@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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Japan:
Buy(26)
- 3 Transports
- Save 5
Combat Moves:
3 Infantry, Artillery, Fighter, Tactical, 2 Strategics to Yunnan
3 Infantry, Artillery, 3 Fighters, 2 Tacticals to Hunan
Infantry to Chahar
Infantry to AnhweCombat:
Yunnan:
Attacker:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (5, 5)2@2: (5, 1)1@3: (5)3@4: (3, 5, 2)
Defender:
Rolls: 4@2; Total Hits: 14@2: (6, 4, 1, 6)
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Yunnan:
Attacker:
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 41@1: (4)2@2: (2, 3)1@3: (4)3@4: (1, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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Hunan:
Attacker:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (2, 5)2@2: (5, 4)3@3: (3, 3, 4)2@4: (3, 1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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Collect 45
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USA 1
Purchase (52)
2 carriers (32)
1 destroyer ( 8 )
2 submarines (12)Saves nothing.
Non combat moves:
1bb 1cv 1ca 1dd 1tr 1fig – sz10 > sz26
1tac – sz10 > HAW
1bmb – CUS > HAW
1fig 1inf 1rtl – WUS > HAW
1fig – EUS > sz26
1dd 1ss – sz35 > sz54
1fig – PHI > GUAMMobilize:
2cv sz10
1dd 2ss sz101Collects: 52 (tt)
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China 1
Purchase: 12 IPC
4 infantry (12)
Save: 0 IPC
Combat Moves:
Yunnan (2inf 1rtl)
2inf -> KWE
4inf 1 fig -> SZEBattle of Yunnan, round#1
A: 6inf 1fig
Rolls: 6@1 1@3; Total Hits: 16@1: (6, 4, 4, 3, 5, 3)1@3: (1)
D: 2inf 1rtl
Rolls: 3@2; Total Hits: 23@2: (2, 2, 4)
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Battle of Yunnan, round#2
A: 4inf 1fig
Rolls: 4@1 1@3; Total Hits: 34@1: (1, 4, 6, 1)1@3: (3)
D: 1inf 1rtl
Rolls: 2@2; Total Hits: 02@2: (6, 3)
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Yunnan taken with loss of 2 infantries.
NCM
NCM:
1fig YUN > SZE
1inf SHE > SZE
2inf SUI > SHEMobilize:
4inf YUNCollects: 9 (tt) + 6 (NO) = 15
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UKL#1
Purchase: 28 IPCs
9 inf (27)
Save: 1 IPCs
UKP#1
Purchase: 17 IPCs
5 inf (15)
Save: 2 IPC
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Combat Moves:
sz112 (1cv 1ca 1tac 1fig 1bb*) + (scramble up to 2fig 1tac)
! sz110 -> 1bb 1ca
! sz91 -> 1ca
! sco -> 1fig
! uk -> 2fig 1bmbsz97 (1ca 1bb) + (scramble up to 2fig)
! sz98 -> 1dd 1ca 1cv 1tac
! gib -> 1fig
! mal -> 1fig -
I will assume you will scramble both fights, if you don’t want to I’ll re-roll.
Battle of sz112
A: 2ca 3fig 1bb 1bmb
Rolls: 5@3 2@4; Total Hits: 35@3: (5, 4, 2, 2, 6)2@4: (2, 6)
D: 1cv 1ca 2tac 2fig 1bb*
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (1)3@3: (1, 1, 6)3@4: (1, 6, 5)
Battle of sz97
A: 1cv 1dd 1ca 2fig 1tac
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (5)3@3: (1, 6, 6)1@4: (4)
D: 1ca 1bb 2fig
Rolls: 1@3 3@4; Total Hits: 21@3: (2)3@4: (6, 4, 5)
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for sz112 I need you to assing your hits now.
Battle of sz97 round#2
A: 1dd 1ca 2fig 1tac
Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (5)3@3: (1, 1, 2)1@4: (3)
D: 2fig 1bb*
Rolls: 3@4; Total Hits: 23@4: (3, 6, 4)
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Yea, I would rather keep my fighters alive and in Rome. Proceed without them.
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Ok I’ll re-roll sz97, but please tell me wich hits you allocate on the sz112 battle.
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Battle of sz97
A: 1cv 1dd 1ca 2fig 1tac
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (1)3@3: (1, 5, 1)1@4: (6)
D: 1ca 1bb
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
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Okay, so 2 Fighters and a Tactical Bomber scramble giving me:
3 Fighters, 2 Tactical Bombers, 1 Cruiser, 1 Damaged Battleship vs 3 Fighters, Strategic Bomber, Battleship, 2 Cruisers
Assign hits: 2 to the Aircraft Carrier, 1 to a Cruiser leaving me with 1 Damaged Battleship, 2 Tactical Bombers, 3 Fighters.
You also only rolled 3@4, there should be 4@4 (3 Fighters, 1 Battleship)
Rolls: 1@4; Total Hits: 11@4: (1)
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SZ 112 defense got 5 hits total.
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Oh, and dont forget to roll convoy damage in SZ 106 and SZ 109…lots of people are forgetting lately. wink
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Yes you’re right there was 1 less fighter, noticed now sorry.
Proceeding with UK1:
Sz112 battle, UK retreat with the loss of 1bb, 2ca and 1bmb. 3fig retreats in London.
Sz97 cleared with loss of 1dd 1fig.
NCM:
Transport from sz98 picks up 1 inf from ALX and brings it to CPR, activating it.
1rtl 1arm from ALX to EGY
1inf from SUD to EGY
1dd from sz71 to sz83
1inf from SCO to UK
1inf 1rtl from ONT to QUE
2inf from MAL to JAV via transport sz39 to sz42
1bb from sz37 to sz39
2inf 1fig from BUR to IND
1inf from WIND to INDConvory Raid sz106 (CAPs at 3)
Rolls: 4@3; Total Hits: 34@3: (3, 3, 2, 5)
Convoy Raid sz109 (CAPs at 8)
Rolls: 4@3; Total Hits: 34@3: (1, 3, 5, 1)
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UKL gets convoyed -8
Mobile:
9 inf London
5 inf CalcuttaCollects:
UKL = 30 (TT) + 5 (NO) - 8 (Convoy) = 27 IPCs
UKP = 21 (TT) = 21 IPCs