@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsWheatbeer vs jercules A3 game 2
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So maxed out at 20.
NORMANDY
Rolls: 6@1 2@4; Total Hits: 36@1: (5, 4, 1, 4, 5, 2)2@4: (2, 4)
Rolls: 4@2; Total Hits: 34@2: (2, 2, 1, 4) -
NORMANDY
Rolls: 3@1 2@4; Total Hits: 23@1: (4, 3, 2)2@4: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
NC
-Tokyo bombers, SHA air to KSU
-dd to sz35
-HAW dd to CAR
-2 subs from sz6 to sz20; 2 subs from sz7 to sz6
-3 inf., 3 art., 3 transports from sz101 to sz28
-2 inf., 2 art., 2 transports to sz118PLACE
-3 transports, 3 art, 3 inf. in WUS
-everything else EUSCOLLECTS
76
CHINA - 9 IPCS
PURCHASES
-3 inf.ATTACKS
-3 inf. take SHE, 1 takes KWE, 1 takes HOPPLACE
-HopeiCOLLECTS
-16 IPCs
UK Europe - 26 IPCs
PURCHASES
-2 dd’s, 1 f.ATTACKS
-noneNC
-3 aa’s, 5 inf. to NormandyPLACE
-sz110COLLECTS
17 -
Just noticed, you forgot to tag an African territory, so UK is at 16, and Italy is at 60.
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Also, one HUGE omission on my part: UK BB goes from sz110 to sz118 (to protect the Americans). That is all.
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I didn’t even notice that the German strat could hit the transports when I first looked at it, heheh. But I moved the Battleship to guard. I also fixed the IPC chart for UK and Italy.
Italy 8
Buy (60/60)
10 inf
6 art
1 subCM:
CAU
1 inf nprGOL (+FWA)
1 tank nig blitz through fwa to golWFR
5 inf, 1 art fra
3 fig, 2 tact sita -
cau, gol, fwa twol
WFR
aa fire
Rolls: 5@1; Total Hits: 05@1: (2, 4, 4, 5, 5) -
WFR r1
A 5 inf, 1 art, 3 fig, 2 tact
Rolls: 4@1 2@2 3@3 2@4; Total Hits: 24@1: (2, 4, 3, 5)2@2: (6, 3)3@3: (2, 3, 5)2@4: (6, 6)D 3 aa, 5 inf, 3 mech
Rolls: 8@2; Total Hits: 28@2: (1, 5, 3, 5, 5, 2, 5, 4) -
I have to wait for OOL since you might want to save the aa guns.
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Na, screw it, there Wehrmacht will trample Normandy anyway if you miraculously fail right now. I’ll take the hits on the aa’s.
My theory going into this game was to basically ignore Italy. Yes, they can get huge, but in the end, they only account for two victory cities (Rome of course, and Egypt, which they get almost automatically, unless UK kicks some serious ass in the Middle East, which means neglecting India, and on and on). I wanted to simply put Germany in a British/Russian vice, and force you to focus on one but not both.
But this Normandy invasion is just pathetic, and certainly not going to improve anytime soon. Perhaps you’re overwhelming advantage here has allowed for Russia’s quite able defense at the moment, but I nonetheless finally undertand why every Allied player I’ve ever encountered focuses on Gibraltar.
I’m very excited to see how this game turns out.
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It’s an interesting strategy and UK landings have diverted German income that could have gone to Russia. Its hard for me to predict the long-term consequences of weak Japan, strong Italy though.
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WFR r2
A 3 inf, 1 art, 3 fig, 2 tact
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 52@1: (1, 6)2@2: (1, 5)3@3: (4, 2, 2)2@4: (6, 2)D 1 aa, 5 inf, 3 mech
Rolls: 8@2; Total Hits: 18@2: (6, 6, 6, 4, 2, 5, 5, 3) -
WFR r3
A 2 inf, 1 art, 3 fig, 2 tact
Rolls: 1@1 2@2 3@3 2@4; Total Hits: 51@1: (1)2@2: (4, 1)3@3: (4, 2, 5)2@4: (1, 3)D 1 inf, 3 mech
Rolls: 4@2; Total Hits: 14@2: (1, 5, 4, 5) -
wfr twlo 4 inf
NCM:
3 fig, 2 tact wfr >> wgr
1 strat sud >> wgr
1 trans, 1 dest, 1 cru, 1 bsh SZ81 >> SZ97
3 fig saf >> egy
1 mech, 2 tank egy >> irq
1 art sud >> egy
2 inf, 2 art con >> sud
2 inf, 3 art swf >> rho
2 tank swf >> con
1 inf bso >> eth
1 inf tang, 1 inf mad load trans SZ72 >> SZ80 unload cpr
1 inf, 1 art mal load trans SZ96 >> SZ98 unload trj
1 trans SZ81 >> SZ76 load 1 inf bso >> SZ81 load 1 art sud >> SZ80 unload cprMobilize:
1 inf, 2 art irq
1 sub SZ95
2 inf, 1 art sfr
7 inf, 3 art nitaCollect 45 + 21 = 66 IPC
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Germany 9
Buy (65/65)
11 inf
6 art
2 mechCM:
BRY
1 mech eplROS
10 inf, 10 art sukr >> rosSMO
1 inf archbry, ros, smo twol
NCM:
1 fig, 1 tact, 1 strat wgr >> bal
4 fig, 4 tact wgr >> sukr
24 inf, 7 art, 2 aa gun nov >> bal
13 mech, 15 tank, 1 aa gun epl >> bal
1 inf rom >> epl
4 inf, 5 art rom >> bes
2 mech wgr >> pol
3 inf, 1 art fin >> kar
2 inf hol >> fraMobilize:
6 inf, 4 art rom
2 inf, 1 art sukr
2 inf, 1 art fin
2 mech ger
1 inf wgrCollect 51 + 20 = 71 IPC
(skipped ANZAC/Fra)
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ANZAC - 10 IPCs
PURCHASES
-save 10ATTACKS
-1 f., sz33 fleet vs. sz36; amph. assault KWASZ36
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 5)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3) -
NC
-sz62 units to sz33COLLECTS
10 + 10 = 20 IPCs -
Forgotten NC: ANAZAC f. lands in HK
Nuthin’ doing with France.
Russia - 29 IPCs
PURCHASES
-9 inf.
-save 2ATTACKS
-1 inf. (ANHWE) liberates HUNAN
-1 tank blitzes thru ARCH, 2 inf., 2 at. (BEL) vs. SMO
-12 inf. (BEL) vs. BRYBRY
Rolls: 12@1; Total Hits: 212@1: (4, 1, 3, 6, 1, 3, 2, 3, 2, 5, 3, 2)
Rolls: 1@2; Total Hits: 01@2: (5)SMO
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (3) -
NC
-1 f., 1 tac., Stalingrad units, Russia units to Tam
-rest of Bel stack, save for 1 in.f, to Bry
-KSU units to KSI
-rest on mapPLACE
-Russia (9 inf)COLLECTS
26 + 2 = 28 IPCs





