my convoy builds are 4/4/4 all infantry
Stalingradski (Axis) v Infrastructure (Allies) A3-G8
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Ok. I ended up with a great round, but it was partly balanced by the use of a reroll.
Convoy raiding will tell the final tale…
Malaya/Shan
a
Rolls: 2@2; Total Hits: 02@2: (4, 4)Borneo
a
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Japan collects 46 - 1 CO = 45 IPCs.
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Thats 2 great rounds in a row for JPN.
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USA $; 2ftr, 1sub, 2tran, 3mech, 1art, 9inf = 83.
2 SBRs with no rerolls, eek!
Holl;
A; hit+
Rolls: 1@2, 2@3; Total Hits: 31@2,: (1)2@3: (1, 2)
D;
Rolls: 2@2; Total Hits: 02@2: (6, 3)SBR S.Fra;
aa;
Rolls: 1@1; Total Hits: 01@1: (4)SBR S.Ukr;
aa;
Rolls: 1@1; Total Hits: 11@1: (1)Cauc;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Manc; w-i
SZ25;
A;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (6)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
SBR S.Fra;
Rolls: 1@6; Total Hits: 11@6: (2)+2 -
USA:63+20=83.
CHI $; 3inf=9.
A;
Rolls: 1@3, 3@1; Total Hits: 11@3,: (3)3@1: (4, 4, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
CHI:11+6NO=17.
GBR $; 1carr, 6inf =34
UKP $; 1inf, 1art, 1mech=11.Kwan;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Shan;
A; hit+
Rolls: 1@1; Total Hits: 01@1: (3)
D;
Rolls: 3@2; Total Hits: 03@2: (3, 4, 6)Tamb; w-i
Stal;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
There goes Japans good turn… …maybe
Shan;2
A; hit+
Rolls: 1@1; Total Hits: 01@1: (4)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Shan;3 (oops the last 2 rolls should have been at 2’s, they missed anyway.)
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
CR;
SZ98;
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
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Italy 10 repairs 2 damage Ukraine; purchases Sub, 3 Infantry, Armor, Mech Infantry = 25 IPCs.
Combat
Do you scramble in SZ92?
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no scramble.
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Combat
SZ92
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (4)Tambov
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)Caucasus
a
Rolls: 2@1, 1@4; Total Hits: 12@1,: (2, 6)1@4: (2)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
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ANZ $; 1ftr, 1mech, 2inf = 20.
Cauc;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
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Germany 11 repaire 4 S France; purchases 11 Infantry, Artillery, Mech Infantry, Fighter, Destroyer, Sub = 69 IPCs.
Combat
Holland
a Hit +
Rolls: 1@3, 1@4; Total Hits: 11@3,: (2)1@4: (5)
d Hit +
Rolls: 1@2; Total Hits: 11@2: (1)Caucasus
a Hit +
Rolls: 1@2, 2@4; Total Hits: 21@2,: (5)2@4: (1, 1)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1)Volgograd
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3)Russia
a 2 Hits +
Rolls: 3@1, 6@2; Total Hits: 53@1,: (5, 1, 2)6@2: (1, 3, 6, 2, 1, 2)
d Hit +
Rolls: 1@3; Total Hits: 11@3: (1)Samara
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Smolensk
a Hit +
Rolls: 3@2; Total Hits: 23@2: (3, 1, 2)
d Hit +
Rolls: 1@3; Total Hits: 11@3: (3) -
You had a good first round. No luck issues for you in this game.
Holland
a Hit +
Rolls: 1@1, 1@4; Total Hits: 01@1,: (5)1@4: (6)
d
Rolls: 2@2; Total Hits: 02@2: (6, 3)Smolensk
a Hit +
Rolls: 2@2; Total Hits: 02@2: (4, 6)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (2) -
Holland
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3)Smolensk
a Hit
d
Rolls: 1@3; Total Hits: 01@3: (6)





