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WC12: G40, Rd1 Qualifier, Ol'Blood&Guts (Axis+6) vs. SAS (Allies)
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Sui Lost - C: 1 inf - J: 2 inf, 1 art
Suiyuyan Round 3
A: 4 inf, 1 ftr
Rolls: 5@1 1@3; Total Hits: 25@1: (5, 2, 5, 1, 5)1@3: (3)
D: 1 mec
Rolls: 1@2; Total Hits: 01@2: (3)
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Sorry about the extra infantry roll, however, since the fighter still hit, I will simply continue.
Sui Lost - C: 1 inf - J: 2 inf, 1 art, 1 mec
Kweichow Round 1
A: 3 inf
Rolls: 3@1; Total Hits: 03@1: (2, 4, 4)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Kwe Lost - C: 1 inf - J: none
Kweichow Round 2
A: 2 inf
Rolls: 2@1; Total Hits: 02@1: (2, 2)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Kwe Lost - C: 1 inf - J: none
Kweichow Round 3
A: 2 inf
Rolls: 2@1; Total Hits: 22@1: (1, 1)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Kwe Lost - C: 2 inf - J: 1 inf
Yunnan Round 1
A: 4 inf
Rolls: 4@1; Total Hits: 14@1: (1, 6, 2, 2)
D: 1 art
Rolls: 1@2; Total Hits: 01@2: (3)
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As I was looking through the map, I noticed the Japanese minor IC is in the wrong territory. It was placed in Kiangsu not Kiangsi
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Yeah, I noticed that also, it’s fixed in this map for the Chinese move. I’ll post the UK move tomorrow.
Results:
Sui twlo 1 inf; 4 inf, 1 ftr remain
Kwe twlo 2 inf; 1 inf remains
Yun twol; 4 inf remainNon-Combat Move:
1 ftr (Sui > She > Sze)Placement:
5 inf (Szechwan)Collect:
8 (territories)
6 (NOs)
14 IPCs total -
Sorry for the late UK move, I was just confused by the Alpha 3 thread as to whether I had to repair all your damage to build in London or if I could repair part of it. Had to wait for a ruling…
UK 2
Declaration of war on Japan
Production:
London
34 IPCs
10 repairs, 8 inf
34 - 10 - 24 = 0 savedCalcutta
20 IPCs
5 inf, 1 AA
20 - 15 - 5 = 0 savedCombat Move:
Alexandria (I: 3 inf, 1 art, 1 mec)
2 inf, 2 art, 1 ftr, 1 tac (Egy > Alx)
1 ftr (Mlt > z96 > Tob > Alx)Kiangsi (J: empty)
1 inf (Hon > Ksi)Siam (J: 2 inf)
3 inf (Shn > Sia)
2 ftr, 1 tac (Ind AB > Bur > Shn > Sia) -
Alexandria Round 1
A: 2 inf, 2 art, 2 ftr, 1 tac
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (2, 4, 1, 2)2@3: (4, 4)1@4: (6)
D: 3 inf, 1 art, 1 mec
Rolls: 5@2; Total Hits: 25@2: (6, 4, 2, 1, 5)
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Lost Alx - B: 2 inf - I: 3 inf
Alexandria Round 2
A: 2 art, 2 ftr, 1 tac
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (1, 5)2@3: (2, 2)1@4: (5)
D: 1 art, 1 mec
Rolls: 2@2; Total Hits: 02@2: (4, 4)
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Lost Alx - B: 2 inf - I: 3 inf, 1 art, 1 mec
Siam Round 1
A: 3 inf, 2 ftr, 1 tac
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 2, 6)2@3: (1, 5)1@4: (2)
D: 2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 5)
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Lost Sia - B: none - J: 2 inf
Results:
Alx twlo 2 inf; 2 art, 2 ftr, 1 tac remain
Ksi walk-in; 1 inf remains
Sia twol; 3 inf, 2 ftr, 1 tac remainNon-Combat Move:
2 ftr, 1 tac (Alx > Egy)
2 inf (Rho > Con)
1 mec, 1 tnk (Eth > Sud > Egy)
1 inf (EPr > CPr)
1 des, 1 trn (z76 > z80)
11 inf, 1 art, 2 AA (Eng > Sco)
2 ftr (Eng AB > z109 > z119 > z123 > Ice)
1 bmr (Qub > z121 > z122 > z123 > Ice)
1 trn, 1 des (z106 NB > z117 > z123)
1 inf, 1 tnk (Qub > trn z106 > Ice)
1 des (z44 > z35)
1 crs (z43 > z42 > z41)
1 bat (z37 > z41)
1 trn (z44 > z42 > z41)
1 inf (Cel > trn z44 > Sum)
1 inf (Shn > FIC)
1 inf (Shn > Yun)
5 inf, 1 art, 2 AA (Bur > Yun)
1 mec (Ind > Bur > Yun)
3 inf, 1 art (Ind > Bur)
2 ftr, 1 tac (Sia > Shn > Bur)Placement:
London
8 inf (England)Calcutta
5 inf, 1 AA (India)Collect:
London
31 (territories)
0 (NOs)
31 IPCs totalCalcutta
25 (territories)
5 (NOs)
30 IPCs total -
@SAS:
Sorry for the late UK move, I was just confused by the Alpha 3 thread as to whether I had to repair all your damage to build in London or if I could repair part of it. Had to wait for a ruling.
I understand that…hard to keep track of the changes which is why I never really played global until alpha 3 was done…of course now there are rumblings it may not yet be done :|
Ita2-Buy: inf, 2 trn…save 0
CM
1. 2inf arm Alg => Mor inf
2. inf Alg, art Tun via trn(sz94>sz96>sz98)/cru bb (sz94>sz96>sz98) => Trj inf
3. inf arm Tun via trn (sz94>sz96>sz98)/cru sz94>sz96>sz98)/2ftr bmr S.Ita AB => Alx 2art
4. 2inf N.Ita via trn (sz95>sz96>sz98) => Syr
5. inf I.Som => EthTrj
A-inf art cru bb
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (3)1@4: (2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Trj twlo inf
Alx
A-inf arm 2ftr bmr cru
Rolls: 1@1 4@3 1@4; Total Hits: 11@1: (2)4@3: (5, 6, 6, 4)1@4: (2)
D-2art
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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Alx
A-inf arm 2ftr bmr
Rolls: 1@1 3@3 1@4; Total Hits: 31@1: (1)3@3: (3, 3, 6)1@4: (6)
D-art
Rolls: 1@2; Total Hits: 01@2: (6)
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Alx twol
Mor
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Mor twol
NCM
2ftr bmr Alx => Tob
dd sz94 => sz98
3inf N.Ita => Yugo
arm S.Fra => Yugo
2art S.Fra => N.ItaMobilize
2trn in sz97
inf in N.ItaCollect: 33
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ANZAC 2
ANZAC declares war on Japan
Production:
14 IPCs
1 inf, 1 art, 1 trn
14 - 3 - 4 - 7 = 0 savedCombat Move:
Caroline Islands (J: 2 inf, 1 AA)
1 trn (z62 NB > z54 > z46 > z33)
1 inf, 1 art (Qun > trn z54 > Car) -
Caroline Islands Round 1
A: 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 4)
D: 1 AA, 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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Lost Car - Z: 1 inf - J: none
Caroline Islands Round 2
A: 1 art
Rolls: 1@2; Total Hits: 01@2: (6)
D: 1 AA, 2 inf
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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