WC12: AA50-41 US R1 qualifier; SAS (Axis) vs. Gamerman01(Allies+8)


  • Bur lost - J: 3 inf - B: 2 inf - A: 1 bmr

    Results:
    Bur twlo 3 inf; 1 inf, 1 tnk remain
    Chi twlo 1 inf; 1 inf, 2 ftr remain
    StC blitzed
    Far twol; 2 inf, 2 tnk remain
    z53 cwol; 6 ftr remain
    Wak twol; 1 inf, 1 art remain

    Non-Combat Move:
    2 ftr (Chi > Sik)
    4 ftr (z53 > z52)
    2 ftr (z53 > z52 > z59 > z62)
    2 ac (z51 > z52)
    1 ac (z51 > z60 > z62)
    3 sub (z62 > z59 > z52)
    1 inf (Hup > Sik)

    Placement:
    3 tnk ( French Indo-China)
    1 trn, 2 des (Jap > z62)
    2 inf, 2 tnk (Japan)

    Collect:
    40 (territories)
    10 (NOs)
    50 IPCs total

    WC11 SAS v Gamer(8) '41 03c.AAM


  • Wow, I can count on one hand how many times that’s happened in all the games I’ve played.
    I actually got an extra hit by choosing the expensive casualty first?  Amazing.


  • FIC is only worth 2 in Anniversary.
    You will have to place the 3rd tank on Japan - I will put it there.


  • UK3 with 40, buy 6 INF, FTR, CA

    Combat moves -
    Fin - INF (GBr)
    Kar - 2 INF, ART, ARM (GBr) CA, BB, 2 FTR (Z7)
    Fra - INF (GBr) offload from 7
    Z14 - BMB (WAf)

    KarDiceRolls: 1@1 2@2 4@3 1@4; Total Hits: 41@1: (2)2@2: (5, 4)4@3: (6, 3, 3, 3)1@4: (4)DiceRolls: 3@2 2@3; Total Hits: 23@2: (2, 2, 3)2@3: (5, 6)


  • Kar2DiceRolls: 1@2 3@3; Total Hits: 31@2: (2)3@3: (1, 3, 4)DiceRolls: 1@3; Total Hits: 01@3: (4)


  • Z14DiceRolls: 5@4; Total Hits: 35@4: (1, 6, 2, 5, 1)DiceRolls: 5@2; Total Hits: 25@2: (2, 2, 6, 4, 6)


  • @Gamerman01:

    FIC is only worth 2 in Anniversary.
    You will have to place the 3rd tank on Japan - I will put it there.

    Oops, don’t know what I was thinking there…


  • TrJ - FTR (EAf) AA (Per)
    Z5 - DD, CV (Z7) 2 FTR (Kar)
    WUS - INF (WCa)
    Z11 - TP, DD (Z22)

    Place 6 INF, FTR (GBr)
    Place CA (Z7)
    Collect 44, 44 on hand

    WC11 SAS v Gamer(8) '41 03d.AAM


  • If you wouldn’t mind including your transport movements in your combat move listings, that would make it much easier to follow what’s going on.  Thanks.  Sorry this took me a week again.  I’ll try to pick up the pace.

    Italy 3

    Production:
    12 IPCs
    4 inf
    12 - 12 = 0 saved

    Combat Move:
    Sudan (B: empty)
    1 inf (Egy > Sud)

    Belorussia (R: 1 inf)
    1 inf (EPl > Bel)

    France (B: 1 inf)
    1 inf, 1 tnk (Ita > Fra)

    Caucasus (R: 4 inf, 1 AA)
    1 trn, 2 crs, 1 bat (z15 > z14 > z16)
    1 inf (Blk > trn z14 > Cau)
    1 art (Bul > trn z16 > Cau)
    1 ftr (Bul > z16 > Cau)


  • Belorussia Round 1-10

    A: 1 inf
    DiceRolls: 10@1; Total Hits: 110@1: (5, 1, 6, 6, 6, 5, 4, 2, 5, 5)

    D: 1 inf
    DiceRolls: 10@2; Total Hits: 710@2: (3, 1, 2, 4, 2, 2, 1, 1, 1, 3)


  • Bel lost - I: 1 inf - R: 1 inf

    France Round 1

    A: 1 inf, 1 tnk
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)

    D: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Fra lost - I: none - B: 1 inf

    Caucasus AA

    A: 1 ftr
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • Fra lost - I: none - B: 1 inf

    Caucasus Round 1

    A: 1 inf, 1 art, 1 ftr, 1 crs, 1 bat
    DiceRolls: 2@2 2@3 1@4; Total Hits: 42@2: (6, 1)2@3: (3, 3)1@4: (4)

    D: 4 inf
    DiceRolls: 4@2; Total Hits: 24@2: (6, 2, 1, 5)


  • Cau lost - I: 1 inf, 1 ftr - R: 4 inf

    Results:
    Sud walk-in; 1 inf remains
    Bel cwlo 1 inf; nothing remains
    Fra twol; 1 inf, 1 tnk remain
    Cau twlo 1 inf, 1 ftr; 1 art remains

    Non-Combat Move:
    None

    Placement:
    4 inf (Italy)

    Collect:
    17 (territories)
    0 (NOs)
    17 IPCs total

    WC11 SAS v Gamer(8) '41 03e.AAM


  • @SAS:

    If you wouldn’t mind including your transport movements in your combat move listings, that would make it much easier to follow what’s going on.  Thanks.Â

    Normally I list anything that could be ambiguous.  Like there was only one possible route to unload in Finland and Karelia.  I see I failed to list whether the Z12 or Z7 transport took the infantry to France during combat move.  This was an unintentional oversight.  I’ll be more careful in the future.

    Sorry this took me a week again.  I’ll try to pick up the pace.

    Sounds good, thanks


  • @SAS:

    If you wouldn’t mind including your transport movements in your combat move listings, that would make it much easier to follow what’s going on.�  Thanks.�Â

    Normally I list anything that could be ambiguous.  Like there was only one possible route to unload in Finland and Karelia.  I see I failed to list whether the Z12 or Z7 transport took the infantry to France during combat move.  This was an unintentional oversight.  I’ll be more careful in the future.

    Sorry this took me a week again.�  I’ll try to pick up the pace.

    Sounds good, thanks


  • I had 5 infantry on Caucasus, not 4.  You need to roll for the 5th defender in round 1 and if it hits, take another unit off.  Then you need to roll round 2, because there is still a defending infantry.


  • Crud, I think I see what happened.
    I changed my mind about the number of defenders on Cau (and for good reason, it looks like) and cancelled the movement of an infantry from Cau to Rus.

    The map I uploaded was correct.  If the map conflicts with the typing, you should go with the map.  If you’re not sure, you should ask.  Did you download my map and use it or check it before proceeding?

    I realize you may not want to attack Cau if it has 5 infantry.  You may re-do your Italian turn if you like (if you’re going to abort the attack), or because you got a terrific roll on Cau (and Bel), you may proceed as I described, rolling the additional infantry and attempting to kill it in round 2.  If you have some other proposal, let’s talk about it.

    I’m sorry I forgot to delete the movement after I changed my mind, but I did upload the correct map.  The uploaded map has 7 infantry on Russia and 5 on Caucausus.


  • Sorry, I didn’t notice the discrepancy on your map, though I did look at it.  I’ll look again after work and decide upon my course of action.


  • @SAS:

    Sorry, I didn’t notice the discrepancy on your map, though I did look at it.  I’ll look again after work and decide upon my course of action.

    Thank you, and I’m very sorry for the misunderstanding and inconvenience.  I appreciate it.  If you want to keep your result in Bel, I will not argue with that.

Suggested Topics

  • 54
  • 89
  • 122
  • 91
  • 29
  • 19
  • 26
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.7k

Users

40.3k

Topics

1.8m

Posts