Noll (Allies) vs. Corriganbp (Axis) - A3 as of Nov 2011 - Anti Sea Lion Test


  • @corriganbp:

    ah yes, the airbase was not sufficiently damaged I guess.  missed that.

    Well you don’t have to allow me to adjust my attack to fly air cover over the invasion fleet, if you win that battle it will be game over, albeit a victory to you preventing sea lion, not post sea lion, or you can allow me to assign air cover, and we can reroll the entire attack.

    Roll the scramble, if you get lucky we will continue the game, otherwise we will start another one, 'cause I want to change something in my strategy!


  • attackDiceRolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (1)
    defendDiceRolls: 3@4; Total Hits: 23@4: (6, 2, 4)


  • attackDiceRolls: 1@4; Total Hits: 11@4: (2)
    defenderDiceRolls: 2@4; Total Hits: 22@4: (3, 4)


  • congratulations,
    however, since you showed no mercy, no mercy will be shown in the future.


  • @corriganbp:

    congratulations,
    however, since you showed no mercy, no mercy will be shown in the future.

    You didn’t let me put a blocker that I forgot to with USA in our last game :P

    But yeah! NO MERCY! If your German opening doesn’t have any variant, I will not scramble.


  • To the contrary – I DID allow the blocker last game.


  • @corriganbp:

    To the contrary – I DID allow the blocker last game.

    really? that’s new to me, did I miss something? I’ll check?


  • http://www.axisandallies.org/forums/index.php?topic=25758.120

    Notice when I opened my Italian turn with -“Merry Christmas!” and changed the map to include the blocker?


  • oh I never opened that MAP! Sorry corrigan!

    Go on, change your airforce assignment.


  • thanks!


  • Also now I’m very motivated to continue that game too!


  • I have tinkered with the German opening, but the latest version is very close to optimal, even under a Barbarrossa scenario.


  • I will put the 2 strategic bombers, over the fleet.

    Scramble?

    Also, I think I’m going to have to re-roll the entire London attack, including the aa guns, do you agree?


  • and if you want, we can start another game.


  • Yes please. There will be no scramble with 2 bombers assisting your fleet.


  • Amphib assault London (4 aa, 14 inf, 2 art, 3 ftrs) with
    12 inf fr Gib, Norway, W Germany
    8 tanks fr Gib, Normandy, W Germany
    4 arts fr W Germany
    Ca & bb bombard fr 109
    1 ftr fr W Germany
    2 tacs fr W Germ

    12 inf 4 art 8 tanks 1 ftr 2 tacs vs. 4 aa 14 inf 2 art 3 ftrs
    Plus bombardment

    Aa gunsDiceRolls: 3@1; Total Hits: 03@1: (3, 6, 6)

    SZ 92

    Although I seem doomed in this attack, I see no choice but to continue.
    Dice be kinder to me, please!

    AttackDiceRolls: 4@3 2@4; Total Hits: 44@3: (1, 1, 3, 4)2@4: (1, 5)


  • SZ 92 defendDiceRolls: 1@2 1@3 3@4; Total Hits: 11@2: (5)1@3: (4)3@4: (6, 5, 4)


  • 12 inf 4 art 8 tanks 1 ftr 2 tacs vs. 4 aa 14 inf 2 art 3 ftrs
    Plus bombardment

    BombardDiceRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
    AttackDiceRolls: 8@1 8@2 9@3 2@4; Total Hits: 78@1: (1, 6, 2, 2, 2, 5, 5, 3)8@2: (1, 3, 3, 3, 5, 6, 6, 5)9@3: (4, 6, 6, 3, 3, 4, 4, 3, 3)2@4: (6, 3)
    DefendDiceRolls: 16@2 3@4; Total Hits: 716@2: (4, 5, 3, 3, 6, 3, 5, 1, 4, 4, 5, 1, 4, 2, 3, 1)3@4: (1, 2, 1)

    SZ 92

    Wow, major reversal in 92.

    3 ftrs 2 tacs vs. 1 shot at 4

    AttackerDiceRolls: 3@3 2@4; Total Hits: 13@3: (6, 6, 6)2@4: (5, 2)
    DefenderDiceRolls: 1@4; Total Hits: 11@4: (3)


  • 5 inf 4 art 8 tanks 1 ftr 2 tacs vs. 11 inf 2 art 3 ftrs

    AttackDiceRolls: 1@1 8@2 9@3 2@4; Total Hits: 91@1: (5)8@2: (2, 4, 2, 4, 4, 6, 2, 1)9@3: (6, 3, 4, 6, 1, 4, 6, 6, 3)2@4: (4, 1)
    DefendDiceRolls: 13@2 3@4; Total Hits: 613@2: (2, 4, 3, 4, 1, 3, 2, 4, 6, 1, 1, 4, 3)3@4: (4, 6, 6)

    SZ 92 cleared, 2 ftrs 2 tacs remain

    Ftrs land in Normandy, tacs in Algeria


  • 3 art 8 tanks 1 ftr 2 tacs vs. 2 inf 2 art 3 ftrs

    AttackDiceRolls: 3@2 9@3 2@4; Total Hits: 83@2: (3, 5, 2)9@3: (2, 4, 3, 2, 3, 3, 4, 6, 6)2@4: (1, 2)
    DefendDiceRolls: 4@2 3@4; Total Hits: 34@2: (6, 4, 1, 3)3@4: (5, 3, 2)

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