Vance(axis) vs Spoox(allies) G1940 alpha3


  • Italy 1 = 17(territories) +5(mare nostrum) +5(Gre, Gib, Sfr) -1(convoy raid) +10 saved = 36IPCs

    Vance_Spoox_01g_Italy.AAM


  • ANZAC turn 1

    –>Purchase & repair

    purchase: 1 DD (8 = 8
    save 2 ipc

    –>Combat movement

    Nsw: 2 INF --> TT --> Jav (walk in)

    –>NCM

    Nze: 2 Fig --> Que
    Nsw: 2 AA --> Que
    z62: 1 DD --> z54
    z63: 1 CA --> z54

    –>Placement

    z62: 1 DD

    –>Income

    territories: 14
    no’s: 0
    saved: 2
    total: 16

    Vance_Spoox_01h_Anzac.AAM


  • France turn 1

    –>NCM

    Alg: 1 INF --> Mor
    Fwa: 1 INF --> Fca
    z72: 1 DD --> z81

    Vance_Spoox_01i_France.AAM


  • Germany 2

    PURCHASE & REPAIR
    1 sub
    2 destroyers
    3 transports
    2 art
    5 inf
    66 total

    COMBAT MOVES
    z112 (1 cruiser, 1 damaged battleship)
    1 fig, 1 tac from Northern Italy
    1 fig from Southern Italy
    3 fig, 4 tac, 2 Bmb from West Germany
    aDiceRolls: 5@3, 7@4; Total Hits: 85@3,: (2, 5, 6, 3, 3)7@4: (3, 2, 3, 4, 1, 6, 6)
    dDiceRolls: 1@3, 1@4; Total Hits: 21@3,: (2)1@4: (4)


  • Losing 2 planes wasn’t part of the plan!

    NONCOMBAT MOVES
    West Germany
    2 fig, 1 tac, 2 Bmb from battle in z112

    Greece
    1 fig, 4 tac from battle in z112

    Yugoslavia
    4 armor from France

    Norway
    2 inf from West Germany via tt in z113
    2 inf from Finland

    Denmark
    1 inf from West Germany

    Holland
    1 AA, 3 inf from West Germany

    Poland
    1 AA, 4 inf, 2 art from Hungary

    Hungary
    1 inf, 1 art from from Romania

    Greece
    5 inf from Bulgaria

    Bulgaria
    3 armor from Romania

    MOBILIZE UNITS
    1 inf, 2 art in france
    1 inf in southern france
    3 inf in West Germany
    1 sub, 1 destroyer in z113
    1 destroyer, 3 transports in z100

    COLLECT INCOME
    Germany2 = 40(territories) +5(sweden iron) +5(USSR wheat) = 50IPCs

    Vance_Spoox_02a_Germany.AAM


  • cool, never fought versus that strat

    Russia turn 2

    –>Purchase & repair

    purchase: 6 ART (24) + 4 INF (12) = 36
    save 1 ipc

    –>NCM

    Bry: all --> Ros
    Sukr: all --> Ros
    Nukr: 2 INF, 1 ART --> Sukr
    Sak: 6 INF, 1 AA --> Bury
    Ula: 1 INF --> Bury
    Olg: 2 INF --> Kan
    Dza: 1 INF --> Cmo
    Buy: 2 INF --> Cmo
    Nov: 1 INF --> TT --> z111
    Nov: all --> Bel

    –>Placement

    Sukr: 2 ART, 1 INF
    Vol: 2 INF, 1 ART
    Nov: 3 ART
    Rus: 1 INF

    –>Income

    territories: 36
    no’s: 0
    saved: 1
    total: 37

    Vance_Spoox_02b_Russia.AAM


  • Japan 2

    PURCHASE & REPAIR
    1 armor
    2 mech
    1 art
    3 inf
    2 transports
    41 total

    COMBAT MOVES
    Buryatia (walk in)
    2 inf from Manchuria

    Siberia (walk in)
    1 mech from Amur

    Suiyuyan (1 inf)
    2 inf from Chahar
    2 Bmb from Kwangsi
    aDiceRolls: 2@1, 2@4; Total Hits: 12@1,: (2, 6)2@4: (4, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Hopei (1 inf)
    3 inf from Anhwe
    1 fig, 2 tac from Kwangsi
    aDiceRolls: 3@1, 2@3, 1@4; Total Hits: 33@1,: (3, 2, 5)2@3,: (2, 3)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    Kweichow (1 inf)
    3 inf from Hunan
    2 fig, 1 tac from Kwangsi
    aDiceRolls: 3@1, 2@3, 1@4; Total Hits: 23@1,: (5, 6, 5)2@3,: (1, 2)1@4: (6)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Sakha & Buryatia (2AA, 13 inf)
    1 armor from Amur blitz thru Sak to Bury
    7 inf, 2 art from Amur
    5 fig, 2 tac from Korea
    AA: 6@1:


  • try again

    Sakha & Buryatia (2AA, 13 inf)
    1 armor from Amur blitz thru Sak to Bury
    7 inf, 2 art from Amur
    5 fig, 2 tac from Korea
    AADiceRolls: 6@1; Total Hits: 06@1: (4, 3, 5, 2, 5, 5)


  • Buryatia
    aDiceRolls: 5@1 4@2, 6@3, 2@4; Total Hits: 55@1: (1, 1, 4, 6, 5)4@2,: (1, 3, 2, 2)6@3,: (5, 4, 6, 4, 5, 5)2@4: (5, 5)
    dDiceRolls: 13@2; Total Hits: 413@2: (3, 5, 1, 2, 3, 3, 4, 2, 1, 4, 5, 5, 5)


  • Buryatia 2
    aDiceRolls: 1@1 4@2, 6@3, 2@4; Total Hits: 61@1: (1)4@2,: (4, 4, 5, 5)6@3,: (2, 2, 5, 2, 5, 6)2@4: (3, 2)
    dDiceRolls: 10@2; Total Hits: 410@2: (2, 2, 5, 2, 5, 6, 3, 3, 1, 5)


  • Buryatia 3
    aDiceRolls: 1@2, 6@3, 2@4; Total Hits: 51@2,: (2)6@3,: (2, 5, 2, 4, 3, 4)2@4: (5, 4)
    dDiceRolls: 4@2; Total Hits: 14@2: (1, 3, 6, 4)


  • NONCOMBAT MOVES
    Amur
    5 fig, 2 tac from battle of Buryatia

    Anhwe
    2 Bmb from battle of Suiyuyan
    1 fig, 2 tac from battle of Hopei
    2 fig, 1 tac from battle of Kweichow

    Hopei
    1 inf from Anhwe

    Chahar
    2 inf from Jehol

    Kiangsi
    3 art from Anhwe
    1 art from Hunan

    Korea
    1 inf from Iwojima; 1 armor from japan via tt z6 to z17 to z6
    2 mech from japan via 2tt z5 to z6

    z6
    1 sub from z33

    MOBILIZE UNITS
    2 mech, 1 armor in Korea
    3 inf, 1 art in Japan
    2 transports in z6

    COLLECT INCOME
    Japan2 = 36(territories) +10(USA trade) = 46IPCs

    Vance_Spoox_02c_Japan.AAM


  • USA turn 2

    –>Purchase & repair

    purchase: buy research dice: 4 for 20 ipc

    roll research

    DiceRolling 4d6:
    (1, 2, 4, 5)


  • pfft

    purchase: 1 TT (7) + 4 SS (24) = 31
    save 1 ipc

    –>NCM

    Wus: 1 INF, 1 MEch --> Haw
    z10: 2 CV, 2 Fig, 1 BB --> z26
    Guam: 1 Fig --> z26
    Cus: 1 INF --> Wus

    –>Placement

    z10: 1 TT
    z101: 4 SS

    –>Income

    territories: 52
    saved: 1
    total: 53

    Vance_Spoox_02d_USA.AAM


  • China turn 2

    –>Purchase & repair

    purchase: 3 ART (12) + 1 INF (3) = 15

    –>Combat movement

    Yun: 11 INF --> Kwe
    She: 1 INF --> Kwe
    Sik: 1 Fig --> Kwe (land Sik)

    –>Combat

    Kwe

    A:
    DiceRolls: 12@1 1@3; Total Hits: 112@1: (1, 5, 3, 3, 4, 2, 6, 6, 3, 4, 5, 3)1@3: (5)
    D:
    DiceRolls: 3@2; Total Hits: 23@2: (2, 1, 5)


  • Kwe

    A:
    DiceRolls: 10@1 1@3; Total Hits: 210@1: (6, 5, 4, 1, 4, 3, 2, 4, 5, 1)1@3: (6)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • Kwe twlo 2 INF

    –>NCM

    /

    –>Placement

    Kwe: 3 ART, 1 INF

    –>Income

    territories: 7
    no’s: 6
    total: 13

    Vance_Spoox_02e_China.AAM


  • UK turn 2

    –>Purchase & repair

    UKe: 1 airbase (15) + 2 Fig (20) + 1 INF (3) = 38 save 0 ipc
    UKp: 1 Fig (10) + 1 TacB (11) = 21 save 4 ipc

    –>Combat movement

    Epr: 1 INF --> Cpr (walk in)
    Egy: 1 INF, 1 ART --> TT --> Sud
    z81: 1 CA --> bombard Sud
    Egy: 1 Fig, 1 TacB --> Sud (land Egy)
    z81: 1 Fig, 1 TacB --> Sud (land z81)
    Cel: 1 INF --> TT --> Dgu (walk in)
    Uk: 1 bomber --> z92 (defenseless TT) (land Fwa)
    Nbr: 1 INF, 1 ART --> TT --> Gib

    –>Combat

    Sud

    A:
    bombard
    DiceRolls: 1@3; Total Hits: 01@3: (6)
    round 1
    DiceRolls: 2@2 2@3 2@4; Total Hits: 42@2: (1, 5)2@3: (2, 6)2@4: (1, 1)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

    Gib

    A:
    DiceRolls: 10@2; Total Hits: 310@2: (2, 1, 6, 5, 6, 5, 4, 1, 4, 4)
    D:
    DiceRolls: 10@2; Total Hits: 510@2: (6, 5, 4, 2, 1, 4, 2, 5, 2, 2)


  • Sud twol
    Gib twol

    –>NCM

    Uk: 3 Fig --> Sco
    z91: 1 DD --> z111 (I just took back the naval base in Gib, can it move 3 spaces?)
    Rho: 1 INF --> Con
    Rho: 1 INF --> Tang

    –>Placement

    Egy: 1 airbase, 2 Fig, 1 INF
    Ind: 1 Fig, 1 TacB

    –>Income

    damage z98

    DiceRolling 2d6:
    (4, 4)


  • UKe: 29
    UKp: 20 + 4 = 24

    Vance_Spoox_02f_UK.AAM

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