TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
Burma:
Attacker:
Rolls: 7@1 3@3; Total Hits: 47@1: (1, 3, 3, 5, 3, 2, 3)3@3: (2, 3, 3)
Defender:
Rolls: 10@2; Total Hits: 310@2: (3, 6, 1, 2, 4, 6, 2, 4, 4, 4)
Attacker:
Rolls: 4@1 3@3; Total Hits: 14@1: (4, 4, 4, 5)3@3: (4, 2, 6)
Defender:
Rolls: 6@2; Total Hits: 06@2: (4, 3, 5, 6, 3, 3)
Attacker:
Rolls: 3@1 3@3; Total Hits: 23@1: (6, 3, 1)3@3: (6, 4, 1)
Defender:
Rolls: 5@2; Total Hits: 35@2: (1, 4, 1, 5, 1)
Missing attacker:
Rolls: 1@1; Total Hits: 01@1: (4)
CRD SZ 109:
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Collect: 32 / 5 (assumed all that stuff in the Malayan sea zone can manage to do 2 damage)
ANZAC:
Buy(16)
Attack SZ 43 with Submarine
Attack SZ 44 with Destroyer
Attack SZ 42 with Fighter
Collect 17 IPC
France moves destroyer to SZ 91. It won’t be there for Italy if they attack with 1 submarine, but I don’t see you doing that against 3 destroyers and a cruiser.
Italy#4
Ipcs: 32
Buys:
1minorIC (12)
3arm (18)
Save: 2
Combat Moves:
1submarine from sz93 to sz91 (3dd 1ca)
1inf 1arm EGY > MOR via transport (1inf 1arm)
1bb bombards MOR
1inf 1rtl 2fig EGY > TRJ (1inf 1rtl)
1submarine from sz93 to sz91 (3dd 1ca)
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 3@2 1@3; Total Hits: 23@2: (1, 3, 3)1@3: (2)
1dd sunk before dying in sz91;
1inf 1arm EGY > MOR via transport (1inf 1arm)
1bb bombards MOR
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (1)1@4: (1)
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
MOR twol;
1inf 1rtl 2fig EGY > TRJ (1inf 1rtl)
Rolls: 2@2 2@3; Total Hits: 22@2: (3, 1)2@3: (5, 1)
Rolls: 2@2; Total Hits: 02@2: (6, 5)
TRJ twol.
NCMs on map
Mobilize 3arms NITA, 1minor EGY
Collects: 17(tt)+15(no)+2(saved)= 34 IPCs
Germany#5
IPCs: 57
Buy:
3arms (18)
13inf (39)
Save nothing.
Combat Moves:
2inf KAR > NOV
2inf VYB > NOV
6arms VYB > NOV
24inf 13rtl 3arms BAL > NOV
3inf 3rtl GER > NOV (transport)
2inf POL > NOV (transport)
6arm POL > NOV
1inf 2bmb POL > EPL
1ss sz109 > sz91
2tac sz92 > sz91
1fig SITA > sz91
1fig WGR > sz91
EPL
1inf 2bmb vs 1inf
Rolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
EPL twol;
Novgorod: 33inf 16rtl 15arm vs 1inf
Rolls: 17@1 32@2 15@3; Total Hits: 1817@1: (4, 6, 1, 2, 3, 2, 4, 3, 6, 2, 4, 4, 2, 1, 6, 3, 1)32@2: (5, 6, 4, 5, 1, 6, 4, 2, 6, 2, 1, 6, 4, 4, 4, 3, 4, 6, 6, 6, 3, 3, 6, 4, 6, 3, 6, 6, 2, 2, 1, 1)15@3: (2, 5, 5, 3, 4, 3, 4, 3, 5, 4, 3, 3, 2, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
Novgorod twol;
sz91: 1ss 2fig 2tac vs 2dd 2ca
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (3, 6)2@4: (2, 1)
Rolls: 2@2 2@3; Total Hits: 02@2: (4, 3)2@3: (5, 5)
sz91: 1ss 2fig 2tac vs 1ca
(if ss hits, no counterfire)
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (4)2@3: (4, 5)2@4: (5, 2)
Rolls: 2@3; Total Hits: 22@3: (3, 1)
well it was only 1@3 but both hit so 1ss lost for Germany, US navy sunk (very, very lucky battle for me, sorry Jenn).
NCMs on map:
Mobilize 3arms FIN; 10inf GER 3inf WGER
Collects: 49 (tt) +15 (NOs) = 64 IPCs
Adjusted Russian IPCs to 35, it showed 41.
I noticed you took an infantry instead of an AA as casuality in SUI, I’d rather obviously keep 1inf. This means round#2 one more japanese infantry would have fired back at the chinese scums!
Rolls: 1@2; Total Hits: 01@2: (4)
Scoring nothing!
Correct map with 1 less AA in SUI and 1 more inf.
I noticed you took an infantry instead of an AA as casuality in SUI, I’d rather obviously keep 1inf. This means round#2 one more japanese infantry would have fired back at the chinese scums!
Yea, it coulda gone either way so I figured you might want the gun later.