@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsVance(axis) vs Spoox(allies) G1940 alpha3
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China liberates Bur and builds 10 INF in Kwa
collect 29 + 1 = 30 -
UK turn 10
–>Purchase & repair
UKe: 5 INF (15) + 6 ART (24) = 39 (save 2 ipc)
–>Combat movement
Nor: 2 bomber --> SBR Ger
–>Combat
Ger
AA fire
Rolls: 2@1; Total Hits: 02@1: (6, 6)SBR + 2 only if miss
Rolling 2d6:
(4, 5) -
Ger major ic takes 13 damage
Can I add 1 DD(z39) + 1 BB (z37) to z41 and Epr: 1 ARM+1 Fig to Tur? sorry trying to do everything too fast, in a way that I just forget the Pacific mapz41
A:
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (3)
D:
Rolls: 1@1; Total Hits: 01@1: (2)Tur
A:
Rolls: 2@3; Total Hits: 22@3: (2, 3)
D:
Rolls: 1@1; Total Hits: 01@1: (4) -
z41 twol
Tur twolonce again my apologies, these were obvious attacks that were totally independent of the results in Western Europe, and I forgot them simply.
–>NCM
Wfr: 4 ART, 4 INF --> Fra
Hol: 1 INF, 1 ART --> Fra
Uk: 4 AA, 1 ARM, 2 INF, 2 ART --> Wfr
Uk: 3 Fig --> Fra
Sco: 1 INF --> Uk–>Placement
Uk: 5 ART, 5 INF
Saf: 1 ART–>Income
UKe: 29 + 2 = 31
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not a problem. This battle is going to be Bloody
Italy 10
PURCHASE & REPAIR
3 inf
2 mech
17 totalCOMBAT MOVES
France (17inf, 1 mech, 15 art, 3 fig)
20 inf, 5 art
a
Rolls: 15@1, 10@2; Total Hits: 515@1,: (5, 6, 6, 3, 4, 1, 5, 5, 5, 5, 1, 5, 6, 2, 1)10@2: (5, 4, 6, 6, 1, 6, 3, 1, 4, 5)
d
Rolls: 33@2, 3@4; Total Hits: 933@2,: (5, 6, 1, 6, 3, 6, 5, 3, 5, 1, 6, 5, 6, 5, 4, 4, 5, 3, 4, 1, 3, 3, 4, 2, 2, 5, 1, 4, 6, 5, 3, 4, 5)3@4: (3, 4, 1) -
I took off the 4 french and 1 British infantry. Not sure which nationality you would want to go first. you can change them around if you prefer different OOL
France 2
a
Rolls: 6@1, 10@2; Total Hits: 56@1,: (3, 6, 6, 3, 1, 4)10@2: (2, 2, 3, 4, 4, 4, 2, 4, 3, 2)
d
Rolls: 28@2, 3@4; Total Hits: 1428@2,: (6, 1, 6, 3, 1, 1, 5, 5, 4, 6, 2, 2, 4, 1, 5, 6, 1, 4, 3, 1, 2, 4, 3, 5, 2, 6, 2, 3)3@4: (4, 4, 4) -
This time I took off 3 US and 2 UK, trying to balance your inf & art
France 3
a
Rolls: 2@2; Total Hits: 02@2: (6, 3)
d
Rolls: 23@2, 3@4; Total Hits: 823@2,: (6, 6, 4, 5, 1, 1, 2, 6, 1, 3, 5, 2, 4, 6, 5, 6, 3, 3, 1, 4, 1, 6, 4)3@4: (4, 5, 6) -
I guess the Italians should leave Banzai charges to the Japanese.
NONCOMBAT MOVES
Caucasus
1 AA from North PersiaNorth Persia
2 armor from TransjordanSouthern Italy
1 AA, 8 inf from Northern ItalyNorthern Italy
1 art from YugoslaviaNovgorod
3 armor from BryanskMOBILIZE UNITS
1 inf, 2 mech in Southern Italy
2 inf in RostovCOLLECT INCOME
Convoy raid z97 (2 subs)
Rolling 4d6:
(1, 1, 2, 3) -
Italy 10 = 19(territories) +5(mare nostrum) -7 (convoy damage) = 17IPCs
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casualties are fine
I have once again forgotten my NCM in Kar to Fin, the 2 UK planes, would be a bit silly to leave them there intentionally.Anzac turn 10
–>Purchase & repair
purchase: 2 TT (14) + 2 INF (6) + 2 ART (8 = 28
save 4 ipc–>Combat movement
Kor: 4 INF, 5 ART --> TT --> Hai (walk in)
Amu: 1 INF --> Bury (walk in)
Wak: 1 bomber --> SBR Jap (land Kor)–>Combat
Jap
AA fire
Rolls: 1@1; Total Hits: 01@1: (6)SBR + 2 only if miss
Rolling 1d6:
(6) -
Jap major ic at maximum possible damage
oh and the move to Hai is impossible (no naval base in Kor), so that army moves to z20–>NCM
z35: fleet --> z38
z36: 1 SS --> z6
Que: 2 INF, 2 ART --> Mal
z42: 1 DD --> z39
Phi: 1 Fig --> Shn–>Placement
Kor: 1 INF, 1 ART
z6: 1 TT
Que: 1 INF, 1 ART
z54: 1 TT–>Income
territories: 17
no’s: 10
saved: 4
total: 31 -
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Germany 11
PURCHASE & REPAIR
9 armor
1 mech
9 inf
67 totalCOMBAT MOVES
Karelia (walk in)
1 inf from NovgorodFrench Equatorial Africa (blitz)
1 mech, 1 armor from Egypt blitz thru SudanCongo (blitz)
1 armor from Egypt blitz thru SudanKenya
1 armor from Egypt blitz thru SudanEthiopia (blitz)
1 armor from Egypt blitz thru Sudan
Liberation of Italian Ethiopia!and now on to the battle of Armageddon:
France (7 inf, 1 mech, 15 art, 4 fig)
9 inf, 7 art from West Germany
6 mech, 9 armor from Germany
1 armor from yugoslavia
1 Bmb from Iraq
a
Rolls: 8@1, 14@2, 10@3, 1@4; Total Hits: 98@1,: (3, 4, 6, 1, 4, 3, 3, 4)14@2,: (2, 6, 4, 5, 3, 6, 6, 5, 6, 4, 2, 1, 5, 3)10@3,: (5, 6, 2, 6, 5, 2, 6, 2, 1, 3)1@4: (5)
d
Rolls: 23@2, 4@4; Total Hits: 1023@2,: (6, 3, 3, 2, 6, 1, 3, 6, 4, 2, 2, 4, 1, 6, 3, 5, 2, 3, 3, 4, 2, 3, 6)4@4: (1, 2, 1, 6) -
I lose 9 inf, 1 mech
You lose 7 inf, 2 art
a
Rolls: 12@2, 10@3, 1@4; Total Hits: 1012@2,: (2, 1, 5, 6, 2, 5, 2, 1, 6, 5, 4, 4)10@3,: (6, 6, 3, 6, 1, 4, 5, 3, 6, 1)1@4: (4)
d
Rolls: 14@2, 4@4; Total Hits: 714@2,: (6, 5, 2, 3, 3, 6, 3, 6, 2, 4, 4, 1, 6, 2)4@4: (2, 6, 2, 1) -
I lose 5 mech, 2 art
You lose 1 mech, 9 art
a
Rolls: 5@2, 10@3, 1@4; Total Hits: 65@2,: (4, 2, 6, 5, 3)10@3,: (6, 4, 4, 4, 2, 1, 6, 3, 3, 4)1@4: (2)
d
Rolls: 4@2, 4@4; Total Hits: 54@2,: (3, 1, 1, 4)4@4: (3, 3, 5, 2) -
I lose 5 art
You lose 4 art, 2 fig
a
Rolls: 10@3, 1@4; Total Hits: 310@3,: (2, 5, 4, 1, 4, 4, 4, 4, 5, 5)1@4: (4)
d
Rolls: 2@4; Total Hits: 12@4: (6, 1) -
I lose 1 armor, Paris retaken!
NONCOMBAT MOVES
Northern Italy
1 Bmb from Battle of AramgeddonSouthern Italy
4 tac from transjordanFrance
2 AA from West GermanyTransjordan
1 art from Syria
1 AA, 1 inf, 5 art from IraqMOBILIZE UNITS
1 mech, 9 armor in Germany
3 inf in NovgorodCOLLECT INCOME
convoy raid z97 (2 subs)
Rolling 2d6:
(2, 5) -
Germany 11 = 56(territories) +5(Nov) +5(egypt) +5(Caucasus) +2(Iraq) +2(North Persia) +2(Central Persia) +15(Paris Plunder) -2(covoy damage) = 75IPCs
Axis once again have 8 VCs on Europe map.
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Japan 11
PURCHASE & REPAIR
2 inf
1 art
3 tac
43 totalCOMBAT MOVES
West India (walk in)
1 inf from IndiaNONCOMBAT MOVES
Kazakhstan
1 inf from CaucasusRome
1 Bmb from NovgorodBerlin
2 fig, 3 tac from Novgorod
3 fig from NovgorodMOBILIZE UNITS
3 tac in Novgorod
2 inf, 1 art in INdiaCOLLECT INCOME
convoy raid z29 (1 surface ship)
Rolling 1d6:
(3)comvoy raid z6 (3 subs, 1 surface warship)
Rolling 7d6:
(1, 1, 1, 3, 5, 5, 6) -
Japan 11 = 26(territories) +5(Calcutta) -6(convoy damage) = 25IPCs





