@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
the original can be found in my game against Vance
Combat
1 inf fr Kwa to Borneo, Celebes, Java
Clear sz 45 with bmb
Bmb clears sz 41
Land 2 inf in Shan State
Sumatra taken without loss
Malaya taken with loss of 1 inf
SZ 39 cleared without loss
Attack dst in 58 with ftr
AttackerRolls: 1@3; Total Hits: 01@3: (4)
DefenderRolls: 1@2; Total Hits: 11@2: (2)
Attack sub dst in 16 with dst and 4 ftrs
AttackerRolls: 1@2 4@3; Total Hits: 31@2: (4)4@3: (3, 2, 2, 4)
DefenderRolls: 1@2; Total Hits: 01@2: (5)
Attack yun (5 inf) with 8 inf 4 art 1 ftr 1 tac
AttackerRolls: 2@1 8@2 1@3 1@4; Total Hits: 42@1: (2, 4)8@2: (6, 2, 4, 3, 2, 2, 4, 2)1@3: (6)1@4: (6)
DefenderRolls: 2@2; Total Hits: 12@2: (4, 1)
I made some mistakes there but I hope that will not cost me the game.
Japan collects 66 saved 2 = 68 ipcs
excuse me there was a french blocker in sz37……
ok, I did not understand you then, but I believe that I can fix this.
please review your turn, as I said
France1
dd from 72 to 58
France2
dd from 58 to 37
I guess we better type NCMs
Ok, I attacked it in 58.
I can completely re-do my turn, but the problem is I made a mistake like not attacking Hong Kong that I probably would fix now.
If it was in 37, I would have attacked it with more aircraft. But then I could not have made it to 38.
you can review your turn where rolls aren’t involved! So get HK
Japan 2
Battles that are impacted
SZ 39 is called off and that’s a break for you since it ended up sinking with no loss to me
Hong Kong (2 inf) will be attacked with 4 inf (2 fr Kwa 2 fr Japan) plus ftr 6 tacs
AttackerRolls: 4@1 6@3 1@4; Total Hits: 34@1: (3, 4, 6, 5)6@3: (6, 6, 1, 3, 1, 6)1@4: (5)
DefenderRolls: 2@2; Total Hits: 12@2: (1, 3)
SZ 37 (dst) must be cleared so that Malaya and shan state invasions can go forward, attack with ftr 3 tacs
AttackerRolls: 2@3 1@4; Total Hits: 12@3: (6, 1)1@4: (5)
DefenderRolls: 1@2; Total Hits: 11@2: (2)
Yunan no longer can receive air support attack with 6 inf 4 art
AttackerRolls: 2@1 8@2; Total Hits: 62@1: (6, 1)8@2: (2, 1, 4, 1, 2, 2, 5, 5)
DefenderRolls: 5@2; Total Hits: 15@2: (4, 3, 4, 2, 5)
No other battles were impacted.
I had no choice but to re-do things as that French dst forced a change in moves and battle plans.
I think the re-do helped you a bit :)
Ok let’s try this! Your axis playstyle is similar to my own. Let’s see what I can pull. I’m going to try something new, let’s see what this can accomplish.
USA#3
Dows the axis.
IPCs: 52
Builds:
5fighters (50)
Save: 2
Combat Moves:
1bomber 1dd from sz7 and HAW to sz16
5fig 1tac to sz16
Rolls: 1@2 5@3 2@4; Total Hits: 31@2 : (5)5@3: (1, 3, 5, 6, 4)2@4: (1, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
sz16 cleared.
NCM as map!
Builds 5fig WUS
Collects: 54(tt) +25(no) +2(saved) = 81
China#3
IPCs: 14
Buys: 4inf (12), saves 2ipcs
Combat Moves:
1inf CHA > ANH
1inf CHA > HOP
6inf 1fig SIK > SZE (1inf)
Rolls: 6@1 1@3; Total Hits: 16@1: (5, 6, 4, 5, 6, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)
UK#3
London cries.
Calcutta IPCs: 30
Builds 10 inf (30) [mobilized in calcutta]
NCM on map
Collects 6ipcs
Nice, I forgot to leave the blocker in sz8. I guess it’s a bye bye to the empty american fleet…
Merry Christmas!
Italy 3
Mobilize
8 inf (24)
2 mechs (8)
Combat
1 inf fr Tobruk to Alx
2 inf to congo
1 inf 1 art to tang
Italy collects 37 ipcs
corr from now on go on with germany after it, anzac wont affect it anyway!
I figured you’d get the ANZACs and French done while I was sleeping. Oh well, I will take my German turn in about an hour and a half.