TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
MOR twol;
1inf 1rtl 2fig EGY > TRJ (1inf 1rtl)
Rolls: 2@2 2@3; Total Hits: 22@2: (3, 1)2@3: (5, 1)
Rolls: 2@2; Total Hits: 02@2: (6, 5)
TRJ twol.
NCMs on map
Mobilize 3arms NITA, 1minor EGY
Collects: 17(tt)+15(no)+2(saved)= 34 IPCs
Germany#5
IPCs: 57
Buy:
3arms (18)
13inf (39)
Save nothing.
Combat Moves:
2inf KAR > NOV
2inf VYB > NOV
6arms VYB > NOV
24inf 13rtl 3arms BAL > NOV
3inf 3rtl GER > NOV (transport)
2inf POL > NOV (transport)
6arm POL > NOV
1inf 2bmb POL > EPL
1ss sz109 > sz91
2tac sz92 > sz91
1fig SITA > sz91
1fig WGR > sz91
EPL
1inf 2bmb vs 1inf
Rolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
EPL twol;
Novgorod: 33inf 16rtl 15arm vs 1inf
Rolls: 17@1 32@2 15@3; Total Hits: 1817@1: (4, 6, 1, 2, 3, 2, 4, 3, 6, 2, 4, 4, 2, 1, 6, 3, 1)32@2: (5, 6, 4, 5, 1, 6, 4, 2, 6, 2, 1, 6, 4, 4, 4, 3, 4, 6, 6, 6, 3, 3, 6, 4, 6, 3, 6, 6, 2, 2, 1, 1)15@3: (2, 5, 5, 3, 4, 3, 4, 3, 5, 4, 3, 3, 2, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
Novgorod twol;
sz91: 1ss 2fig 2tac vs 2dd 2ca
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (3, 6)2@4: (2, 1)
Rolls: 2@2 2@3; Total Hits: 02@2: (4, 3)2@3: (5, 5)
sz91: 1ss 2fig 2tac vs 1ca
(if ss hits, no counterfire)
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (4)2@3: (4, 5)2@4: (5, 2)
Rolls: 2@3; Total Hits: 22@3: (3, 1)
well it was only 1@3 but both hit so 1ss lost for Germany, US navy sunk (very, very lucky battle for me, sorry Jenn).
NCMs on map:
Mobilize 3arms FIN; 10inf GER 3inf WGER
Collects: 49 (tt) +15 (NOs) = 64 IPCs
Adjusted Russian IPCs to 35, it showed 41.
I noticed you took an infantry instead of an AA as casuality in SUI, I’d rather obviously keep 1inf. This means round#2 one more japanese infantry would have fired back at the chinese scums!
Rolls: 1@2; Total Hits: 01@2: (4)
Scoring nothing!
Correct map with 1 less AA in SUI and 1 more inf.
I noticed you took an infantry instead of an AA as casuality in SUI, I’d rather obviously keep 1inf. This means round#2 one more japanese infantry would have fired back at the chinese scums!
Yea, it coulda gone either way so I figured you might want the gun later.
Russia:
Buy(35)
Combat Moves:
2 Fighters, Tactical, 4 Infantry to Romania
Combat:
Attacker:
Rolls: 4@1 2@3 1@4; Total Hits: 04@1: (3, 2, 6, 5)2@3: (5, 6)1@4: (6)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 4, 3)
Attacker:
Rolls: 4@1 2@3 1@4; Total Hits: 04@1: (5, 6, 3, 4)2@3: (4, 6)1@4: (6)
Defender:
Rolls: 3@2; Total Hits: 13@2: (2, 6, 6)
Attacker:
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (2, 4, 1)2@3: (5, 5)1@4: (1)
Defender:
Rolls: 3@2; Total Hits: 13@2: (6, 6, 2)
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (2, 5)2@3: (6, 3)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Collect: 3 Romania, 5 Saved, 35 TT = 43 IPC
You know, I kinda expected 3 destroyers and a cruiser to be worth something.
Japan#5
IPCs: 64
Buy:
2minor IC (24)
3dd (24)
5inf (15)
Save: 1IPC
Combat Moves:
Sz38 (1cr 2tr)
1ss from sz37
1bmb from KWE
KAN (6inf 1fig)
4inf 1rtl > SUI
1bmb 2tac > KWE
SZE
1inf KWE
SHE
1inf KWE
PHI
1inf JAP + 1rtl HON via transport
1rtl JAV + 1inf BOR via transport
1CR bombards in sz35 moving from sz6
SHN (1inf 1rtl)
2rtl > BUR
1inf > FIC
1inf 2rtl > MAL
1inf MAL > DGU via transport
sz54 (2dd 1cr 1cv 2fig) + (up to 1fig scramble)
1dd 1cr 2cv 2fig 2tac 1bb from sz37
sz16 (1dd)
1dd sz6 > sz16
6fig 4tac > sz6
1fig > JAP
Sz38 (1cr 2tr)
1ss from sz37
1bmb from KWE
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (3)
Rolls: 1@3; Total Hits: 01@3: (6)
Sz38 cleared without loss;
KAN (6inf 1fig)
4inf 1rtl > SUI
1bmb 2tac > KWE
Rolls: 3@1 2@2 2@3 1@4; Total Hits: 53@1: (1, 3, 2)2@2: (1, 2)2@3: (3, 4)1@4: (4)
Rolls: 6@2 1@4; Total Hits: 26@2: (4, 5, 1, 3, 4, 6)1@4: (4)
KAN (1inf 1fig)
2inf 1rtl > SUI
1bmb 2tac > KWE
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 11@1: (5)2@2: (5, 5)2@3: (3, 4)1@4: (5)
Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (6)