Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
Germany 7
Purchase with 51 ipcs
9 inf = 27
6 art = 24
Combat
Attack Novgorod (mech 2 tnks)
Tnk fr Norway,
4 inf 1 art fr W Germany
Bmb fr W German
AttackerRolls: 3@1 2@2 1@3 1@4; Total Hits: 23@1: (4, 2, 2)2@2: (1, 3)1@3: (6)1@4: (1)
DefenderRolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (6, 4)
Attack e Poland (5 inf 1 tnk)
8 inf fr Hungary
Ftr fr w Germany
Tac fr s Italy
AttackerRolls: 8@1 1@3 1@4; Total Hits: 18@1: (6, 3, 6, 4, 6, 6, 3, 4)1@3: (6)1@4: (4)
DefenderRolls: 5@2 1@3; Total Hits: 45@2: (1, 2, 2, 2, 4)1@3: (6)
1 inf fr e Germany walks into w Poland
Attack yugo (2 inf 1 art)
9 inf 8 art 6 tnks fr n Italy , 2 ftrs fr cvs, 2 tacs fr s italy
AttackerRolls: 1@1 16@2 8@3 2@4; Total Hits: 131@1: (1)16@2: (2, 4, 6, 1, 1, 2, 3, 2, 5, 2, 2, 4, 2, 6, 3, 4)8@3: (5, 1, 4, 5, 4, 2, 4, 1)2@4: (2, 5)
DefenderRolls: 3@2; Total Hits: 13@2: (2, 3, 3)
Attack Novgorod (mech 2 tnks)
Tnk fr Norway,
4 inf 1 art fr W Germany
Bmb fr W German
AttackerRolls: 3@1 2@2 1@3 1@4; Total Hits: 13@1: (3, 5, 2)2@2: (6, 3)1@3: (6)1@4: (4)
DefenderRolls: 1@3; Total Hits: 11@3: (2)
Attack e Poland (5 inf 1 tnk)
8 inf fr Hungary
Ftr fr w Germany
Tac fr s Italy
This is unbelievable!
AttackerRolls: 4@1 1@3 1@4; Total Hits: 14@1: (6, 3, 6, 4)1@3: (4)1@4: (1)
DefenderRolls: 4@2 1@3; Total Hits: 34@2: (5, 3, 1, 2)1@3: (3)
1 inf fr e Germany walks into w Poland
Yugo taken with loss of 1 inf
Combat
Novgorod taken with loss of 1 inf
In a totally improbable defense effort, the Russians hold off a force of more than twice their size for this round and last round. This is the break exactly where they needed it since now I must expose two planes in hungary, and now northern Ukraine will be able to reach hungary. This is a major break for the allies, and it seems to me that you are consistently not getting just mild breaks but over the top improbable less than 1% odds type of breaks. Per the odds calculator this one had less than 1 in 150 chances, and so you will actually see the odds on my attack at 100% on some odds calculators.
Total losses for the Russians after being outnumbered more than 2 to 1, just 2 infantry. Losses for the allies, 7 infantry. The really amazing thing is is not only did you win (less than 1% chance) but you did so in such a way as to totally practically wipe out a force of twice their numbers.
So many unlikely events in this battle.
1 inf fr e Germany walks into w Poland
Yugo taken with loss of 1 inf
NCM
Remaining troops from n Italy and e Germany (except 2 aa guns and 1 inf) go to hungary to try to put together a crazy last minute defense against one of the most improbable failed attacks I’ve ever seen (an army of half the size virtually wiping out an attacking army of more than twice its size). Troops held in reserve to threaten to retake London are being hastily thrown into Hungary to prevent a follow up disaster.
The worst thing about when things go this badly for you, is having to scramble to deal with all the opportunities that open up for your opponent when this happens.
Dd to 95
Land all tac bombers in hungary
Art fr Gibraltar to w Germany
Place 3 inf in w france
Place 4 inf 6 art in w Germany
Place 2 inf in e Germany
CRD in YugoRolls: 7@3; Total Hits: 67@3: (5, 1, 1, 3, 1, 1, 3)
Germany collects 51 ipcs
You win some; you lose some. That is the game.
yeah, and I don’t mind that, but every round losing battles where I have a 100% chance on the odds calculator, that’s worth noting.
You are a fucking whiner.
Whining is when you quick the game and walk off in a sulk. I’m still playing. But I am not going not take notice of things when things go ridiculously against me.
I will tone it down, and will just calmly point it out when the dice are cursing me.
I will continue this game with you but only if you agree to stop being such a fucking pussy and accept the outcomes without all this “poor me” bullshit.
I am not asking for pity. I defy the dice. Please proceed.
USSR7
PURCHASE & REPAIR
10 inf
2 mech
4 armor
2 art
70 total
COMBAt MOVES
Norway (walk in)
1 mech from Finland
Central Persia (walk in)
1 mech from Caucasus
Novosibersk (walk in)
1 armor from Caucasus
1 mech, 1 armor from Russia
Kwangtung (walk in)
1 inf from Kiangsu
Poland (1 inf)
2 inf from East Poland
1 mech from North Ukraine
2 fig from Romania
aRolls: 3@1, 2@3; Total Hits: 13@1,: (5, 1, 5)2@3: (5, 6)
dRolls: 1@2; Total Hits: 11@2: (1)
Greece (1 art)
1 art from Bulgaria
2 armor, 1 tac from Romania
aRolls: 1@2, 2@3, 1@4; Total Hits: 21@2,: (6)2@3,: (4, 1)1@4: (4)
dRolls: 1@2; Total Hits: 11@2: (2)
NONCOMBAT MOVES
North Ukraine
2 fig from battle of Poland
South Ukraine
1 tac from battle of Greece
1 tac from Volgagrad
Kiangsi
1 AA, 8 inf from Kiangsu
Albania
1 mech from Romania
Bulgaria
1 AA from Romania
East Poland
1 AA from Romania
Bessarabia
2 AA, 3 art from Romania
North Ukraine
1 armor from East Poland
4 armor from Romania
Volgagrad
2 art from Caucasus
MOBILIZE UNITS
3 inf in Romania
2 mech, 1 armor in North Ukraine
3 armor in South Ukraine
4 inf, 2 art in Russia
3 inf in Volgagrad
COLLECT INCOME
USSR7 = 56(territories) + 21(7axis territories) -4(convoy raid z125 & z6) = 73IPCs
Japan 7
Build with 71 ipcs
8 inf = 24
4 arts = 16
1 trans = 7
3 dds = 24
Combat
Blitz tank and mech fr w india to c Persia (1 mech)
AttackerRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
DefenderRolls: 1@2; Total Hits: 01@2: (3)
6 inf 7 art fr Yun to Sze
Attack sz 21 (dd)
Ss fr sz 6
2 bmbs fr Caroline Islands
AttackerRolls: 1@2 2@4; Total Hits: 31@2: (1)2@4: (4, 1)
DefenderRolls: 1@2; Total Hits: 01@2: (3)
Dd fr 26 to 54, knocks out transport
Take New Zealand with 2 inf 2 art fr Hawaii
Japan 7
Build with 71 ipcs
8 inf = 24
4 arts = 16
1 trans = 7
3 dds = 24
Combat
C Persia taken without loss
6 inf 7 art fr Yun to Sze
SZ 21 taken without loss
Dd fr 26 to 54, knocks out transport
Take New Zealand with 2 inf 2 art fr Hawaii
Moves
2 bmbs fr 21 to Caroline Islands
1 inf fr Wake to Caroline Islands
1 inf fr Gilbert to Caroline Islands
2 inf fr japan to Caroline Islands
3 ftrs fr Japan to Hawaii
Bb 2 cvs 2 ftrs 2 tacs 1 dd to Caroline Islands
3 cvs 3 ftrs 3 tacs 1 dd to New Zealand
2 trans fr 26 to 6
2 inf fr E India to W India
Dd fr 46 to 33
Dd fr 42 to 35
Dd 2 cvs fr 26 to 63
Place 3 art in W India
Place 1 art 2 inf in E India
Place rest in japan
Collect 70 ipcs
OOL if attacked in sz 26
dmg all capital ships, then keep the dd as long as the attacking subs remain, otherwise if the subs are gone, lose the dd before the cvs.
USA 7
PURCHASE & REPAIR
1 carrier
1 fig
1 tac
3 destroyers
1 inf
64 total
COMBAT MOVES
none
NONCOMBAT MOVES
none
MOBILIZE UNITS
1 carrier, 1 fig, 1 tac, 3 destroyers in z10
1 inf in Western US
COLLECT INCOME
USA7 = 64
CHINA 7
PURCHASE & REPAIR
7 inf
save 2
23 total
COMBAT MOVES
Yunnan (walk in)
1 inf from Hunan
NONCOMBAT MOVES
Kiangsi
13 inf from Kiangsu
Kwangtung
1 fig from Kiangsu
Kiangsu
1 inf from Anhwe
Hopei
1 inf from Suiyuyan
Suiyuyan
1 inf from Kansu
MOBILIZE UNITS
7 inf in Kiangsi
COLLECT INCOME
China 7 = 21(territories) +2 saved) = 23IPCs
UK7
COMBAT MOVES
z99 (transport)
1 sub from z97 autokill
Central Persia (1 mech, 1 armor)
1 mech from Syria)
3 inf, 1 mech, 1 armor from Northern Persia
aInput ErrorThere was an error in your dice throw: “3!2,” is not correct syntax.
dRolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (1)
typo.
aRolls: 3@2, 2@2, 1@3; Total Hits: 23@2,: (5, 5, 1)2@2,: (5, 6)1@3: (3)