No problem. I will ask you next month for W@W game.
WC12: AA50-41 US R1 qualifier; SAS (Axis) vs. Gamerman01(Allies+8)
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Crud, I think I see what happened.
I changed my mind about the number of defenders on Cau (and for good reason, it looks like) and cancelled the movement of an infantry from Cau to Rus.The map I uploaded was correct. If the map conflicts with the typing, you should go with the map. If you’re not sure, you should ask. Did you download my map and use it or check it before proceeding?
I realize you may not want to attack Cau if it has 5 infantry. You may re-do your Italian turn if you like (if you’re going to abort the attack), or because you got a terrific roll on Cau (and Bel), you may proceed as I described, rolling the additional infantry and attempting to kill it in round 2. If you have some other proposal, let’s talk about it.
I’m sorry I forgot to delete the movement after I changed my mind, but I did upload the correct map. The uploaded map has 7 infantry on Russia and 5 on Caucausus.
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Sorry, I didn’t notice the discrepancy on your map, though I did look at it. I’ll look again after work and decide upon my course of action.
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@SAS:
Sorry, I didn’t notice the discrepancy on your map, though I did look at it. I’ll look again after work and decide upon my course of action.
Thank you, and I’m very sorry for the misunderstanding and inconvenience. I appreciate it. If you want to keep your result in Bel, I will not argue with that.
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Aw, heck… I might as well just continue with what I started…
Missing infantry roll…
Rolls: 1@2; Total Hits: 11@2: (2)
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Cau lost - I: 1 inf, 1 art, 1 ftr - R: 4 inf
Results:
Sud walk-in; 1 inf remains
Bel cwlo 1 inf; nothing remains
Fra twol; 1 inf, 1 tnk remain
Cau held; lost 1 inf, 1 art, 1 ftrNon-Combat Move:
NonePlacement:
4 inf (Italy)Collect:
13 (territories)
0 (NOs)
13 IPCs total -
@SAS:
Aw, heck… I might as well just continue with what I started…
But of course! You got a scathing attack roll. Who would want to give up 4 out of 5 hits?
Lucky for me I got 3 of 5 infantry hits… You lose infantry, artillery and fighter on an attack you probably wouldn’t have even made if I had 5 infantry there, but I lose 4 infantry from Caucasus. Pretty much fair for both of us, don’t you think?
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On your map you need to move the tank from FIC to Japan, remember?
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Right, I’ll get that.
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US3 with 48, buy 2 INF, 3 ARM, SS, 3 TP
Combat moves -
Lib - INF (Alg) FTR (Z12)
Pol - SBR (GBr)
Z15 - FTR (Z12)
Nwy - ART (Alg)Pol AA
Rolls: 1@1; Total Hits: 01@1: (5)
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Pol SBR
Rolling 1:
(3)
LibRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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GBr - BMB (Pol)
Z7 - DD, CV (Z12) FTR (Lib)
TrJ - FTR (Z15)
Z13 - SS (Z12)
ECa - INF (EUS) 2 ARM (WUS) 2 FTR (Z56)
WUS - AA (WCa) 2 FTR (Z56)
CUS - INF (EUS)
Z20 - TP, DD, 2 CV (Z56)Place 2 INF, 3 TP (EUS)
Place 3 ARM, SS (WUS)
Collect 46, 46 on hand -
Germany 4
Production:
53 IPCs
3 repairs, 7 inf, 1 art, 5 tnk
53 - 3 - 21 - 4 - 25 = 0 savedCombat Move:
Sea Zone 6 (A: 1 trn)
1 ftr (Pol > NWE > z6)Belorussia (R: empty)
2 tnk (BSt blitz> Bel > Kar)Karelia (R: 1 IC - B: 1 art, 1 tnk)
2 inf (BSt > Kar)
2 tnk (BSt blitz> Bel > Kar)
2 ftr (Ger > z5 > Kar)Algeria (B: 1 tnk)
1 tnk (Egy > Lib > Alg)
1 ftr, 1 bmr (Ger > Fra > z13 > Alg) -
Karelia Round 1
A: 2 inf, 2 tnk, 2 ftr
Rolls: 2@1 4@3; Total Hits: 22@1: (6, 6)4@3: (3, 1, 6, 6)
D: 1 art, 1 tnk
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
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Lost - Kar - G: none - B: 1 art, 1 tnk
Algeria Round 1
A: 1 tnk, 1 ftr, 1 bmr
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 1)1@4: (4)
D: 1 tnk
Rolls: 1@3; Total Hits: 11@3: (3)
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Results:
z6 splashed; 1 ftr remains
Bel blitzed; nothing remains
Kar twol; 2 inf, 2 tnk, 2 ftr remain
Alg twlo 1 ftr; 1 tnk, 1 bmr remainNon-Combat Move:
1 ftr (z6 > NWE > Ger)
2 ftr (Kar > z5 > Ger)
1 bmr (Alg > z13 > Fra > Ger)
4 inf, 1 art (Ger > Pol)
3 tnk (Ger > Pol)
1 tnk (Ger > Pol > BSt)
10 inf (Pol > BSt)
2 inf, 1 art, 2 tnk (EPl > BSt)Placement:
2 inf, 1 art (Poland)
5 inf, 5 tnk (Germany)Collect:
31 (territories)
15 (NOs)
46 IPCs total -
I see absolutely no reason to type the paths of the aircraft. Why do you do it? They don’t have to establish retreat routes!
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The fighter couldn’t have travelled from Poland through NWE to Z6 to NWE to Germany anyway. That’s 5 spaces. You went Poland to 5 to 6 to 5 to Germany :-)
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Perhaps a habit left over from Revised, when you had to avoid AA fire en-route? That rule is long gone - no need to type paths for aircraft anymore :lol:
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Seriously, it’s harder to follow your moves with all those extra territories typed in there.
(Sorry so many posts) -
EUk should have a Russian AA unit. You don’t have one on your map. You probably deleted it when EUk was captured on R3 but didn’t replace the German AA with a Russian AA.