Nice work thanks, the dropbox files are still available! I have downloaded them all, now I have to find a way to print these in a decent way. Any tips?
A friend and I play A&A Anniversary almost exclusively. We are looking for other players in Texas. We are in San Antonio, but are willing to travel for games. Contact me at dagan@usa.com if you may be interested.
I’ve been seeking around since a while and couldn’t find anything to answer my (basic) question : is there a (balanced) way to use the new units (or at least, their sculpts : tactical bombers and mechanized infantry) in the Anniversary edition?
During an interview with Larry Harris we did a few months ago, I mentioned house rules for A&A centered around Espionage. We got a ton of feedback about it. So, now that we have completed the complete series on Air Combat and Sea Combat, we decided to double back to make a video about possible set of house rules that center around the concepts of spycraft.
We worked with our friend Jonathan Bosch to develop a few fun options. We aren’t claiming these are 100% flushed out, but our hope is that folks will give them a try and have some fun with them. Let us know what you think in the comments and if you would like to see more videos like this one!
I’ve heard people talk about doing this but I’ve never seen anything concrete. You would have to adapt the zombie cards to the territories in Anniversary. With those new cards and some zombies (you will likely need twice the zombies that come in A&A&Z) you should be good to go.
It doesn’t make things any more difficult for the allies there. It just becomes a balanced trade off. If the allies decide to put resources into it, there is a payoff. If the axis decides to challenge it, the allies end up with an expensive meat grinder that may happen anyway.
For the record, this is NOT an ENDORSED version of AA50e.
Jennifer, please stop posting your assemblage of rules as The Enhanced Rules for AA50.. Your rules were not created via a consortium of A&A players to fix agreed upon game playout issues nor have they been play tested. You have even incorporated rules from other game editions for no reason!
Make up your own name for your Rules Set, do NOT used AA50e.