No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Axisplaya (Axis) vsAlsch91 (Allies) Alpha +2
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:-o
Good thing I didn’t scramble!
Yeah…when i happen to shot greatly, it’s when it’s not important…
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R6
30 IPCs
6 Inf (18)
1 Art (4)
1 DD (8)save 0
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Combat
18 Inf Tim to Kan
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Kan
Attack (18 Inf)
Rolls: 18@1; Total Hits: 418@1: (1, 1, 5, 3, 4, 2, 5, 6, 4, 4, 5, 5, 2, 5, 1, 1, 5, 6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2) -
Kan lwlo 1 Inf
Non-coms
1 AA gun Tim to Kan
3 Art Sukr to Bry
3 Arm Rus to Bry
2 Fig, 1 Tac Bry to NovPlace
1 DD SZ 127
2 Inf Nov
2 Inf, 1 Art Sukr
2 Inf RusCollect
29 IPCs
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J6
Buy:
6mec (24)
1AC (16)
2tr (14)
1dd (8 )
2ss (12)CM
Eve
inf Yen walk inSia
mec Fic walk inYun (1inf)
inf Sze
3tac, 2bmb KwaFor (1inf)
2inf Phi » tr sz35 » sz20 » For
7fgt sz35Yun
Rolls: 1@1 3@3 2@4; Total Hits: 11@1: (4)3@3: (6, 5, 4)2@4: (1, 5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Yun cwlo 1inf
For
Rolls: 2@1 7@3; Total Hits: 52@1: (3, 3)7@3: (1, 2, 4, 3, 3, 3, 4)
Rolls: 1@2; Total Hits: 01@2: (4) -
For twol
NCM
7fgt sz20 » sz35
3tac, 2bmb Yun » Kwa
3mec Anh » Kwe
art Kwa » Fic
mec, tnk Man » Anh
bmb Jap » Kwa
dd sz35 » sz55
dd sz35 » sz46
dd, 5ss sz35 » sz6Place units:
3mec Man
3mec Hon
2tr, 2ss, dd, AC sz6Collect : 74 IPC
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US 6
71 IPCs
1 CV (16)
1 Fig (10)
1 Tac (11)
1 DD (8)
2 TT (14)
2 Inf (6)
1 Arm (6)save 0
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Combat
1 Inf Yuk to Ala (mt)
1 SS, 5 Fig, 1 Tac SZ 54 to SZ 55
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Ala lwol
SZ 55
Attack (1 SS, 5 Fig, 1 Tac)
Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (3)5@3: (2, 1, 4, 6, 3)1@4: (2)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (3) -
SZ 55 cwol
Non-coms
Fleet SZ 54 to SZ 41, take
2 Inf, 1 Art
5 Fig, 1 Tac SZ 55 to SZ 41
1 DD SZ 26 to SZ 25
4 SS, 1 CV, 2 Tac SZ 26 to SZ 54
3 SS SZ 10 to SZ 26
1 SS SZ 1 to SZ 10
1 Art Bco to Yuk
1 Mech Yuk to Cus
1 Strat Aba to Haw
1 SS, 1 DD, 3 TT SZ 101 to SZ 91, take
3 Inf, 2 Art, 1 Arm
5 TT SZ 91 to SZ 89Place
2 TT SZ 101
2 Inf, 1 Arm Eus
1 DD, 1 CV SZ 10
1 Fig, 1 Tac WusCollect
52 + 25 NO = 77 IPCs
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China 6
4 IPCs
1 Inf, save 1
No combat
Non-coms
1 Fig Bur to Yun
Place
1 Inf Yun
Collect
2 + 1 leftover = 3 IPCs
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UK 6
London has 31 IPCs
1 Inf (3)
1 DD (8)
2 Inf (6)
1 Art (4)
1 Mech (4)
1 Arm (6)save 0
Calcutta has 9 IPCs
1 Inf (3)
1 Arm (6)save 0
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Combat
3 Inf, 1 Art, 1 Arm Trj to Egy
3 Inf, 2 Art, 1 Mech, 2 Arm Sud to Egy
1 Mech Con to Egy
1 TT SZ 71 to SZ 81, take
1 Inf, 1 Art Saf to Egy
1 CA, 1 BB SZ 80 to SZ 81 for bombard1 DD, 4 Fig SZ 91 to SZ 110
2 Fig, 1 Tac UK to SZ 110 -
Egy
Attack (7 Inf, 4 Art, 2 Mech, 3 Arm, 1 CA, 1 BB)
Rolls: 5@1 8@2 4@3 1@4; Total Hits: 65@1: (1, 6, 1, 3, 2)8@2: (6, 5, 3, 4, 3, 2, 5, 1)4@3: (1, 4, 5, 5)1@4: (3)Defense (7 Inf, 3 Art, 3 Arm, 2 Fig)
Rolls: 10@2 3@3 2@4; Total Hits: 910@2: (2, 5, 1, 6, 2, 3, 1, 5, 6, 1)3@3: (1, 3, 4)2@4: (2, 3)SZ 110
Attack (1 DD, 6 Fig, 1 Tac)
Rolls: 1@2 6@3 1@4; Total Hits: 41@2: (4)6@3: (4, 5, 3, 3, 1, 1)1@4: (6)Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (3) -
Ug. :roll: So much for the dice being kind to me.
SZ 110 cwol
Retreat from Egy-
1 Art must remain, Amphib.Egy R2
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 4@2 3@3 2@4; Total Hits: 54@2: (3, 2, 5, 1)3@3: (4, 2, 4)2@4: (3, 1) -
Glad to see that i can shot 50% with 10@2 too ! It’s a good time for a little bit of luck ! :-D
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Retreat to Trj
Egy hwlo 7 Inf
Non-coms
2 Inf, 1 Art Irq to Trj
3 Inf Cpr to Irq
1 Arm Saf to Con
28 Inf, 5 Art, 1 AA gun Bur to Yun
3 Inf Ind to Bur
2 Fig, 1 Tac Ind to Yun
4 Fig SZ 110 to SZ 91
2 Fig, 1 Tac SZ 110 to UK
2 TT SZ 91 to SZ 89Place
1 Inf Que
1 DD SZ 109
2 Inf, 1 Art Cpr
1 Mech, 1 Arm Saf
1 Inf, 1 Arm IndLondon collects
31 IPCs
Calcutta collects
7 IPCs
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Anzac 6
16 IPCs
2 DD (16)
save 0





