@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
Before i go with Germany, i put the Italian tr in sz97 instead of 95. Thanks.
Germany 2
Buy:
8tr (56)
1dd (8 )
2inf (6)
CM
sz110 (1dd) POSSIBLE SCRAMBLE
1ss, fgt, tac sz112
2tac Wger
sz104 (BB)
2fgt, 2tac Wger
sz81 (1tr)
bmb Wger
Sfr (inf, art)
art Wfr
mec Fra
fgt SIta
Sco
4inf, art Wger + inf Nor » 3tr sz112 » sz111 » Sco walk in
NEED SCRAMBLING ORDERS FOR SZ 110 (even if it’s very obvious you won’t scramble)
Ok, i’m going to assume no scramble in sz110. However, if you do want to scramble, i’ll happily redo entirely sz110 battle.
sz110
Rolls: 1@2 3@3 1@4; Total Hits: 11@2: (3)3@3: (4, 6, 1)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
sz110 cwol
sz104
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 5)2@4: (3, 6)
Rolls: 1@4; Total Hits: 11@4: (2)
sz104 cwlo 1fgt
I realise in fact, the no scramble in sz110 is not so obvious, had just forgotten totally the french fgt… Now i see why i wanted to send the SIta fgt in the 1st place…
Anyway, if you want to scramble, i will reroll entirely the battle as stated before rolling with no scramble.
Sfr
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 3)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
Sfr rd2
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
Sfr twlo 1mec
NCM
bmb sz81 » Eth
1fgt, 1tac sz104 » sz111
AC, BB sz112 » sz111
tac sz104 » Hol
fgt Sfr » Wger
2tac sz112 » Wger
fgt, tac sz110 » Hol
5inf Fin » Nor
tnk Wfr » Wger
2art, 4tnk Fra » Wger
3tnk Yugo » Wger
inf Sge » Wger
3inf Ger » Wger
1art Wger » Ger
5inf Bul » Rom
2inf, art Yugo » Hun
art Sge » Ger
8inf, AAgun Ger » Hun
inf Yugo » tr sz97
AAgun Wger » Ger
Place units:
2inf Wger
7tr, dd sz112
1tr sz113
Collect : 56 IPC
Again, i’m sorry for sz110. I clearly should have waited for your scrambling orders.
Don’t hesitate if you want to scramble, i’ll reroll the battle.
No, you’re fine.
No scramble.
Okay !
Russia’s up then.
:-)
Aha!
Missed the map when you posted it.
R2
49 IPCs
5 Inf (15)
1 Art (4)
5 Arm (30)
save 0
No combat
Non-coms
1 SS SZ 111 to SZ 118
1 Inf, 1 Art, 1 AA gun Bry to Bel
3 Inf Sukr to Nukr
2 Inf Ros to Bry
6 Inf Rus to Bry
3 Inf Nov to Vyb
4 Inf, 1 Art Nov to Bel
11 Inf, 1 AA gun Bury to Yak
1 Mech, 1 Arm Ura to Yen
1 Mech, 1 Arm Novo to Yen
Place
2 Inf, 1 Art Nov
3 Inf Sukr
5 Arm Rus
Collect
35 IPCs
Just realized I could’ve brought the Malta fighter back to Egypt.
D’oh.
Ah well. I’ll learn for the inevitable rematch.
Gonna be tough to deal with a strong Germany and Italy.
Japan 2
Buy:
3mec (12)
inf (3)
art (4)
AC (16)
1ss (6)
CM
Sfe
tnk sib blitz and back
Sak
inf Sib walk in
Bur (1inf)
inf Amu
fgt, tac Man
Sui
1inf Cha walk in
Hop
1inf Cha walk in
Kwe
1inf Anh walk in
Hun (4inf)
art, 2fgt, 1tac, 2bmb Kwa
3inf Anh
Yun (1inf)
2inf, 2fgt Kwa
Sze (3inf, art)
5fgt, 5tac Kwa
Bur
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
Bur twol
Hun
Rolls: 2@1 2@2 2@3 3@4; Total Hits: 42@1: (1, 4)2@2: (3, 6)2@3: (2, 6)3@4: (3, 6, 1)
Rolls: 4@2; Total Hits: 34@2: (1, 4, 2, 2)
Geez…your chinese are really incredible…hope they won’t do that in Sze…
Hun twlo 3inf
Sze
Rolls: 5@3 5@4; Total Hits: 55@3: (6, 4, 3, 4, 5)5@4: (1, 4, 3, 5, 4)
Rolls: 4@2; Total Hits: 14@2: (5, 6, 3, 1)
Sze twlo 1tac
Yun
Rolls: 2@1 2@3; Total Hits: 22@1: (5, 6)2@3: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
Yun twol
NCM
2fgt Yun » sz36
2fgt, tac Hun » sz36
2bmb Hun » Kwa
5fgt, 4tac Sze » Kwa
tr sz36 » sz37 pick up 2inf Sia » sz36 » Kwa
fgt, tac Bury » Man
4inf, 2art Jap » 3tr sz6 » sz36 » Kwa
dd sz36 » sz19
tr sz5 » sz6
Place units:
inf, art Jap
ss, AC sz6
3mec Ksu
Collect : 48 IPC
Ug I hate that Sze airstrike. It always seems to work perfectly against me.
US 2
52 IPCs
1 CV (16)
1 Tac (11)
2 DD (16)
1 SS (6)
save 3
No combat
Non-coms
1 DD, 1 SS SZ 49 to SZ 54
1 CV, 1 Fig SZ 30 to SZ 54
Fleet SZ 26 to SZ 54, take
3 Inf, 1 Art
1 Tac Haw to SZ 54
1 BB, 2 CV SZ 10 to SZ 26
1 Fig Haw to SZ 26
1 Strat Eus to Haw
Place
1 CV, 1 DD, 1 SS SZ 10
1 Tac Eus
1 DD SZ 101
Collect
52 + 3 leftover = 55 IPCs
China 2
15 IPCs
5 Inf, save 0
Combat
1 Inf, 1 Art She to Sui
1 Inf, 1 Art She to Hop
2 Inf, 1 Fig She to Kwe
Sui
Attack (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Hop
Attack (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
Kwe
Attack (2 Inf, 1 Fig)
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)