WC12: AA50-41 US R1 qualifier; SAS (Axis) vs. Gamerman01(Allies+8)


  • Germany 2

    Production:
    45 IPCs
    10 inf, 1 IC
    45 - 30 - 15 = 0 saved

    Combat Move:
    Karelia (R: 1 IC)
    1 inf (Fin > Kar)

    Belorussia (R: empty)
    1 tnk (BSt blitz> Bel > BSt)

    Eastern Ukraine (R: empty)
    1 tnk (Ukr blitz> EUk > Ukr)

    Results:
    Kar walk-in; 1 inf remains
    Bel blitzed
    EUK blitzed

    Non-Combat Move:
    1 trn (z14 > z15)
    1 inf, 1 tnk (Lib > trn z14 > TrJ)
    2 inf (Nwy > trn z5 > BSt)
    4 inf (Ger > Pol)
    1 tnk (Ger > Pol > BSt)
    5 inf, 1 AA (Fra > Ger)
    3 inf, 1 art, 4 tnk (EPl > Ukr)
    2 ftr (z5 > Pol > Bul > Ukr)
    1 ftr (Nwy > z5 > Pol > Bul > Ukr)
    1 ftr (Fra > Ita > Blk > Bul > Ukr)
    1 bmr (Nwy > z5 > Ger)

    Placement:
    10 inf (Germany)
    1 IC (Poland)

    Collect:
    39 (territories)
    15 (NOs)
    54 total IPCs

    WC11 SAS v Gamer(8) '41 02a.AAM


  • R2 with 31, buy 5 INF, ART, BMB

    Combat moves -
    Bel - INF (Arc)
    EUk - INF (Rus)
    Z5 - SS (Z6)
    Kar - INF, ART (Arc)

    KarDiceRolls: 2@2; Total Hits: 02@2: (3, 3)DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Kar2DiceRolls: 2@2; Total Hits: 02@2: (5, 6)DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Kar3DiceRolls: 2@2; Total Hits: 12@2: (1, 4)DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Z5
    Since you are abandoning fleet, I will assume loss of carrier first if applicable
    DiceRolls: 1@2; Total Hits: 11@2: (2)DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)Defending 2 does not count if sub hits


  • Lucky me
    Z5 to completion
    DiceRolls: 8@2; Total Hits: 48@2: (1, 5, 4, 4, 1, 1, 3, 2)DiceRolls: 8@3; Total Hits: 58@3: (2, 1, 4, 1, 2, 2, 5, 5)


  • Red October wreaks havoc on the Kriegsmarine
    Top 10% result there
    Gives me the (significant) luxury of not moving the UK fleet to Z5 - battleship was probably going to absorb the only hit and the Red October probably won’t do any good for the rest of the game

    Nov - INF (Eve)
    Eve - 4 INF (Yak)
    StC - INF (Bry)
    Cau - ARM (Rus)
    Rus - 3 INF, AA (Arc) INF (Ura)
    EUk - AA (Rus)

    Place 3 INF, ART (Cau)
    Place 2 INF, BMB (Rus)
    Collect 31, 31 on hand

    WC11 SAS v Gamer(8) '41 02b.AAM


  • If you add up the units you listed it gives you 14 infantry in Russia and 17 infantry in Caucasus, while you had one switched.  I fixed it on my map.


  • Japan 2

    Production:
    41 IPCs
    1 inf, 1 tnk, 3 sub, 1 IC
    41 - 3 - 5 - 18 - 15 = 0 saved

    Combat Move:
    Ningxia (C: empty)
    1 inf (Sui > Nin)

    Sikang (C: empty)
    1 inf (Yun > Sik)

    Hupeh (C: empty)
    1 inf (Sui > Hup)

    Burma (B: empty)
    1 inf (Yun > Bur)

    Soviet Far East (R: empty)
    1 trn (z62 > z63)
    1 inf, 1 tnk (Jap > trn z62 > Far)

    Buryatia (R: empty)
    1 trn (z61 > z62)
    1 inf, 1 tnk (Jap > trn z62 > Bry)

    Solomon Islands (B: empty)
    1 trn (z49 > z48 > z46)
    1 inf (Bor > trn z49 > Sol)

    Sea Zone 38 (B: 1 trn, 1 des)
    1 ftr (z49 > z38)
    3 ftr (FIC > z37 > z38)

    Sea Zone 53 (A: 1 des)
    4 ftr (z62 > z59 > z57 > z53)

    Hawaiian Islands (A: empty)
    1 trn (z50 > z51 > z53)
    1 art (Phi > trn z50 > Haw)
    1 inf (Car > trn z51 > Haw)


  • Sea Zone 38 Round 1

    A: 4 ftr
    DiceRolls: 4@3; Total Hits: 14@3: (2, 6, 6, 4)

    D: 1 des
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • z38 lost - J: none - B: 1 trn, 1 des

    Sea Zone 53 Round 1

    A: 4 ftr
    DiceRolls: 4@3; Total Hits: 24@3: (2, 5, 3, 5)

    D: 1 des
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • z53 lost - J: 1 ftr - A: 1 des

    Results:
    Nin walk-in; 1 inf remains
    Sik walk-in; 1 inf remains
    Hup walk-in; 1 inf remains
    Bur walk-in; 1 inf remains
    Far walk-in; 1 inf, 1 tnk remain
    Bry walk-in; 1 inf, 1 tnk remain
    Sol walk-in; 1 inf remains
    z38 cwol; 4 ftr remain
    z53 cwlo 1 ftr; 3 ftr remain
    Haw walk-in; 1 inf, 1 art remain

    Non-Combat Move:
    1 ac (z49 > z48 > z51)
    1 crs, 1 bat (z50 > z51)
    2 ac (z62 > z60 > z51)
    3 ftr (z53 > z51)
    3 ftr (z38 > z48 > z51)
    1 ftr (z38 > z37 > FIC)
    1 trn (z50 > z36)
    1 tnk (Phi > trn z50 > FIC)
    2 inf (Fuk > FIC)
    2 inf (Kwa > FIC)

    Placement:
    1 inf, 1 tnk (Japan)
    3 sub (Jap > z62)
    1 IC (French Indo China)

    Collect:
    39 (territories)
    15 (NOs)
    54 IPCs total

    WC11 SAS v Gamer(8) '41 02c.AAM


  • @SAS:

    If you add up the units you listed it gives you 14 infantry in Russia and 17 infantry in Caucasus, while you had one switched.  I fixed it on my map.

    Thanks….
    But generally people have it the way they want it on the map and it’s the typing that is incorrect.  Fortunately, this had no bearing on the Jap turn…  I will re-calculate odds on Caucasus and let you know which way it’s supposed to be during my UK turn, OK?


  • @Gamerman01:

    @SAS:

    If you add up the units you listed it gives you 14 infantry in Russia and 17 infantry in Caucasus, while you had one switched.�  I fixed it on my map.

    Thanks….
    But generally people have it the way they want it on the map and it’s the typing that is incorrect.  Fortunately, this had no bearing on the Jap turn…  I will re-calculate odds on Caucasus and let you know which way it’s supposed to be during my UK turn, OK?

    True, though you had mentioned performing each order individually, so I just wanted to make sure you were aware of the discrepancy.


  • @SAS:

    True, though you had mentioned performing each order individually, so I just wanted to make sure you were aware of the discrepancy.

    Yes, thank you for pointing out the error right away!

    I don’t know what you mean by “performing each order individually” - could you rephrase that for me?  Thanks  :-)


  • I meant where you apologized for the maps you posting looking different because instead of using your opponent’s map, you confirm each order individually by performing it on your own copy of the map. So I started to do likewise for this game.


  • Ah, yes!  I am pleased you are doing the same thing!
    I see now you meant order, as in our orders to our armies!  Like, commands!  :-)


  • @Gamerman01:

    Ah, yes!  I am pleased you are doing the same thing!
    I see now you meant order, as in our orders to our armies!  Like, commands!  :-)

    Correct.


  • Map I uploaded is the way I wanted it.
    So I must have neglected to change
    Cau - ARM (Rus)
    to
    Cau - INF, ARM (Rus)
    British turn 2 map will have 18 infantry in Cau and 13 in Russia just as my Russian turn 2 map did


  • UK2 with 40, buy 3 INF, 2 ARM, 3 TP

    Combat moves -
    Alg - ARM (Pan)
    TrJ - 5 INF, ART, 2 ARM, FTR, BMB (Egy)
    Bur - 3 INF (Ind)

    TrJDiceRolls: 4@1 2@2 3@3 1@4; Total Hits: 44@1: (1, 2, 6, 1)2@2: (6, 5)3@3: (4, 6, 3)1@4: (2)DiceRolls: 2@2 2@3; Total Hits: 12@2: (4, 5)2@3: (3, 5)(If anything survives you can choose casualties later)

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