EDIT 2 actually you have to enter edit mode BEFORE you click done in the combat movement phase. Otherwise you won’t be able to enter edit mode if you have only one battle. If there are multiple battles, it is no big deal.
Cmdr Jennifer (Axis) vs Axisplaya A3
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US has now the technology : Long Range Aircraft (btw, that’s a good idea you had to overdefend Japan lol…)
Buy:
2inf (6)
2tr (14)
dd (8 )
AC (16)
2fgt (20)CM
sz91 (dd)
2ss sz101
all fleet sz88 exepted 1 dd
2fgt EusKsu
2inf Car » tr sz33 » sz19 Ksu walk insz21 (dd)
ss sz22
5fgt, tac sz33sz91
Rolls: 6@2 7@3; Total Hits: 66@2: (5, 5, 3, 3, 6, 2)7@3: (3, 3, 1, 3, 6, 2, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz91 cwol
sz21
Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (2)5@3: (4, 6, 3, 3, 4)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz21 cwol
NCM per map
Place units:
2tr sz101
2inf Cus
dd, AC sz10
2fgt Wuscollect : 72 IPC
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UK 5
After thinking for a long while about what i should purchase, i finally decided i’m going to get an inf for india. lol… :lol:
CM
Bur (inf)
2inf, 2fgt, tac Indsz80 (tr)
fgt IndBur
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (2, 3)2@3: (2, 1)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
Bur twlo inf
NCM per map
Place 1 inf Ind
Conv sz39
Rolls: 4@3; Total Hits: 34@3: (2, 5, 1, 1) -
Ind collect : 3 IPC
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Italy:
Buy(24)
- 3 Destroyers
COmbat Moves:
3 Fighter Escorts, 1 Strategic to S. Urkaine - SBR
I need interceptor orders.
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No interceptors
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S. Ukraine:
Defender:
Rolls: 1@1; Total Hits: 01@1: (6)
Attacker:
Rolls: 1@6; Total Hits: 11@6: (1)
+2 -
Collect 24
Germany:
Buy(75)
- 10 Infantry
- 10 Artillery
- Save 5
Combat Moves:
14 Infantry, 4 Artillery, 11 Armor to Romania
2 Infantry, 3 Fighters, 5 Tactical Bombers to E. Poland
Destroyer, Bomber to SZ 115
Infnatry to Baltic States
2 Infnatry, Artillery, Armor, 2 Bombers to Novgorod
12 Infantry, 2 Artillery to PolandCombat:
SZ 115:
Attacker:
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (1)
Defender:
Rolls: 1@1; Total Hits: 01@1: (6) -
Novgorod:
Attacker:
Rolls: 1@1 2@2 1@3 2@4; Total Hits: 31@1: (5)2@2: (2, 5)1@3: (2)2@4: (2, 5)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 4, 4) -
E. Poland:
Attacker:
Rolls: 2@1 5@3 3@4; Total Hits: 52@1: (2, 3)5@3: (6, 2, 4, 2, 2)3@4: (1, 6, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Romania:
Attacker:
Rolls: 10@1 8@2 11@3; Total Hits: 810@1: (4, 3, 5, 6, 5, 2, 1, 6, 3, 5)8@2: (4, 1, 1, 5, 1, 6, 1, 5)11@3: (2, 4, 6, 6, 4, 4, 4, 2, 1, 4, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Poland:
Attacker:
Rolls: 10@1 4@2; Total Hits: 310@1: (4, 6, 5, 2, 2, 4, 1, 3, 2, 6)4@2: (1, 2, 3, 6)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
Build 5 Infantry, 5 Artillery in W. Germany
Build 2 Infantry, 5 Artillery in Germany
Build 3 INfnatry in EnglandCollect: 2 Iraq, 2 C. Persia, 2 N. Persia, 5 Egypt, 5 Novgorod, 62 TT = 83 IPC
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Hmm…you have played Italy 5 and Germany 6 from the Japan 5 map. Us5 and UK5(and China 5) moves are not represented here.
Take a look at my UK 5 map and at your G6 map.
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Okay, so the only changes that need to be done are very minor:
Instead of saving 5 for Germany, swap that and 1 infnatry in for a destroyer
Cancel the attack on Madagascar, since there’s no transport to get there with.
NCM two of the fighters to SZ 112, 2 fighters from SZ 112 to England
CA to SZ 110
DD to SZ 109 (if Russia attacks the DD I scramble the fighters - obviously, hence why they are there.)NCM some units down to S. Italy, just in case, a few infantry and an Artillery to France
Change Italy’s build to DD, 2 Inf, Fig
That should summarize the changes. No new combats were performed, so no need to look at dice, unless there’s an issue with that.
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Anzac 6
Buy:
tr (7)
inf (3)
art (4)
save 2CM
Jav (inf, art)
art Car » tr sz33 » sz46 pick up inf Ngu » sz42 » JavJav
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
Jav rd 2
Rolls: 10@2; Total Hits: 010@2: (4, 5, 4, 6, 3, 6, 6, 3, 3, 3)
Rolls: 10@2; Total Hits: 510@2: (3, 1, 2, 4, 2, 5, 2, 3, 4, 2)





