@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Axisplaya (Axis) vsAlsch91 (Allies) Alpha +2
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Jav twol
Sik
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Sik twol
Hop
Rolls: 2@2 1@3 2@4; Total Hits: 12@2: (6, 3)1@3: (6)2@4: (4, 5)
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
Hop rd2
Rolls: 2@2 1@3 2@4; Total Hits: 22@2: (6, 1)1@3: (4)2@4: (5, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Hop twol
Yun
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (1, 4)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Yun cwlo 1mec
Shn
Rolls: 1@1 2@3 2@4; Total Hits: 31@1: (2)2@3: (1, 6)2@4: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Shn twol
NCM
All air Sik, Yun, Shn » Kwa
bmb Hop » Kwa
fgt, tac Hop » Man
all fleet sz35 exepted 2dd » sz42
dd sz35 » sz55
dd sz35 » sz46
1mec Ksu » Jeh
1mec Ksu » Kwe
1mec Hon » Hun
inf Amu » Sak
9inf, art, mec, tnk, AAgun Amu » Man
4ss sz6 » sz20Place units:
inf, 2tnk Man
2mec Ksu
AC sz20
fgt JapCollect : 62 + 5 NO - 4conv = 63 IPC
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US 4
72 IPCs
6 SS (36)
1 CV (16)
2 Fig (20)save 0
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Combat
1 SS SZ 44 to SZ 55
3 Fig, 1 Tac SZ 54 to SZ 551 SS, 1 Fig, 1 Tac SZ 26 to SZ 46
2 Fig SZ 54 to SZ 462 CA, 2 BB, 2 TT SZ 54 to SZ 33, take
3 Inf, 1 Art Que to Car -
SZ 55
Attack (1 SS, 3 Fig, 1 Tac)
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (5)3@3: (2, 5, 5)1@4: (1)Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (1)SZ 46
Attack (1 SS, 3 Fig, 1 Tac)
Rolls: 1@3 3@3 1@4; Total Hits: 11@3: (5)3@3: (4, 6, 5)1@4: (3)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)Car
Attack (3 Inf, 1 Art, 2 CA, 2 BB)
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (1, 1)2@2: (4, 3)2@3: (5, 3)2@4: (2, 5)Defense (2 Inf, 1 AA gun)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
SZ 55 cwlo 1 SS
SZ 46 cwol
Car twlo 1 InfNon-coms
3 DD, 3 CV SZ 54 to SZ 33
3 Fig, 1 Tac SZ 55 to SZ 33
3 Fig, 1 Tac SZ 46 to SZ 33
1 Strat Que to Haw
1 SS SZ 43 to SZ 20
1 CV SZ 26 to SZ 33
1 DD SZ 25 to SZ 26
3 SS, 1 CV, 1 Fig, 1 Tac SZ 10 to SZ 26
1 DD, 1 CA SZ 11 to SZ 26
1 TT SZ 86 to SZ 89, take
1 Inf, 1 Arm Bra to Smx
2 Inf Bra to BrgPlace
6 SS SZ 10
1 CV SZ 101
2 Fig EusCollect
52 + 25 NO = 77 IPCs
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China 4
7 IPCs
2 Inf, save 1
Combat
1 Inf Sui to Cha (mt)
1 Inf, 1 Fig Sui to She
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Cha lwol
She
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6) -
She lwol
Non-coms
1 Fig She to Tsi
Place
2 Inf Tsi
Collect
6 + 1 leftover = 7 IPCs
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UK 4
Calcutta has 11 IPCs
1 Inf (3)
2 Art (8)save 0
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Combat
1 Inf, 1 Tac Bur to Shn
2 Fig Ind to Shn1 CA SZ 39 to SZ 41 (TT destroyed)
2 Inf, 2 Mech, 1 Arm Con to Tang (blitz Ken)
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SZ 41 cwol
Ken lwolShn
Attack (1 Inf, 2 Fig, 1 Tac)
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (2, 4)1@4: (3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)Tang
Attack (2 Inf, 2 Mech, 1 Arm)
Rolls: 4@1 1@3; Total Hits: 04@1: (4, 2, 4, 3)1@3: (6)Defense (3 Inf, 1 Arm)
Rolls: 4@2; Total Hits: 04@2: (4, 4, 4, 3) -
Shn cwlo 1 Inf
Tang R2
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 2, 2, 3)1@3: (2)
Rolls: 4@2; Total Hits: 04@2: (4, 4, 4, 5) -
Tang R3
Rolls: 4@1 1@3; Total Hits: 14@1: (3, 4, 2, 2)1@3: (1)
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
Tang R4
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 1)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Tang lwlo 2 Inf
Non-coms
5 Inf, 2 Art, 1 AA gun Sud to Con
1 BB, 1 DD SZ 39 to SZ 80
2 Fig, 1 Tac Shn to Yun
13 Inf, 3 Art, 1 Arm, 1 AA gun Bur to Yun
9 Inf Ind to BurPlace
1 Inf, 2 Art Ind
Calcutta collects
6 IPCs





