@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsWheatbeer vs jercules A3 game 2
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G1
Buy (30/30)
2 trans
2 destCM:
SZ111
1 sub SZ117
1 sub SZ118
1 fig hol
2 tact wgr
1 fig nor
1 strat gerSZ110
1 sub SZ108
1 sub SZ103
1 tact ger
2 fig, 1 tact wgr
1 strat gerSZ112
1 cru, 1 bsh SZ113
1 sub SZ124
1 tact polFRA
4 inf, 2 art, 3 tank hol
3 inf, 1 art wgr
2 tank sgrYUGO
6 inf, 2 art sgr
1 inf rom
4 mech wgr
1 fig hun -
need scrambling orders SZ110 and SZ111
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No scramble in sz111 or sz110.
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SZ111
A 2 sub, 2 fig, 2 tact, 1 strat
Rolls: 2@2 2@3 3@4; Total Hits: 32@2: (6, 3)2@3: (2, 3)3@4: (6, 3, 6)D 1 dest, 1 bsh
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3) -
SZ110
sub sneaks
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
SZ110 remainder
A 2 fig, 2 tact, 1 strat
Rolls: 2@3 3@4; Total Hits: 32@3: (4, 6)3@4: (3, 1, 2)D 1 cru, 1 damaged bsh
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2) -
SZ112
sub sneak
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ112 remainder
A 1 cru, 1 bsh, 1 tact
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 3)1@4: (4)D 2 cru
Rolls: 2@3; Total Hits: 22@3: (3, 3) -
sz111 cwlo 1 sub
sz110 cwlo 2 sub
sz112 cwlo 1 sub (+ damage to bsh)FRA
A 7 inf, 3 art, 5 tank
Rolls: 4@1 6@2 5@3; Total Hits: 44@1: (1, 6, 3, 6)6@2: (3, 5, 4, 3, 3, 4)5@3: (5, 2, 3, 6, 1)D 6 inf, 2 art, 2 tank, 1 fig, 1 aa gun
Rolls: 8@2 2@3 1@4; Total Hits: 38@2: (2, 5, 6, 6, 6, 5, 2, 5)2@3: (3, 5)1@4: (6) -
FRA r2
A 4 inf, 3 art, 5 tank
Rolls: 1@1 6@2 5@3; Total Hits: 51@1: (1)6@2: (4, 1, 2, 6, 5, 6)5@3: (5, 5, 1, 3, 4)D 3 inf, 2 art, 2 tank, 1 fig
Rolls: 5@2 2@3 1@4; Total Hits: 35@2: (4, 6, 2, 6, 6)2@3: (1, 6)1@4: (2) -
FRA r3
A 3 art, 5 tank
Rolls: 3@2 5@3; Total Hits: 43@2: (4, 3, 6)5@3: (2, 3, 1, 5, 2)D 2 tank, 1 fig
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (1) -
YUGO
A 7 inf, 4 mech, 2 art, 1 fig
Rolls: 9@1 4@2 1@3; Total Hits: 29@1: (4, 6, 5, 5, 4, 2, 2, 5, 4)4@2: (2, 5, 5, 3)1@3: (3)D 5 inf
Rolls: 5@2; Total Hits: 35@2: (6, 5, 1, 1, 2) -
retreat to rom (3 inf lost)
fra twlo 7 inf, 2 art -
NCM:
1 tact SZ112 >> wgr
2 fig sz111, 1 strat >> wgr
1 strat SZ110 >> wgr
1 fig, 2 tact SZ110 >> hol
2 tact SZ111 >> hol
1 fig yugo >> sita
3 inf nor >> fin (activate 4 inf)
1 inf rom >> bul (activate 4 inf)
2 aa gun wgr >> hol
1 aa gun wgr >> fra
1 tank pol >> rom
1 tank sgr >> rom
2 inf, 1 tank hun >> rom
3 inf pol >> hun
2 inf den >> wgr
1 inf, 1 art ger load trans SZ113 >> SZ112 unload nor
1 inf, 1 art ger >> wgr
9 inf, 1 art, 3 aa gun ger >> hunMobilize:
2 trans, 2 dest SZ112Collect 37 + 10 + 19 = 68 IPC
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Russia 1 - 37 IPCs
PURCHASES
-8 inf. (24)
-save 13NC
-see mapCOLLECTS
37 + 13 = 50 IPCs -
It looks like you forgot about the Soviet troops in Asia.
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Sorry, the thing always crashes on me, I thought I caught everything.
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J1
Buy (26/26)
2 trans
2 subYUN
2 inf, 1 art kwa
1 fig, 1 tact ksu
2 strat japHUN
2 inf ksi
2 fig, 2 tact man
1 fig forCHA
1 inf jehANH
1 inf, 1 art jeh
3 inf, 1 art sha
3 inf, 1 art ksu
1 mech man -
YUN
A 2 inf, 1 art, 1 fig, 1 tact, 2 strat
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 41@1: (2)2@2: (1, 2)1@3: (5)3@4: (2, 6, 2)D 4 inf
Rolls: 4@2; Total Hits: 14@2: (1, 4, 5, 4) -
HUN
A 2 inf, 3 fig, 1 tact
Rolls: 2@1 3@3 1@4; Total Hits: 42@1: (5, 5)3@3: (3, 1, 2)1@4: (2)D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 4)





