No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Wheatbeer vs jercules A3 game 2
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NCM:
2 fig, 1 strat wfr >> wgr
3 fig hol >> wgr
5 tact bel >> wgr
2 aa gun bel >> nov
1 aa gun bel >> epl
5 mech, 4 tank rom >> epl
9 mech, 11 tank bel >> epl
1 inf, 2 art fin >> kar
1 inf, 2 art nor >> fin
4 inf, 2 art wgr >> fraMobilize:
3 inf, 2 art wgr
5 inf, 5 art rom
3 inf finCollect 50 + 15 = 65 IPC
(skipped ANZAC/France)
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RUSSIA - 33 IPCs
PURCHASES
-11 inf.ATTACKS
-SHA units take KSU
-SMO stack vs. BELBELARUS
Rolls: 4@2 1@3; Total Hits: 14@2: (5, 3, 5, 3)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2) -
NC
-on mapPLACE
-3 in Stalingrad, rest in RussiaCOLLECTS
29 IPCs
Forgot about…
ANZAC - 14 IPCs
PURCHASES
-1 sub, 1 ddATTACKS
-2 NZ inf. take CarolinesNC
-1 f. from Calcutta to BorneoCOLLECTS
10
France does nothing.
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ANZAC NCM wasn’t done on the map … going to assume you meant the fighter to be moved since it’s typed.
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Japan 8
Battleships repaired
Buy (32/34)
repair 2 damage to mal minor IC
3 dest
2 infCM:
IND
13 inf, 1 mech, 4 art, 1 tank bur
3 fig, 3 tact mal
2 tact hun
1 tact, 2 fig SZ42
2 strat kan -
IND
aa fire
Rolls: 6@1; Total Hits: 16@1: (4, 5, 3, 3, 3, 1) -
japan loses 1 fig to aa
IND
A 13 inf, 1 mech, 4 art, 1 tank, 4 fig, 6 tact, 2 strat
Rolls: 10@1 8@2 6@3 7@4; Total Hits: 1110@1: (4, 2, 1, 4, 6, 6, 4, 1, 6, 2)8@2: (6, 5, 3, 5, 1, 6, 5, 2)6@3: (5, 3, 6, 6, 3, 5)7@4: (1, 1, 4, 6, 6, 1, 4)D 2 aa, 20 inf, 1 fig
Rolls: 20@2 1@4; Total Hits: 820@2: (3, 3, 4, 1, 2, 4, 5, 3, 3, 6, 2, 2, 3, 6, 2, 3, 5, 4, 2, 1)1@4: (3) -
IND r2
A 5 inf, 1 mech, 4 art, 1 tank, 4 fig, 6 tact, 2 strat
Rolls: 2@1 8@2 6@3 7@4; Total Hits: 132@1: (4, 4)8@2: (1, 2, 1, 2, 3, 3, 6, 1)6@3: (4, 3, 2, 1, 5, 5)7@4: (4, 6, 6, 2, 4, 3, 4)D 11 inf, 1 fig
Rolls: 11@2 1@4; Total Hits: 411@2: (4, 3, 6, 5, 2, 5, 1, 2, 3, 4, 2)1@4: (5) -
ind twlo 12 inf
probably pointless but gonna roll SZ6 convoy
Rolls: 10@3; Total Hits: 410@3: (3, 4, 2, 5, 4, 4, 6, 2, 5, 3) -
NCM:
4 fig, 6 tact, 2 strat ind >> bur
4 fig jap >> SZ37
1 dest SZ37 >> SZ36
2 inf, 4 art hun >> yun
2 sub, 2 cru, 2 carrier SZ42 >> SZ37
1 art jav load trans SZ42 >> SZ37 unload mal
1 tank mal >> yun
1 inf bur >> shn
1 mech bur >> yun
6 inf, 1 art kan >> timMobilize:
repair 2 damage to mal minor IC
3 dest SZ37
2 inf japCollect 42 + 5 + 16 - 8 (sz6 max) - 4 (sz20 max) = 51 IPC
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USA - 71 IPCs
PURCHASES
-5 transports, 5 inf., 5 art. (70)
-save 1ATTACKS
-1 inf., 1 mech. (Formosa) takes Hong Kong
-rest of Formosa land liberates KSI
-2 bombers SBR on Tokyo (no interceptors assumed)
-2 bombers, sz118 units vs. NormandyTOKYO AA’s
Rolls: 2@1; Total Hits: 02@1: (5, 2) -
TOKYO DAMAGE
Rolls: 2@6; Total Hits: 22@6: (6, 6)+ 4 -
So maxed out at 20.
NORMANDY
Rolls: 6@1 2@4; Total Hits: 36@1: (5, 4, 1, 4, 5, 2)2@4: (2, 4)
Rolls: 4@2; Total Hits: 34@2: (2, 2, 1, 4) -
NORMANDY
Rolls: 3@1 2@4; Total Hits: 23@1: (4, 3, 2)2@4: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
NC
-Tokyo bombers, SHA air to KSU
-dd to sz35
-HAW dd to CAR
-2 subs from sz6 to sz20; 2 subs from sz7 to sz6
-3 inf., 3 art., 3 transports from sz101 to sz28
-2 inf., 2 art., 2 transports to sz118PLACE
-3 transports, 3 art, 3 inf. in WUS
-everything else EUSCOLLECTS
76
CHINA - 9 IPCS
PURCHASES
-3 inf.ATTACKS
-3 inf. take SHE, 1 takes KWE, 1 takes HOPPLACE
-HopeiCOLLECTS
-16 IPCs
UK Europe - 26 IPCs
PURCHASES
-2 dd’s, 1 f.ATTACKS
-noneNC
-3 aa’s, 5 inf. to NormandyPLACE
-sz110COLLECTS
17 -
Just noticed, you forgot to tag an African territory, so UK is at 16, and Italy is at 60.
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Also, one HUGE omission on my part: UK BB goes from sz110 to sz118 (to protect the Americans). That is all.
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I didn’t even notice that the German strat could hit the transports when I first looked at it, heheh. But I moved the Battleship to guard. I also fixed the IPC chart for UK and Italy.
Italy 8
Buy (60/60)
10 inf
6 art
1 subCM:
CAU
1 inf nprGOL (+FWA)
1 tank nig blitz through fwa to golWFR
5 inf, 1 art fra
3 fig, 2 tact sita -
cau, gol, fwa twol
WFR
aa fire
Rolls: 5@1; Total Hits: 05@1: (2, 4, 4, 5, 5) -
WFR r1
A 5 inf, 1 art, 3 fig, 2 tact
Rolls: 4@1 2@2 3@3 2@4; Total Hits: 24@1: (2, 4, 3, 5)2@2: (6, 3)3@3: (2, 3, 5)2@4: (6, 6)D 3 aa, 5 inf, 3 mech
Rolls: 8@2; Total Hits: 28@2: (1, 5, 3, 5, 5, 2, 5, 4)





