TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
Build 3 Infantry in England
Build 2 Destroyers in SZ 113
Build 10 Infantry in Germany
Build 1 Artillery, 6 Armor in W. Germany
Collect: 50 TT + 5 Sweeden = 55 IPC
ANZAC#3
IPCs: 21
Buys:
3 inf (9)
1 dd ( 8 )
saves: 4
NCM:
1dd sz35 > sz36
1cv sz26 > sz6
1inf activates Celebes via transport from sz46 to sz44 (DGU to CEL)
Collects: 13 (tt) + 10 (Nos) + 4 (saved) = 27 IPCs
France:
1inf SYR > TRJ
1inf FCA > FEA
3inf ALG > MOR
Russia#4
IPCs: 55
Buys:
5inf (15)
5rtl (20)
5mec (20)
Total: 45
Combat Moves:
11inf 2aa MAN > JEH twol
1arm ROM > GRE twol
1inf ROM > BUL twol
2inf 1rtl ROM > YUGO (1inf)
Rolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (1, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
3inf 1fig 1tac EPL > HUN (2inf)
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (3, 1, 5)1@3: (2)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
3inf 1rtl 1fig EPL > POL (2inf)
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 4)2@2: (3, 2)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Yugo taken with loss of 1inf
Hungary taken with loss of 1inf
2inf 1rtl 1fig EPL > POL (1inf)
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (2)2@2: (6, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
Like them mech, dontcha?
Big mistake not hitting India last round…
Poland taken without loss
NCM:
6inf TIM > NOVO
3mec NOV > BEL
3mec RUS > BEL
3mec SUKR > BEL
2mec, 2aa, 2inf, 3rtl, 1arm EPL > BEL
2fig 1tac lands in BEL
7mec 3arm ROM > BEL
2inf BES > EPL
10 inf 4rtl 2aa ROM > EPL
1ss sz115 > sz114
Mobilize:
3inf NOV
2inf 5rtl 2mec RUS
3mec SUKR
2 Italian fighters convoy Yugoslavia and Greece (up to 4 IPC damage)
Rolls: 4@3; Total Hits: 14@3: (4, 5, 4, 2)
Jenn I’m not experienced as you, I’m experimenting.
Russia convoyed for 2 dmg.
Collects: 52 (tt) -2 (convoy) +18 (NOs) = 68 IPCs
Japan:
Buy(38)
Combat Moves:
8 Fighters, 5 Tactical bombers, 2 Strategic Bombers from KWA to SZ 6
3 Fighters from Japan to SZ 6
Submarine to SZ 39
Destroyer, Fighter, Tactical to SZ 37
2 Fighters, 2 Tacticals to SZ 36
3 Infantry, Artillery to Sumatra
Infantry to Java
Infantry to FIC
Mech, Arm to Sham to Malya
3 Infantry, Artillery to Malaya
3 Infantry, Artillery to Hong Kong
Combat:
SZ 39:
Attacker:
Rolls: 23@2; Total Hits: 723@2: (5, 2, 2, 1, 3, 4, 6, 3, 5, 4, 1, 3, 1, 6, 3, 5, 1, 4, 5, 2, 4, 5, 4)
Defender:
Rolls: 23@3; Total Hits: 1023@3: (5, 6, 4, 5, 4, 4, 6, 6, 2, 2, 1, 3, 4, 5, 2, 1, 4, 6, 1, 6, 1, 1, 3)
(First hit wins)
SZ 6:
Attacker:
Rolls: 11@3 7@4; Total Hits: 1211@3: (4, 2, 5, 3, 1, 2, 3, 4, 1, 1, 2)7@4: (2, 4, 1, 5, 5, 2, 6)
Defender:
Rolls: 5@2 4@3 6@4; Total Hits: 85@2: (1, 2, 6, 6, 2)4@3: (3, 4, 6, 2)6@4: (6, 2, 5, 1, 5, 1)
Attacker:
Rolls: 4@3 6@4; Total Hits: 54@3: (4, 1, 2, 5)6@4: (6, 4, 6, 1, 5, 1)
Defender:
Rolls: 1@3 6@4; Total Hits: 31@3: (5)6@4: (6, 1, 6, 4, 6, 3)
Attacker:
Rolls: 4@3 3@4; Total Hits: 34@3: (6, 3, 1, 4)3@4: (3, 6, 5)
Defender:
Rolls: 2@4; Total Hits: 22@4: (3, 2)
SZ 37:
Attacker:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
SZ 36:
Attacker:
Rolls: 2@3 2@4; Total Hits: 22@3: (2, 1)2@4: (5, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Sumatra:
Attacker:
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 4)2@2: (4, 2)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Sumatra:
Attacker:
Rolls: 2@1 2@2; Total Hits: 22@1: (1, 2)2@2: (1, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Jenn I’d like to allocate your hits in sz6 like this:
cv*
cv*
cv*
bb*
ss
cv**
cv**
cv**
anzac ca
dd
dd
cv
cv
bb**
tac
fig
fig
fig
fig
fig
Hong Kong:
Attacker:
Rolls: 2@1 2@2; Total Hits: 22@1: (6, 5)2@2: (2, 1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Jenn I’d like to allocate your hits in sz6 like this:
cv*
cv*
cv*
bb*
ss
cv**
cv**
cv**
anzac ca
dd
dd
cv
cv
bb**
tac
fig
fig
fig
fig
fig
I cannot hit the submarine, I don’t have any destroyers. It remains. Other than that, I took the lowest value targets and worked my way up to give you the best possible defense. You scored better than I expected, my calculator showed I should have had 1 or 2 fighters left as well…I didn’t include the ANZAC cruiser, so that could probably account for it.
I went: AC, AC, AC, AC, AC, AC, BB, DD, DD, CA, CA, Tac, Fig, Fig, Fig, Fig, Fig, BB
Malaya:
Attacker:
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (5, 6, 2)2@2: (6, 6)1@3: (3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Malaya:
Attacker:
Rolls: 3@1 2@2 1@3; Total Hits: 03@1: (5, 4, 6)2@2: (5, 4)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)