 art, 1 aa gun hun >> pol
2 aa gun hun >> rom
4 mech, 4 tank rom >> hun
5 tank fra >> ger
1 inf, 1 art nor >> fin
3 inf, 1 art wgr load 2x trans SZ112 unload nor
1 aa gun fra >> wgr
2 aa gun, 4 tact, 1 fig hol >> wgrMobilize:
5 inf, 5 art ger
3 inf, 3 mech wgr
1 minor IC finCollect 40 + 10 = 50 IPC
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USSR 2 - 50 IPCs
PURCHASES
-16 inf.
-save 2NC
-see mapCOLLECTS
37 + 2 = 39 -
Japan 2
Buy (40/40)
1Â minor IC
2 dest
1 stratDOW against all Allies
CM:
SZ46
3 fig, 3 tact SZ31HOP
1 inf chaKWE
1 inf anhYUN
2 inf kwa
1 art hun
2 fig, 2 tact kwaMAL
1 art kwa load trans SZ36 >> SZ37 load 1 inf sia unload mal
2 strat kwaBOR
1 trans SZ36 >> SZ37 load 1 inf sia >> SZ43 unload borPHI
3 inf, 1 art jap load SZ6 >> SZ35 unload phiHON
1 inf jap, 1 inf kor load trans SZ6 >> SZ20 unload hon
1 art kwa
2 fig, 1 tact kwa -
SZ46
A 3 fig, 3 tact
Rolls: 3@3 3@4; Total Hits: 33@3: (3, 4, 6)3@4: (5, 4, 2)D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1) -
sz46 cwlo 1 fig
hop, kwe twolYUN
A 2 inf, 1 art, 2 fig, 2 tact
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 41@1: (4)2@2: (5, 5)2@3: (3, 2)2@4: (2, 3)D 3 inf
Rolls: 3@2; Total Hits: 13@2: (3, 1, 4) -
yun twlo 1 inf
MAL
A 1 inf, 1 art, 2 strat
Rolls: 2@2 2@4; Total Hits: 12@2: (3, 5)2@4: (3, 5)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
MAL r2
A 1 art, 2 strat
Rolls: 1@2 2@4; Total Hits: 21@2: (4)2@4: (4, 1)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)





