Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCmdr Jennifer (Axis) vs Axisplaya A3
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Alpha 3 - Latest set-up (11/17/11)
Never tried the Alpha 3 tech yet, so i’d like to, but it’s up to you. Won’t mind play without tech.
Post your G1 when you want.
Let’s have a good game.
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Germany:
Buy(30)
- 1 Aircraft Carrier
- 2 Transports
Combat Moves:
2 Infantry, Artillery, Armor from Holland to W. France
2 Infantry, Artillery, 2 Armor from Holland to France
3 Infantry, Artillery, 4 Mechanized Infantry from W. Germany to France
3 Armor from S. Germany to France
Infantry from Romania to Bulgaria - Annex Friendly Neutral
Infantry from Norway to Finland - Annex Friendly Neutral
Submarine from SZ 103 to SZ 106
Submarine from SZ 117 to SZ 106
Battleship, Cruiser from SZ 113 to SZ 112
Fighter from Hungary to SZ 112
Tactical Bomber from Poland to SZ 112
Submarine from SZ 124 to SZ 111
Fighter from Norway to SZ 111
Tactical Bomber, 2 Strategic Bombers from Germany to SZ 111
Submarine from SZ 118 to SZ 109
Submarine from SZ 108 to SZ 109
Fighter from Holland to SZ 109
2 Fighters, 3 Tactical Bpombers from W. Germany to SZ 109
Armor from Romania to Yugoslavia
2 Infantry, Armor form Hungary to Yugoslavia
Armor from Poland to Yugoslavia
6 Infantry from S. Germany to YugoslaviaI await your scramble orders. I won’t get to combat dice until tomorrow. I have attached a map so you can see what is where. Also I am okay with Technology. I have been raised on the idea that Technology is part of the game - and despite it being changed to an optional rule in recent years (compared to 1984, the change is recent) I still view it as a core rule. So have at it!
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No scramble
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SZ 106:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ 109:
Attacker:
Rolls: 2@2 3@3 3@4; Total Hits: 32@2: (6, 3)3@3: (6, 2, 4)3@4: (6, 1, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ 111:
Attacker:
Rolls: 1@2 1@3 3@4; Total Hits: 31@2: (3)1@3: (3)3@4: (4, 2, 5)
Defender:
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (6) -
SZ 112:
Attacker:
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 6)2@4: (6, 4)
Defender:
Rolls: 2@3; Total Hits: 12@3: (3, 6) -
W. France:
Attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (5, 2)1@3: (5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
France:
Attacker:
Rolls: 7@1 4@2 5@3; Total Hits: 57@1: (5, 1, 5, 4, 6, 5, 1)4@2: (5, 5, 5, 2)5@3: (6, 6, 3, 6, 1)
Defender:
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (6, 1, 3, 5, 6, 1, 1, 4)2@3: (5, 1)1@4: (3) -
Attacker:
Rolls: 2@1 4@2 5@3; Total Hits: 32@1: (6, 6)4@2: (5, 5, 3, 6)5@3: (3, 3, 1, 5, 4)
Defender:
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (5, 5, 3, 2)2@3: (5, 2)1@4: (3) -
Attacker:
Rolls: 3@2 5@3; Total Hits: 53@2: (1, 2, 2)5@3: (6, 1, 6, 5, 3)
Defender:
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (2, 2)1@4: (3) -
Yugoslavia:
Attacker:
Rolls: 8@1 3@3; Total Hits: 58@1: (1, 1, 3, 3, 2, 5, 1, 5)3@3: (6, 1, 2)
Defender:
Rolls: 5@2; Total Hits: 25@2: (2, 5, 4, 4, 2) -
Build: 2 Transports, Aircraft Carrier in SZ 112
Collect: 41 TT + 5 Russia + 5 Sweeden + 19 French Treasury = 70 IPC
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Russia 1
Buy:
7inf (21)
4art (16)NCM per map
Place units:
3inf Nov
inf, 2art Sukr
3inf, 2art RusCollect: 37 IPC
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Japan 1:
Buy(26)
- 3 Transports, Save 5
Combat Moves:
2 Infantry, Artillery from Jehol to Chahar
3 Infantry, Artillery from Shantung to Anhwe
3 Infantry, Artillery from Kiangsu to Anhwe
3 Infantry, Artillery from Kwangsi to Hunan
3 Infantry, Artillery from Kiangsi to HunanCombat:
Attacker:
Rolls: 4@1 4@2; Total Hits: 34@1: (6, 1, 6, 6)4@2: (1, 3, 2, 3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
NCMs on map (consolidated up north except for a transport down south.)
Collect: 5 Saved + 29 TT + 10 NO = 44 IPC
Trying something new with Japan…
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US 1
Buy:
2ss (12)
dd (8 )
2AC (32)NCM per map
Place :
ss, 2AC sz10
ss, dd sz101Collect : 52 IPC
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UK1
Buy:
Uk= 9inf (27), save 1
Ind= 4inf (12), save 5CM
sz96 (tr, dd)
fgt Mal
tac sz98sz96
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
sz96 rd 2
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)





