WC12: AA50-41 US R1 qualifier; SAS (Axis) vs. Gamerman01(Allies+8)


  • Karelia Round 1

    A: 2 inf, 2 tnk, 2 ftr
    DiceRolls: 2@1 4@3; Total Hits: 22@1: (6, 6)4@3: (3, 1, 6, 6)

    D: 1 art, 1 tnk
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)


  • Lost - Kar - G: none - B: 1 art, 1 tnk

    Algeria Round 1

    A: 1 tnk, 1 ftr, 1 bmr
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (4, 1)1@4: (4)

    D: 1 tnk
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Results:
    z6 splashed; 1 ftr remains
    Bel blitzed; nothing remains
    Kar twol; 2 inf, 2 tnk, 2 ftr remain
    Alg twlo 1 ftr; 1 tnk, 1 bmr remain

    Non-Combat Move:
    1 ftr (z6 > NWE > Ger)
    2 ftr (Kar > z5 > Ger)
    1 bmr (Alg > z13 > Fra > Ger)
    4 inf, 1 art (Ger > Pol)
    3 tnk (Ger > Pol)
    1 tnk (Ger > Pol > BSt)
    10 inf (Pol > BSt)
    2 inf, 1 art, 2 tnk (EPl > BSt)

    Placement:
    2 inf, 1 art (Poland)
    5 inf, 5 tnk (Germany)

    Collect:
    31 (territories)
    15 (NOs)
    46 IPCs total

    WC11 SAS v Gamer(8) '41 04a.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I see absolutely no reason to type the paths of the aircraft.  Why do you do it?  They don’t have to establish retreat routes!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The fighter couldn’t have travelled from Poland through NWE to Z6 to NWE to Germany anyway.  That’s 5 spaces.  You went Poland to 5 to 6 to 5 to Germany  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Perhaps a habit left over from Revised, when you had to avoid AA fire en-route?  That rule is long gone - no need to type paths for aircraft anymore  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Seriously, it’s harder to follow your moves with all those extra territories typed in there.
    (Sorry so many posts)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    EUk should have a Russian AA unit.  You don’t have one on your map.  You probably deleted it when EUk was captured on R3 but didn’t replace the German AA with a Russian AA.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    R4 with 30, buy 5 INF, 3 ARM

    Combat moves -
    Bul - INF (Ukr)
    Z63 - BMB (Eve)
    Bel - INF (Arc)
    EPl - INF (Ukr)

    NCM -
    Eve - BMB (Z63) 2 INF (Yak) 2 INF (Ura) INF (Nov)
    Bel - 7 INF, ART (Rus) 13 INF, ART, ARM, AA (EUk)
    Ukr - ARM (EUk)
    Per - INF (Cau)

    Place INF, 3 ARM (Cau)
    Place 4 INF (Rus)
    Collect 41, 41 on hand

    WC11 SAS v Gamer(8) '41 04b.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Game’s going awfully slow…
    3 1/2 rounds in 3 months…
    At that rate a 12 round game would take a year!


  • I know. I’m very sorry.  I had to put in a lot of overtime this week, including this morning.  I will have the Japan move up today.  However, from the way you have me surrounded in Europe, this game may not take 12 rounds.  I will try to speed up though.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks!


  • Japan 4

    Production:
    50 IPCs
    2 inf, 1 trn, 1 ftr, 1 bom, 1 IC
    50 - 6 - 7 - 10 - 12 - 15 = 0 saved

    Combat Move:
    Yakut (R: empty)
    2 inf, 2 tnk (Far > Yak)

    Kazakh (R: empty)
    1 inf (Chi > Kaz)

    India (B: empty)
    1 inf (Bur > Ind)
    1 tnk (FIC > Bur > Ind)

    Persia (B - R: 1 inf)
    1 tnk (Bur blitz> Ind > Per)

    Western United States (A: 1 inf, 3 tnk, 2 ftr, 1 AA)
    1 inf, 1 art (Wak > trn z52 > WUS)
    1 trn, 1 crs, 1 bat (z52 > z57 > z56)
    4 ftr (z52 > z57 > z56 > WUS)


  • Persia Round 1-10

    A: 1 tnk
    DiceRolls: 10@3; Total Hits: 310@3: (3, 6, 4, 5, 6, 3, 6, 3, 5, 6)

    D: 1 inf
    DiceRolls: 10@2; Total Hits: 310@2: (2, 2, 5, 4, 3, 6, 4, 6, 2, 5)


  • Per - Lost - J: 1 tnk - R: 1 inf

    Western United States AA

    DiceRolls: 4@1; Total Hits: 04@1: (4, 2, 6, 4)


  • WUS - Lost - J: none - A: none

    Western United States Round 1

    A: 1 inf, 1 art, 4 ftr, 1 crs, 1 bat
    DiceRolls: 2@2 5@3 1@4; Total Hits: 42@2: (3, 6)5@3: (3, 5, 5, 1, 2)1@4: (4)

    D: 1 inf, 3 tnk, 2 ftr
    DiceRolls: 1@2 3@3 2@4; Total Hits: 41@2: (1)3@3: (5, 6, 1)2@4: (3, 2)


  • WUS - Lost - J: 1 inf, 3 ftr - A: 1 inf, 3 tnk

    Western United States Round 2

    A: 1 art, 1 ftr
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)

    D: 2 ftr
    DiceRolls: 2@4; Total Hits: 22@4: (3, 1)


  • WUS - Lost - J: 1 inf, 1 art, 4 ftr - A: 1 inf, 3 tnk

    Results:
    Yak walk-in; 2 inf, 2 tnk remain
    Kaz walk-in; 1 inf remains
    Ind walk-in; 1 inf, 1 tnk remain
    Per cwlo 1 tnk; nothing remains
    WUS dflo 1 inf, 1 art, 4 ftr

    Non-Combat Move:
    1 inf, 2 ftr (Sik > Chi)
    1 tnk (FIC > Yun > Sik)
    2 des, 1 car (z62 > z61 > z36)
    1 inf, 1 tnk (Jap > trn z62 > Bry
    2 ftr (z62 > Man > Sui > Nin > Chi)
    2 car (z52 > z59 > z62)
    1 sub (z52 > z57)
    1 sub (z52 > z53)
    1 sub (z52 > z51 > z46)

    Placement:
    1 IC (Manchuria)
    1 trn (FIC > z37)
    1 inf (French Indo-China)
    1 ftr (Japan > z62)
    1 inf, 1 bom (Japan)

    Collect:
    46 (territories)
    15 (NOs)
    61 IPCs total

    WC11 SAS v Gamer(8) '41 04c.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    TrJ - FTR (EAf) AA (Per)
    Z5 - DD, CV (Z7) 2 FTR (Kar)
    WUS - INF (WCa)
    Z11 - TP, DD (Z22)

    There was also a UK infantry in WUS.
    This is a copy of my UK3 non-com, and it was on the map I uploaded.  However, when I look now at your Italy 3 map, you did not have it moved.  If you’re going to use your own map, you have to make sure it matches mine before you start playing!
    Again, it was in the typing (above) and it was also on my map.
    You may not have attacked WUS if you knew there was an extra infantry there.  However, you did, and it failed.  Doesn’t seem fair to take back the dice result…
    What do you want to do?  I could argue that I lose a UK infantry instead of a US tank.  You could argue that you wouldn’t have even made the attack and re-do your turn (but not Persia dice, just as we did not redo Bel dice on I3), but it was all your error…
    What’s it gonna be?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I guess I would be satisfied with the way you had it -
    2 US fighters left on WUS and 1 UK inf on WCa

    Is that OK with you?
    I’ll wait to hear, before playing.

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