Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Moscow to Belarus 2 infantry moved from Moscow to Tatarstan 3 infantry moved from Moscow to Karelia Combat - Russians Battle in Tatarstan Russians attack with 2 infantry AustroHungarians defend with 1 infantry Russians roll dice for 2 infantry in Tatarstan, round 2 : 0/2 hits, 0.67 expected hits AustroHungarians roll dice for 1 infantry in Tatarstan, round 2 : 0/1 hits, 0.50 expected hits AustroHungarians and Russians reach a stalemate Battle in Belarus Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus Germans and Russians reach a stalemate . Battle score for attacker is -3 Casualties for Russians: 1 infantry Combat Move - Russians Place Units - Russians 5 infantry placed in Moscow Turn Complete - Russians Russians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.33 AustroHungarians regular : -0.50R4.tsvg CP: +2.67