@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Ok. We don’t surrender, but place large orders of sunglasses, nose & ear plugs.
Germany purchases Carrier, Fighter, Tac Bomber, 3 Artillery, Mech Infantry, 9 Infantry = 80 IPCs.
Combat
Holland
a 2 Hits +
Rolls: 1@1, 11@3; Total Hits: 81@1,: (4)11@3: (3, 3, 2, 2, 2, 2, 5, 2, 5, 5, 2)
d Hit +
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Blitz Yenisey. Take Tsinghai.
Kansu
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)
Samara
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)
Kazahkstan
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)
Wow. Kansu sucked. I would have been ok with the other two… but all three pings hurt.
Germany collects 62 + 20 NO = 82 IPCs.
I finally have a viable offensive force in Stalingrad.
I’m back… how dare you not have my turn ready! :wink:
welcome bacl, I thought I had thru the weekend. sorry.
RUS
Suiy; blitz and return.
Kwei;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)
Germany = fun. Japan = pain.
Japan purchases 11 Infantry, Artillery = 37 IPCs.
Combat
Malaya
Bombard Hit
a Hit
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Shan State
a Hit +
Rolls: 1@3; Total Hits: 01@3: (6)
d
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Kwangsi
a Hit +
Rolls: 1@1; Total Hits: 01@1: (4)
d
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Hunan
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 3, 4)1@3: (2)
d
Rolls: 3@2; Total Hits: 23@2: (1, 2, 3)
Kwangtung
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (3)
Walk into Suiyuyan.
Clear SZ35.
Manchuria
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (5, 4)1@3: (6)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1)
The Good, the Bad, the Ugly.
Shan State
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)
Kwangsi
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)
Hunan
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (2)1@3: (1)
d
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Manchuria
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (4)1@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Kwangtung
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (1)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2)
Manchuria
a
Rolls: 1@3; Total Hits: 11@3: (1)
d
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Hunan
a
Rolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4)
I use my final reroll in Manchuria. By math, I took it with armor and infantry remaining… in the current scenario, I’m down 9 IPCs in units, 3 IPCs in territory, and you’re up 4 IPCs in units. That’s 16 IPCs under our old system of a 14 IPC land battle shift reroll.
Manchuria
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (6, 5)1@3: (6)
d
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Ok.
a
Rolls: 1@3; Total Hits: 01@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (2, 5)
So, it was worse.
CO SZ6.
Rolls: 5@2, 2@3; Total Hits: 15@2,: (6, 4, 6, 5, 2)2@3: (6, 5)
No complaining about my great luck for this turn, please! :roll:
Japan collects 31 - 2 CO = 29 IPCs.
USA $; 11inf, 1art, 1mech, 1arm, 1sub, 1ftr, 1dest, 2tran = 85.
Holl;
A; 2hit+
Rolls: 1@1, 4@3; Total Hits: 21@1,: (3)4@3: (5, 2, 2, 4)
D;
Rolls: 4@2; Total Hits: 24@2: (4, 6, 2, 2)
Tuni, Tubr; w-i
Syri;
A;
Rolls: 1@1, 1@4; Total Hits: 01@1,: (3)1@4: (5)
D;
Rolls: 1@2; Total Hits: 01@2: (5)
Kaza;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)
Jeho;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)
SBR-Shan;
aa;
Rolls: 1@1; Total Hits: 01@1: (2)
SBR-Kian;
aa;
Rolls: 1@1; Total Hits: 01@1: (5)
Syri;
A;
Rolls: 1@1, 1@4; Total Hits: 11@1,: (4)1@4: (1)
D;
Rolls: 1@2; Total Hits: 11@2: (2)
SBR-Shan;
minor;
Rolls: 1@6; Total Hits: 11@6: (6)+2
SBR-Kian;
minor;
Rolls: 1@6; Total Hits: 11@6: (4)+2
CR:
SZ35;
Rolls: 1@2; Total Hits: 11@2: (2)
USA: 68+25NO-2CR=91.
CHI $; 2art, 3inf =17.
Kwan;
A; hit+
Rolls: 1@1; Total Hits: 01@1: (6)
D;
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (5)
CHI: 11+6NO=17.
GBR $; 5inf, 1arm, 1aa, 1sub = 32.
UKP $; 8inf = 24.
Shan;
A;
Rolls: 2@1, 1@4; Total Hits: 12@1,: (2, 5)1@4: (4)
D;
Rolls: 1@2; Total Hits: 01@2: (5)
Hunn;
A; hit+
Rolls: 1@4; Total Hits: 01@4: (5)
D;
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (4)
Hunn;2
A; hit
D;
Rolls: 1@3; Total Hits: 11@3: (3)