Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech

  • 18 17 16 11 Mod

    SZ 24:
    Attacker:
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (3, 2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 18 17 16 11 Mod

    SZ 16:
    Attacker:
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (6, 1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 18 17 16 11 Mod

    SZ 15:
    Attacker:
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (2, 4)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 18 17 16 11 Mod

    Collect 20 NO + 50 TT = 70 IPC


    China:

    Buy(5)

    • Infantry

    Combat Moves:

    4 Infantry to SZE

    Attacker:
    DiceRolls: 4@1; Total Hits: 14@1: (6, 5, 2, 1)
    Defender:
    DiceRolls: 3@2; Total Hits: 13@2: (4, 2, 4)

  • 18 17 16 11 Mod

    Attacker:
    DiceRolls: 3@1; Total Hits: 03@1: (4, 6, 5)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

  • 18 17 16 11 Mod

    Attacker:
    DiceRolls: 2@1; Total Hits: 12@1: (4, 1)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

  • 18 17 16 11 Mod

    Collect 2 Saved + 2 TT = 4


    England:

    Buy(32/5)

    • Destroyer, 2 Transports, Submarine
    • Save 5 Indian IPC

    Combat Moves:

    Destroyer, Fighter, Tactical to SZ 38
    2 Infantry, Fighter to Burma

    Combat:

    SZ 38:
    Attacker:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (4)1@4: (6)
    Defender:
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • The fighter unfortunately dies

  • 18 17 16 11 Mod

    Burma:
    Attacker:
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 2)1@3: (2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 18 17 16 11 Mod

    @Noll:

    The fighter unfortunately dies

    Very well.  Figured it would as damaging the carrier resulted in a dead fighter as well.

  • 18 17 16 11 Mod

    UKE: 30 IPC
    UKP: 5 Saved + 7 TT = 12 IPC


    Australia:
    Buy(17)

    • 2 Destroyers, Save 1

    Combat moves:  Submarine to SZ 45; 2 Destroyers, Fighter to SZ 54

    Combat:

    Attacker:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 5)1@3: (2)
    Defender:
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5)

  • 18 17 16 11 Mod

    Attacker:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
    Defender:
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (4)

  • 18 17 16 11 Mod

    To the death:
    Attacker:
    DiceRolls: 23@3; Total Hits: 1323@3: (2, 5, 3, 6, 1, 3, 6, 5, 1, 1, 1, 1, 5, 3, 6, 1, 2, 6, 1, 5, 5, 5, 1)
    Defender:
    DiceRolls: 23@4; Total Hits: 1523@4: (3, 1, 6, 6, 1, 2, 2, 5, 4, 6, 2, 3, 6, 4, 2, 5, 4, 3, 5, 5, 2, 2, 4)

  • 18 17 16 11 Mod

    Well, I would have liked to have that fighter, but at least I eased the burden on America by a battleship and Carrier…

    Collect: 12 IPC + 1 Saved = 13 IPC

    02_AxisNoll_v_Jennifer_05_dAllies.AAM


  • Your 100% hit ratio on Australi defense made this possible :(

    Well, I was lucky in other battles. But I lost my SE fleet easily, needed too though.


  • Italy#5

    IPCs: 34

    Builds:
    2inf (6)
    1rtl (4)
    1cv (16)
    1dd (8)

    Combat Moves:

    2inf SFR > GIB via transport

    1inf 1rtl TRJ > IRQ (empty 'cause your anzac inf can’t be there since I act before you)

    1inf 2fig EGY > SUDAN (1inf)
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (5, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    3arm NITA > ROM (2inf)
    2inf YUGO > ROM
    2inf 2rtl BUL > ROM
    1arm GER > ROM
    DiceRolls: 2@1 4@2 4@3; Total Hits: 32@1: (2, 4)4@2: (4, 6, 2, 6)4@3: (5, 2, 1, 4)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • 18 17 16 11 Mod

    @Noll:

    Your 100% hit ratio on Australi defense made this possible :(

    Well, I was lucky in other battles. But I lost my SE fleet easily, needed too though.

    To be honest, I didn’t even see the issue with the ANZACs…I would have popped them up to Hawaii had i been paying attention.  An unfortunate accident that really helped out. (The fact the bomber hit made it all possible from that point!)


  • Sudan twol;

    Rom twol;

    Gib twol;

    Irq twol;

    NCMs on map

    Mobilize: 1cv 1dd sz95
    2inf 1rtl EGY

    Collect: 20 (tt) + 17 (NOs) = 37 IPCs

    02_AxisNoll_v_Jennifer_05_eItaly.AAM


  • Germany#6

    IPCs: 64

    Builds:

    5inf (15)
    5rtl (20)
    1transport (7)
    3rtl (12)
    2inf 1rtl (10)

    Combat Moves:

    1inf BAL > BEL (1inf)
    2bmb WGR > BEL
    DiceRolls: 1@1 2@4; Total Hits: 31@1: (1)2@4: (1, 3)

    1inf EPL > NUKR

    33inf 16rtl 15arm NOV > ARCH (1inf)
    DiceRolls: 17@1 32@2 15@3; Total Hits: 1917@1: (1, 3, 6, 1, 5, 5, 5, 4, 1, 6, 2, 4, 3, 3, 6, 1, 3)32@2: (1, 4, 4, 3, 3, 2, 3, 6, 3, 2, 6, 3, 3, 2, 4, 5, 2, 4, 3, 1, 2, 6, 1, 2, 2, 4, 5, 4, 4, 5, 6, 5)15@3: (2, 4, 1, 4, 5, 3, 4, 2, 4, 4, 5, 6, 6, 2, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • 1inf BEL defending
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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