Also, each team must follow the turn sequence to the letter. If a player makes 1 combat movement, than they have officially entered the combat movement phase, and therefore, they may not go back to a previous phase to change something (like forgetting to purchase units). Once a dice has been rolled, a battle has been initiated, or a defenseless transport removed from the board, the resolve combat phase has begun, and all phases before have ended. Once the collect income phase has ended and that player declares that their turn is over, they may not collect income for which they forgot to collect during their last turn (which has already ended). However, if you guys want to make mistakes, and than beg for forgiveness…… than we might be able to work something out (but I doubt it).
For the record, I play for fun, and my games are always friendly. It is a GAME after all.
Perhaps I misjudged the tone of the initial challenge, my appologies. That said, we can play a friendly, relaxed game, or a serious tournament style match. However, our choice is to retract our stance on formality, in favor for a friendly forgiving game. Would that be OK? Or do you like the competitive format.
That said, if my opponents decide they want to hold me to a stringent and stiff high standard, that’s fine. They can expect to be treated equally!
In short, it sounds like a “Don’t touch your pieces”
Here’s how we play….
Friendly:
If you forget to do something, you will be allowed to do it. However, combat movements may not be made after the resolve combat phase has begun, and purchase changes are not allowed after the resolve combat phase (for obvious reasons).
Competitive:
See reply #52
We prefer a friendly game, but we leave it to you to decide.
Of note however… some of the earlier turns of the game, can move much more quickly if you play some turns at the same time, (IE Russia moves her eastern forces first so Ithat Japan and Germany get to play their first, and usually longest turns, at the same time.)
But in agreement with YG we can postpone the thought of those kinds of privledges.
Also, are we to officially declare phase changes outloud? In 1000 games I’ve never had to do that, but sounds like we might have to? :P
So, what will it be Gagantua, a friendly game, or a competitive war?