Japan continues to have bad luck in the water.
Bombsaway vs jim010 Alpha 3 12 VC
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Mechs can’t blitz so ksi is still in allied hands. Adjusted Japan’s IPC count to 48 and Germany’s to 58 (russian convoy raid).
USA 4
Purchase 72
2fig (20)
cv (16)
3des (24)
2ss (12)Combat
2inf bra - mor via trn sz 86
strat - sz 37
strat - sz 433fig tac sz54 - 42
Rolls: 3@3 1@4; Total Hits: 33@3: (2, 4, 3)1@4: (4)
des
Rolls: 1@2; Total Hits: 11@2: (2) -
sz 42 cwlo fig
Non Combat
sz 101 fleet - 91
sz 86 fleet - 91
2fig eus - sz 91inf rt bra - brg
strat sz 37 - ind
strat sz 43 - wau
2fig tac sz 42 - 54
fig que - sz 54
2ss sz 30 - 54inf mech wus - cus
Place
cv 2des 2ss sz 101
des sz 10
2fig wusJapan convoy raid sz 1
ss
Rolls: 2@3; Total Hits: 12@3: (1, 6) -
USA collect 53tt 20no - 1 = 72
China 4
Purchase 18
6inf
Combat
inf kwe - hun
4inf kan - suiPlace
6inf suiCollect 8
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Alpha 3 rules now allow mecs to blitz on their own.
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Alpha 3 rules now allow mecs to blitz on their own.
I think that only applies when you have the “improved mech” tech advance. Not really that big an issue in this case, though I would like to know what the rule is for future reference.
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UK 4
Purchase 18
6inf
Combat
fig tac des sz 98 - 96
inf rt egy - alx2inf bur - shn
fig tac ind - shn11inf 6rt bur - yun
SZ 96
des fig tac
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (3)1@4: (6)
des
Rolls: 1@2; Total Hits: 01@2: (6)Alx
inf rt
Rolls: 2@2; Total Hits: 02@2: (6, 4)
inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Alx rnd 2
rt
Rolls: 1@2; Total Hits: 01@2: (6)
inf
Rolls: 1@2; Total Hits: 11@2: (1)Shn
2inf fig tac
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 3)1@3: (3)1@4: (2)
inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Yun
6inf 6rt
Rolls: 12@2; Total Hits: 512@2: (6, 5, 5, 2, 6, 1, 4, 1, 2, 3, 2, 3)
rt
Rolls: 1@2; Total Hits: 01@2: (5) -
Alpha 3 rules now allow mecs to blitz on their own.
I think that only applies when you have the “improved mech” tech advance. Not really that big an issue in this case, though I would like to know what the rule is for future reference.
Looked it up. I’ve been playing it wrong all along.
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Thanks for looking it up. Feel kind of bad nit picking Japan, they’ve had it so bad this game.
SZ 96 cwol
Alx held no prob
Shn twol
Yun twolNon Combat
ca des sz 101 - 91
inf arm eus - mor
strat - fwasz 98 fleet - 81
fig tac sz 96 - 812inf rt sud - egy
2inf saf - egy via trn sz 71inf wind - epr
2inf ind - wind
2mech 2arm ind - yun
fig tac shn - indPlace
6infCollect 11tt
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This may well be the first game of Sealion that I lose. We’ll see.
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Italy
Buys
5 inf, 1 fht
CM
sz97 to sz98
2 sbsz97 to sz96
2 sbsz97 to sz92
2 CA, 1 BBsz92
2 TT (load from Gib 2 inf, 2 art to Mor)Gib to Mor
2 fhtTob to Yugo
1 bmbHun to Yugo
1 tank (through Hun) -
Battle of Mor
2 inf, 2 art, 2 fht, 2 CA, 1 BB vs 3 inf, 1 tankatt
Rolls: 4@2 4@3 1@4; Total Hits: 14@2: (5, 3, 4, 3)4@3: (6, 5, 5, 3)1@4: (5)def
Rolls: 3@2 1@3; Total Hits: 33@2: (2, 2, 5)1@3: (2) -
Japan’s luck is spreading. Its amphibious, so I can’t retreat?
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Mor 2
att
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (5, 4)def
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 6)1@3: (5) -
Mor 3
att
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 2) -
def
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (6) -
Mor 4
att
Rolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (5, 5)def
Rolls: 1@3; Total Hits: 11@3: (1) -
retreat with fht to Gib.
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Battle of sz98
2 sb vs 1 DDatt
Rolls: 2@2; Total Hits: 12@2: (2, 5)def
Rolls: 1@2; Total Hits: 11@2: (1)





