@SuperbattleshipYamato no scramble thanks
??? (Allies) vs Corriganbp (Axis) - A3 as of Nov 2011
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Italy 1
With 10 ipcs,
Mobilize
1 ftr = 10Attack 104 (cruiser) with bmb fr N Italy
Attacker
Rolls: 1@4; Total Hits: 11@4: (3)
DefenderRolls: 1@3; Total Hits: 01@3: (6)
Attack 93 (dd ca) with 2 ftrs, ss fr 95
Attacker
Rolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (1, 2)
DefenderRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
Attack s france (inf art) with 2 inf 1 art 1 tnk
Attacker
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (5, 2)1@3: (5)
DefenderRolls: 2@2; Total Hits: 12@2: (2, 4)
Attack Greece (4 inf) with
2 inf 1 tnk fr Albania
1 art fr N Italy
3 inf fr S Italy
Ca and bb bombardmentBombard
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 5)1@4: (1)
Attacker :aaa 4@1 2@2 1@3:
DefenderRolls: 4@2; Total Hits: 14@2: (4, 4, 1, 6)
Attack tunis (1 inf) with
tnk mech fr Tobruk,
inf art fr Libya1 inf 1 mech 1 art 1 tnk vs. 1 inf
Attacker
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (1, 5)1@3: (4)
DefenderRolls: 1@2; Total Hits: 01@2: (3)
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SZ 104 cleared
SZ 93 cleared with loss of 1 ss
Attack s france (inf art) with 2 inf 1 art 1 tnk
Attacker
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (6)
DefenderRolls: 1@2; Total Hits: 11@2: (2)
Attack Greece (4 inf) with
2 inf 1 tnk fr Albania
1 art fr N Italy
3 inf fr S Italy
Ca and bb bombardmentAttacker
Rolls: 4@1 2@2 1@3; Total Hits: 34@1: (4, 4, 5, 1)2@2: (6, 1)1@3: (2)
Tunis taken without loss
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Italy 1
With 10 ipcs,
Mobilize
1 ftr = 10SZ 104 cleared
SZ 93 cleared with loss of 1 ss
S France taken with loss of 2 inf
Greece taken with loss of 1 inf
Tunis taken without loss
Italy collects 16 ipcs
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ANZAC 1
Buy- Save $10
CM and NCM- on map
took over New Guinea
Collect- $20
Fra 1
NCM- on map
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Germany 2
I recently told myself not to try this when I don’t get at least 70 ipcs on R1 – and I may live to regret this, but then again, maybe I’m just faking you out and will attack Russia with them.
Build with 68 ipcs
9 transports =63
1 inf = 3
Save 2 ipcs
Repair battleshipCombat
Bomb London with
2 tac bombers vs. airbase
2 strat bombers vs. factory
3 ftr escortsWill you intercept? Remember that under the new rules interception is simultaneous and everyone shoots at 1. In other words, you would get 5 shots at 1 (and I could choose to lost fighters) and I would get 7 shots at 1 in return.
Attack w france (1 art) with
2 mechs from Paris
2 tacs
1 ftrAttacker
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (3, 2)2@3: (3, 5)1@4: (6)
DefenderRolls: 1@2; Total Hits: 01@2: (6)
Attack Gibraltar (1 aa 1 inf) with
4 inf fr W Germany
1 bb and 1 ca support shotsBombard
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6)
AttackerRolls: 4@1; Total Hits: 04@1: (5, 2, 5, 4)
DefenderRolls: 1@2; Total Hits: 01@2: (5)
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Attack Gibraltar (1 inf) with
4 inf fr W GermanyAttacker
Rolls: 4@1; Total Hits: 04@1: (2, 4, 4, 3)
DefenderRolls: 1@2; Total Hits: 01@2: (6)
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Attack Gibraltar (1 inf) with
4 inf fr W GermanyAttacker
Rolls: 4@1; Total Hits: 04@1: (5, 4, 6, 4)
DefenderRolls: 1@2; Total Hits: 01@2: (5)
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Attack Gibraltar (1 inf) with
4 inf fr W GermanyAttacker
Rolls: 4@1; Total Hits: 24@1: (5, 1, 6, 1)
DefenderRolls: 1@2; Total Hits: 01@2: (4)
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I am waiting for interception orders. Note that I would like to reduce the number of escorts from 3 to 2 if you will allow me.
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Declare now how many escorts you will commit to bringing in and then I will let you know if I intercept- in other words, I will not allow you to reduce to 2.
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I am bringing 2 fighter escorts.
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No interception
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No interception so the escorts go home.
Aa gun vs strategics
Rolls: 2@1; Total Hits: 12@1: (5, 1)
Aa gun vs tacticalsRolls: 2@1; Total Hits: 02@1: (3, 5)
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Bombing the factory
Rolling 1d6:
(5) +2Bombing the airbase
Input ErrorThere was an error in your dice throw: “dice” is not correct syntax.
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Bombing the airbase
Rolling 2d6:
(1, 6) -
7 ipcs of damage on the factory.
6 ipcs of damage on the airbase.
Germany collects 51 ipcs.
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USSR 2
Buy- $37- 5inf, 1art, 3tnks- no change
NCM- on map
Placement- 3inf on Nov, 2inf, 1art on Ukr, 3tnk on Rus
Collect- $37
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Japan 3
Looks like we started with a map that was down 1 fighter in Korea.
Also missing a figher in Hawaii that I’ve added (you can move it somewhere else if you like that would be within range).
Neutral infantry missing in africa, Saudi etc, will put these on the map if it becomes relevant.
With 45 ipcs
Naval base =15
3 trans = 21
3 inf = 91 inf fr Cha to Sui
1 inf fr Anh to HopAttack kwe (1 inf) with
6 inf 3 art fr HopAttacker
Rolls: 3@1 6@2; Total Hits: 13@1: (6, 6, 6)6@2: (3, 4, 5, 5, 6, 1)
DefenderRolls: 1@2; Total Hits: 01@2: (5)
Attack yun( 6 inf) with
Mech fr Anh
3 inf 1 art fr Hunan
2 inf 2 art fr Kwa
3 ftrs 3 tacs fr 36
8 ftrs 5 tacs 2 bmbs fr kwa5 inf 1 mech 3 arts 11 ftrs 8 tacs 2 bmbs vs 6 inf
Attacker
Rolls: 3@1 6@2 11@3 10@4; Total Hits: 123@1: (6, 3, 6)6@2: (3, 5, 1, 2, 5, 5)11@3: (1, 4, 2, 4, 5, 3, 6, 3, 6, 6, 4)10@4: (5, 5, 3, 4, 1, 1, 2, 6, 6, 2)
DefenderRolls: 6@2; Total Hits: 16@2: (4, 6, 5, 4, 2, 3)
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Japan 3
Looks like we started with a map that was down 1 fighter in Korea.
Also missing a figher in Hawaii that I’ve added (you can move it somewhere else if you like that would be within range).
Neutral infantry missing in africa, Saudi etc, will put these on the map if it becomes relevant.
With 45 ipcs
Naval base =15
3 trans = 21
3 inf = 91 inf fr Cha to Sui
1 inf fr Anh to HopKwe taken without loss
Yun taken with loss of 1 inf
Japan collects 43 ipcs
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Sorry about the map- I found a bunch of missing stuff too- got the file from Jenn- :roll: so that kind of explains a lot.
US turn in a minute