WC12: G40, Rd1 Qualifier, Ol'Blood&Guts (Axis+6) vs. SAS (Allies)


  • Thanks!

    Ita1-Buy: trn…save 3

    CM
    1. 3inf art mech Tob => Alx
    2. inf art Lib/arm Tob => Tun inf
    3. dd cru sz95/cru sz97 => sz94 cru
    4. inf arm Alb (NB S.Ita trn sz97>sz95>sz94)/inf Alb & inf S.Ita (NB S.Ita trn sz95>sz97>sz95>sz94) => Alg inf
    5. sub sz95/2ftr S.Ita/bmr N.Ita => sz93 dd cru
    6. 2inf 2art arm N.Ita => S.Fra inf art

    sz94
    A-dd 2cru
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (4, 4)
    D-cru
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • sz94
    A-dd 2cru
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (1, 1)
    D-cru
    :aaaa 1@3:


  • Oops

    D-cru
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • sz94 cleared of UK cru with no losses…transports offload into Algeria

    Alg
    A-3inf arm
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (4, 1, 4)1@3: (4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Alg twol

    Tun
    A-inf art arm
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 5)1@3: (4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Tun twol

    S.Fra
    A-2inf 2art arm
    DiceRolls: 4@2 1@3; Total Hits: 04@2: (6, 4, 4, 6)1@3: (5)
    D-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)


  • S.Fra
    A-inf 2art arm
    DiceRolls: 3@2 1@3; Total Hits: 23@2: (5, 1, 1)1@3: (5)
    D-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)


  • S.Fra twlo 2inf

    sz93
    A-sub 2ftr bmr
    DiceRolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (4, 6)1@4: (6)
    D-dd cru
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)


  • These Italians are worthless!

    sz93
    A-2ftr bmr
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 3)1@4: (6)
    D-dd cru
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)


  • Whew…had me sweatin’ a bit

    sz93 cwlo sub

    NCM
    2aa gun N.Ita => S.Ita
    bb sz97 => sz95
    5inf S.Ita => N.Ita

    Mobilize
    trn in sz95

    Collect: 14 (territories) + 3 (saved) = 17

    WC12_G40_OBG_vs._SAS_01gI.AAM


  • Sorry, but you did not issue any non-combat orders for the Italian planes attacking z93.  Could you please let me know where they are landing so that I can continue with my turn.


  • oops…sorry about that. They will land in S.Italy.


  • Ok, I figured, just wanted to be sure. I’m not home right now, but I will post my moves when I get home tonight.


  • ANZAC 1

    Production:
    10 IPCs
    1 trn
    10 - 7 = 3 saved

    Combat Move:
    None

    Non-Combat Move:
    1 crs (z63 NB > z54 > z55 > z42)
    1 trn, 1 des (z62 NB > z61 > z56 > z42)
    2 inf (NSW > trn z62 > Jav)
    2 AA (NSW > Que)
    2 ftr (NZe AB > z63 > z54 > Que)

    Placement:
    1 trn (New South Wales > z62)

    Collect:
    14 (territories)
    0 (NOs)
    3 (saved)
    17 IPCs total

    WC12_G40_OBG_vs._SAS_01hZ.AAM


  • France 1

    Production:
    0 IPCs
    None

    Combat Move:
    None

    Non-Combat Move:
    1 inf (FWA > FCA)
    1 inf (Syr > TrJ)
    1 des (z72 > z76)

    Placement:
    None

    Collect:
    None

    WC12_G40_OBG_vs._SAS_01iF.AAM


  • I meant to ask you this earlier. If you move UK/ANZAC troops to any of the Dutch islands, is that a combat move? I am not sure, which is why I am asking.


  • Ger2-Buy: cv, 7 trn, art…save 1

    CM
    1. inf W.Ger => Gib
    2. 3ftr 4tac W.Ger/ftr Ita => sz92 cru cv
    3. 2bmr W.Ger => UK IC sbr
    4. 5inf Bul/3arm Yugo => Gre 4inf

    UK IC
    aa gun
    DiceRolls: 2@1; Total Hits: 02@1: (4, 3)
    damage
    DiceRolling 2d6:
    (3, 5)

    sz92
    A-4ftr 4tac
    DiceRolls: 4@3 4@4; Total Hits: 54@3: (5, 1, 3, 2)4@4: (4, 2, 6, 5)
    D-cru cv
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)


  • Uk IC damage:
    8 + 4 (+2 each bmr) = 12

    sz92 cwlo ftr

    Gre
    A-5inf 3arm
    DiceRolls: 5@1 3@3; Total Hits: 25@1: (1, 5, 5, 4, 6)3@3: (4, 1, 6)
    D-4inf
    DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 1, 4)


  • Gre
    A-3inf 3arm
    DiceRolls: 3@1 3@3; Total Hits: 03@1: (5, 3, 3)3@3: (4, 6, 5)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • Gre
    A-3inf 3arm
    DiceRolls: 3@1 3@3; Total Hits: 23@1: (4, 6, 6)3@3: (2, 1, 6)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)

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