@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsAxisplaya (Axis) vsAlsch91 (Allies) Alpha +2
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China 1
12 IPCs
4 Inf, save 0
Combat
2 Inf Yun to Hun
2 Inf Kwe to Hun
1 Fig Sze to Hun -
Forgot that the road is open.
Change purchase to 3 Art, save 0
Hun
Attack (4 Inf, 1 Fig)
Rolls: 4@1 1@3; Total Hits: 24@1: (3, 2, 2, 1)1@3: (3)Defense (2 Inf, 1 Art)
Rolls: 3@2; Total Hits: 03@2: (4, 5, 4) -
Hun R2
Rolls: 4@1 1@3; Total Hits: 14@1: (4, 6, 4, 4)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (4) -
Hun lwol
Hm chinese luck is awfully nice so far.
Non-coms
2 Inf Sui to She
1 Fig Hun to She
1 Inf Sze to Yun
1 Inf Sze to ShePlace
1 Art Sze
2 Art SheCollect
9 + 6 NO = 15 IPCs
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UK 1
London has 28 IPCs
9 Inf (27)
save 1
Calcutta has 17 IPCs
1 Inf (3)
2 Art (8)
1 Arm (6)save 0
-
Combat
1 DD SZ 109 to SZ 106
1 CA SZ 91 to SZ 1061 DD, 1 CA, 1 CV, 1 Tac SZ 98 to SZ 97
1 Fig Mal to SZ 97
1 Fig Gib to SZ 97
1 Fig UK to SZ 97Scramble in SZ 97?
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SZ 106
Attack (1 DD, 1 CA)
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)Defense (2 SS)
Rolls: 2@1; Total Hits: 12@1: (1, 6) -
SZ 106 cwlo 1 DD
I’ll wait for scramble orders.
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scramble everything in sz97.
Hope i can get a bit of your chinese luck there.
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Here goes nothing…
Attack (1 DD, 1 CA, 1 CV, 3 Fig, 1 Tac)
Rolls: 1@2 4@3 1@4; Total Hits: 31@2: (1)4@3: (6, 6, 3, 5)1@4: (1)Defense (1 CA, 1 BB, 3 Fig)
Rolls: 1@3 4@4; Total Hits: 51@3: (1)4@4: (3, 3, 1, 2) -
jackpot !
I loose CA, damage BB and German fgt
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Realize I should’ve asked for OoL before your rolls, damn.
Well okay then.
Ah god I don’t even know what to do at this point.
Attack loses 1 DD, 1 CV, 2 Fig
Retreat. :roll:
Only done Taranto in one other online game and it ended exactly like this one. Damn. -
Non-coms
1 Fig, 1 Tac SZ 97 to Mal
1 TT SZ 98 - 96 - 81, take
1 Inf, 1 AA gun Mal to Egy
2 Inf, 1 Art, 1 Arm Alx to Egy
1 Inf Sud to Egy
1 DD SZ 71 to SZ 83
2 Inf Saf to Rho
1 TT SZ 109 to SZ 106
1 Inf, 1 Fig Sco to UK
1 Inf, 1 Art Ont to Que
1 DD SZ 111 to SZ 110
1 BB SZ 111 to SZ 104
1 Inf Wind to Epr
1 BB SZ 37 to SZ 39
1 Fig Bur to Ind
6 Inf, 1 Art, 1 AA gun Ind to Bur
1 TT SZ 39 to SZ 41, take
2 Inf Mal to Sum (activate)
1 Inf Mal to ShnPlace
9 Inf UK
1 Inf, 2 Art, 1 Arm IndLondon collects
28 + 5 NO + 1 leftover = 34 IPCs
Calcutta collects
21 IPCs
-
Anzac 10 IPCs
1 DD (8)
save 2
No comabt
Non-coms
1 Inf Egy to Alx
1 Inf Egy to Sud
1 DD SZ 62 to SZ 54
1 CA SZ 63 to SZ 54
1 TT SZ 62 to SZ 42, take
2 Inf Nsw to Jav (activate)
1 AA gun Nsw to Que
2 Fig Nze to QuePlace
1 DD SZ 62
Collect
14 + 2 NO = 16 IPCs
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Italy 1
Buy:
1tr (7)
1inf (3)BB repaired
CM
sz93 (dd, CA)
ss sz95
fgt, tac NItasz95 (1CA) 2 POSSIBLE FGT SCRAMBLE
2dd, CA sz95
BB sz97
fgt SItaMal (fgt, tac)
2inf, 2art, tnk NIta, inf SIta » 3tr sz95 and 97 » sz96 » MalTun (1inf)
inf, art Lib
mec, tnk TobNEED SCRAMBLING ORDERS FOR SZ 96
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Scramble both planes.
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Okay
sz93
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (1)1@4: (2)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4) -
sz93 cwlo 1ss
sz96
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (3, 5)1@4: (3)
Rolls: 2@3 1@4; Total Hits: 02@3: (5, 6)1@4: (6) -
Oh my god…you’re still paying the price for those lucky chinese rolls…
i guess you keep the fgt…
sz96 rd 2
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (1, 2)2@3: (5, 5)1@4: (6)
Rolls: 1@4; Total Hits: 11@4: (4) -
sz96 cw BB damaged
Tun
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (4, 4)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (2)





