@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAxisplaya (Axis) vsAlsch91 (Allies) Alpha +2
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Germany 3
Buy:
12inf (36)
1art (4)
2tnk (12)
1mec (4)CM
sz109 (1tr)
ss sz110sz110 (POSSIBLE SCRAMBLE)
all warships
1fgt HolUK (24inf, tnk, AAgun, 3fgt)
5inf, art Sco
5inf Nor, 6inf, 3art, 8tnk Wger » 11tr sz112 » sz110 » UK
1fgt, 2tac Wger
2tac Hol
fgt, tac sz111NEED SCRAMBLING ORDERS FOR SZ110
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No scramble.
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let’s dance then !
UK
AAGUNS (in that order : 2fgt, 5tac)
Rolls: 7@1; Total Hits: 07@1: (5, 3, 5, 5, 5, 4, 6) -
UK
Rolls: 12@1 8@2 11@3 6@4; Total Hits: 1412@1: (2, 4, 2, 2, 2, 5, 2, 6, 6, 5, 2, 1)8@2: (2, 2, 6, 1, 4, 1, 3, 6)11@3: (2, 1, 5, 2, 4, 4, 5, 1, 1, 6, 5)6@4: (3, 3, 1, 4, 5, 6)
Rolls: 24@2 1@3 3@4; Total Hits: 824@2: (5, 5, 5, 4, 1, 6, 6, 2, 5, 6, 5, 6, 3, 5, 1, 3, 4, 3, 6, 2, 1, 1, 2, 6)1@3: (5)3@4: (5, 3, 6) -
UK rd 2
Rolls: 4@1 8@2 10@3 5@4; Total Hits: 114@1: (6, 1, 2, 3)8@2: (3, 4, 1, 1, 6, 5, 3, 6)10@3: (4, 1, 3, 1, 6, 5, 4, 2, 2, 3)5@4: (5, 6, 4, 2, 5)
Rolls: 10@2 1@3 3@4; Total Hits: 610@2: (4, 2, 2, 5, 1, 2, 6, 4, 5, 3)1@3: (4)3@4: (5, 2, 2) -
UK rd3
Rolls: 6@2 10@3 5@4; Total Hits: 76@2: (4, 6, 3, 5, 4, 6)10@3: (3, 6, 6, 4, 2, 6, 5, 2, 6, 2)5@4: (6, 2, 2, 5, 3)
Rolls: 3@4; Total Hits: 23@4: (5, 1, 1) -
UK twlo 16inf
NCM
fgt sz110 » Wger
fgt, tac UK » sz110
fgt, 4tac UK » Hol
AAgun Ger » Wger
2art Ger » Hun
inf sz98 » Alx
art Sfr » NItaPlace units:
9inf, art Ger
mec, 2tnk Wger
3inf WfrCollect : 52 + 15 NO + 26 plunder UK = 93 IPC
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R 3
35 IPCs
1 Inf (3)
5 Art (20)
2 Arm (12)save 0
No combat
Non-coms
2 Inf Nov to Vyb
9 Inf, 1 Art Nukr to Epl
18 Inf, 3 Art, 1 AA gun Bel to Epl
2 Inf Sukr to Nukr
1 Inf Sukr to Bes
8 Inf Bry to Epl
1 Arm Rus to Vol
1 AA gun Bel to Nov
4 Arm Rus to Bel
1 Inf Nov to Bal
2 Inf, 1 Art Nov to Bel
2 Fig, 1 Tac Rus to Nov
1 SS SZ 118 to SZ 106Place
3 Art Nov
1 Inf, 2 Art Sukr
2 Arm RusCollect
32 IPCs
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Oh and -
1 BB SZ 114 to SZ 115 -
Japan 3
Buy:
3mec (12)
1Mic (12)
4ss (24)DOW UK / ANZAC / US
CM
Sze
inf Yun walk inBor
2inf Kwa » tr sz36 » sz43 » Bor walk insz44 (1tr)
1fgt sz36sz45 (1tr)
fgt sz36Sui (1art)
art Cha
fgt, tac ManHop (1art)
2inf, 2art AnhShn (1inf)
inf Yun
fgt, tac KwaPhi (2inf)
inf, art Jap » tr sz6 » sz35 » Phi
2inf Kwa » tr sz36 » sz35 » Phi
2fgt, tac 1bmb KwaCel (inf)
inf, art Kwa » tr sz36 » sz44 » Celsz37 (1dd)
2fgt, tac sz36Mal (1inf)
inf, art Kwa » tr sz36 » sz37 » Mal
1bmb KwaCel
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Rolls: 1@2; Total Hits: 01@2: (5) -
Cel cwol
Phi
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (3, 4)2@2: (1, 2)2@3: (1, 6)2@4: (4, 6)
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Phi twlo 1inf
sz37
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 6)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
arg…of course… sz37 cwlo 1tac
Mal
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 3)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Forgot to list it, but of course, there is an attack in Hon
Hon (2inf)
2mec Ksu
2fgt, 2tac KwaHon
Rolls: 2@1 2@3 2@4; Total Hits: 42@1: (2, 3)2@3: (3, 1)2@4: (2, 1)
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Hon twol
Sui
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (4)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sui cwlo 1art
Shn
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (2)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (2) -
damn chinese keep doing very well…arg…i needed this one.
Hope you’ll continue to pay for that chinese luck on europe board lolShn cwlo 1inf sigh…
Hop
Rolls: 4@2; Total Hits: 04@2: (4, 3, 4, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
Hop rd2
Rolls: 4@2; Total Hits: 24@2: (1, 4, 5, 1)
Rolls: 1@2; Total Hits: 11@2: (1)





