@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsAxisplaya (Axis) vsAlsch91 (Allies) Alpha +2
-
Okay, i think that ends the game…it was a bad move, but i wanted to try.
I’m going to finish it, just in case (since retreating makes no sens as i have to land planes adjacent to your stack).
Yun rd2
Rolls: 1@2 10@3 6@4; Total Hits: 101@2: (2)10@3: (2, 3, 6, 1, 2, 6, 6, 4, 5, 5)6@4: (1, 2, 4, 4, 3, 5)
Rolls: 24@2 1@3 3@4; Total Hits: 1024@2: (6, 5, 2, 5, 2, 1, 4, 2, 4, 3, 2, 6, 3, 2, 1, 5, 5, 6, 6, 6, 6, 5, 3, 5)1@3: (3)3@4: (4, 6, 1) -
Rd 3
Rolls: 3@3 4@4; Total Hits: 53@3: (2, 1, 3)4@4: (1, 5, 5, 1)
Rolls: 14@2 1@3 3@4; Total Hits: 714@2: (4, 5, 5, 2, 2, 4, 3, 3, 1, 4, 3, 5, 2, 5)1@3: (2)3@4: (5, 4, 3) -
That’s good.
I concede.
I kinda lost my mind here lol….had a playable game and scraped it in one stupid move…
Well, live to learn…
-
Up to another game ?
-
Well I was kind of baiting you to do it. I might not have done it, but understandable.
Very nice game. I think we’re pretty nicely matched.
I’ve honestly found that I really prefer Alpha 2 to 3. What are your thoughts? I honestly believe A2 is more balanced, and therefore fun.
-
Sure, I’d be up for another round. Pretty fun stuff.
-
Well I was kind of baiting you to do it. I might not have done it, but understandable.
Very nice game. I think we’re pretty nicely matched.
I’ve honestly found that I really prefer Alpha 2 to 3. What are your thoughts? I honestly believe A2 is more balanced, and therefore fun.
At the moment, i think i prefer Alpha 2, but probably just because i haven’t explored Alpha 3 enough…
People have very different opinions about Alpha 3. Some think Axis are too strong while some others think just the oposite…so i must admit, i don’t have a good comprehending of Alpha 3 at the moment.Ok, would you like to play allies again or you prefer to change for once ?
-
Hm I guess I don’t really have a preference at this point.
You seem to prefer Axis; I’d be perfectly okay with sticking with Allies if you’d like. -
Okay
G1
Buy:
1AC (16)
2tr (14)CM
sz106 (tr, dd)
ss sz117sz110 (CA, BB)
ss sz108
ss sz103
2fgt, 2tac Wger
bmb Gersz111 (dd, BB)
ss sz118
ss sz124
fgt Nor
tac Wger
tac Gersz112 (2CA)
CA, BB sz112
tac PolWfra (2inf, tnk, fgt)
2inf, art, tnk, fgt HolFra (7inf, 2art, 2tnk, fgt)
2inf, art, 2tnk Hol
3inf, art, 4mec Ger
2tnk SgeYugo (5inf)
inf, tnk Rom
2inf, fgt Hun
5inf, art SgrNEED SCRAMBLING ORDERS FOR SZ110 AND SZ111
CM Map
-
Hm. 111, 110, and Normandy? Interesting.
We’ll see how you pay for it in Paris.No scramble.
-
Hm. 111, 110, and Normandy? Interesting.
We’ll see how you pay for it in Paris.No scramble.
Yeah…i’m gambling here…the 2 last times an oponent did that to me, he ended up not taking france…
sz106
Rolls: 10@2; Total Hits: 410@2: (5, 6, 2, 2, 1, 6, 3, 4, 2, 6)
Rolls: 10@2; Total Hits: 310@2: (3, 5, 6, 2, 4, 5, 1, 2, 3, 4) -
sz106 cwol
sz110
Rolls: 2@2 2@3 3@4; Total Hits: 62@2: (1, 1)2@3: (4, 2)3@4: (2, 3, 4)
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (3) -
sz110 cwlo 2ss
sz111
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (6, 2)2@3: (1, 1)1@4: (1)
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3) -
sz111 cwlo 1ss
sz112
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 1)1@4: (2)
Rolls: 2@3; Total Hits: 12@3: (1, 5) -
sz112 cwol, BB damaged
Wfr
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (3, 3)2@3: (2, 5)
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 6)1@3: (2)1@4: (3) -
Wfr rd2
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (5, 4)
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (3)1@3: (4)1@4: (6) -
Wfr rd3
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (2)
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (1) -
Wfr cwlo 2inf, art, tnk
Fra
Rolls: 7@1 4@2 4@3; Total Hits: 77@1: (4, 1, 2, 2, 1, 2, 5)4@2: (1, 6, 4, 1)4@3: (2, 2, 6, 3)
Rolls: 9@2 2@3 1@4; Total Hits: 39@2: (5, 4, 3, 6, 4, 6, 1, 4, 5)2@3: (5, 2)1@4: (3) -
:roll:
Or not.:-D
-
wooopeeee….
The crap only happened in Wfr so far…
Fra rd2
Rolls: 4@1 4@2 4@3; Total Hits: 44@1: (4, 2, 6, 1)4@2: (6, 3, 6, 3)4@3: (4, 3, 3, 1)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (1, 5)2@3: (1, 2)1@4: (5)





