japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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MAL twol;
Sumatra
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
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Suamtra taken with loss of 1inf;
Java
Rolls: 2@2; Total Hits: 12@2: (2, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
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Java taken with loss of 1inf;
Celebes
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
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Celebes#2
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
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Celebes taken with loss 1inf;
HON
Rolls: 2@1 2@2 4@3 5@4; Total Hits: 72@1: (6, 4)2@2: (2, 2)4@3: (5, 3, 5, 4)5@4: (6, 3, 2, 3, 4)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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Hon taken with loss of 2inf
(your def roll 100% accurate wow…)
SHN 1mec 1arm vs 1inf
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (4)
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SHN twol;
BUR 9inf 2rtl vs 1inf
Rolls: 7@1 4@2; Total Hits: 37@1: (1, 5, 6, 5, 5, 1, 6)4@2: (6, 4, 5, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
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BUR taken with loss of 1inf
SUI 4inf 1rtl vs 1inf
Rolls: 3@1 2@2; Total Hits: 23@1: (3, 3, 4)2@2: (2, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
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SUI twol;
SZE 1inf 2bmb vs 1inf
Rolls: 1@1 2@4; Total Hits: 21@1: (2)2@4: (2, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
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SZE cleared not taken.
NCMs on map
Mobilize 2cv 1dd sz6
Collects: 57 (tt) +5 (No) + 2(saved) = 64 IPCs
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USA:
Buy(83)
- 3 Tactical Bombers
- 2 Infantry
- 1 Artillery
- 1 Armor
- 2 Transports
- 1 Destroyer
- 2 Submarines
Combat Moves:
2 Infantry, Artillery, Armor, Cruiser to Morocco
Combat:
Attacker:
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (2)2@2: (3, 5)2@3: (5, 1)
Defender:
Rolls: 3@2 1@3; Total Hits: 03@2: (4, 6, 5)1@3: (4)
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Go cruiser, go cruiser!
Attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (4, 1)1@3: (6)
Defender:
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 2)1@3: (6)
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Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (1)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
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China:
Buy(6)
- 2 Infantry
Combat Moves:
5 Infantry, Fighter to Suiyuan
AA:
Rolls: 1@1; Total Hits: 01@1: (3)
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Attacker:
Rolls: 5@1 1@3; Total Hits: 15@1: (3, 6, 5, 2, 3)1@3: (3)
Defender:
Rolls: 6@2; Total Hits: 26@2: (5, 6, 3, 5, 2, 2)
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Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 5, 5)1@3: (1)
Defender:
Rolls: 5@2; Total Hits: 15@2: (1, 5, 6, 6, 4)
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Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (5)
Defender:
Rolls: 4@2; Total Hits: 14@2: (3, 1, 4, 3)
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England:
Buy(29)
- 2 Destroyers, Strategic Bomber, Save 1
Buy(31) - 7 Infantry, Artillery, Armor
Combat Moves:
Infantry to Ethiopia
Infantry, Artillery to Jordan
Destroyer to SZ 41
2 Infantry, Artillery, Cruiser to Sham State
7 Infantry, 3 Armor to BurmaCombat:
Ethiopia:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
- 2 Destroyers, Strategic Bomber, Save 1
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Sham State:
Attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (5, 3)1@3: (6)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
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Sham State:
Attacker:
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)