Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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It appears you didnt have to roll their defense shots. Note to self: If you are going to use kamikizee ships, at least make sure they can hit their target!
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NCM: map
Mobilize:
3trn 5dd sz10
2rtl CUSCollects: 53(tt) +20 (no) = 73
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Did you forget to take off the transport by Soviet Far East, or did you not want to kill it with your destroyer?
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Interesting, thought you’d go for Spain. I think not taking Spain is going to bite you in the butt.
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China#9
IPCs: 25
Builds: 7inf save 1
Mobilize 7inf YUN
NCMs on map.
Collects:23+1 = 24
UK: NCM on map
Anzac: IPCs 26
Builds: 2bmb (24)
Save: 2Combat Move: 1dd sz37 > sz19
NCM: map
Mobilize 2bmb QUE
Collects: 12 (tt) + 2 (saved) + 10 (NO) = 24
France will NCM after Italy like this:
IF italy can open sz104, france will move 1CA there and the DD in sz91.
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I forgot to delete your transport in sz4, take care of it during your turn please.
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What about the British in Caucasus? Are they defending the Turks or moving at all?
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oh, it just was not declared…never mind
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Didn’t I move them all in Turkey? That was my plan
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Okay, just because you declared that you were going to put France in the path of danger, and I like the idea of not allowing them to exist anymore (can’t can open Italy) I was going to attack SZ 104.
I was not going too…so I won’t.
Italy:
Buy(36)
- 1 Fighter
- 2 Infantry
- 1 Mechanized Infantry
- 1 Artillery
- 2 Armor
Combat Moves:
8 Infantry, 4 Artillery, 2 Mechanized Infantry, 5 Armor from Iraq to Turkey
Infantry from N. Persia to Caucasus
2 Strategics from Bulgaria to Turkey
Infantry from Algeria to Spain - Activate NeutralAssuming OOL in Turkey is like a normal fight, except the British equipment dies first.
Attacker:
Rolls: 6@1 8@2 5@3 2@4; Total Hits: 66@1: (6, 5, 1, 6, 6, 2)8@2: (5, 5, 2, 4, 3, 1, 3, 2)5@3: (3, 5, 6, 4, 6)2@4: (4, 5)
Defender:
Rolls: 12@2 4@3; Total Hits: 512@2: (2, 5, 6, 3, 4, 1, 6, 5, 4, 2, 5, 3)4@3: (2, 4, 2, 4) -
Didn’t I move them all in Turkey? That was my plan
Yes, but I didnt see it in your typed move. I got them there.
Well, both one under expected (or two for attacker, if you’re an optimist.)
Attacker:
Rolls: 1@1 8@2 5@3 2@4; Total Hits: 91@1: (1)8@2: (4, 3, 3, 1, 2, 6, 1, 1)5@3: (1, 5, 3, 6, 6)2@4: (1, 1)
Defender:
Rolls: 6@2 4@3; Total Hits: 36@2: (3, 5, 4, 4, 6, 1)4@3: (1, 4, 3, 5) -
Attacker:
Rolls: 6@2 5@3 2@4; Total Hits: 66@2: (6, 4, 6, 4, 5, 2)5@3: (2, 5, 1, 3, 5)2@4: (3, 4)
Defender:
Rolls: 1@3; Total Hits: 11@3: (1) -
Yeah I made wrong calculations with turkey’s def damn… this will hurt unfortunately.
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Land bombers in Bulgaria (if you built an airbase for Volgograd that you forgot to place, I want to land these bombers elsewhere and move the Italian armies as well.)
Fleet retreat to N. Italy
2 Infantry from Algeria to N. Italy
Units from Egypt to Jordan - of courseBuild: Fighter in S. Italy
Build: Mech, 2 Armor in Egypt
Build: 2 Infantry, Artillery in IraqCollect: 16 NO + 26 TT = 42 IPC
Germany:
Buy(61)
- 2 Destroyers
- 1 Airbase
- 10 Infantry
Combat Moves
Tactical Bomber from W. Germany to Gibraltar - SBR Naval Base
Infantry to Novgorod
2 Infantry, 2 Fighters, Tactical, 2 Strategics to Baltic States
Infantry from Norway to Sweeden - Activate Neutral
Destroyer, 3 Fighters, 2 Tactical Bombers to SZ 104
Destroyer, 2 Fighters, Tactical Bomber to SZ 109(if the French go there, I may have to adjust this attack, odds are they went if Italy cleared the American ship, but since they did not, they go to the Americans in SZ 91.)
Combat:
Naval Base:
Rolls: 1@1; Total Hits: 01@1: (4) -
Yeah I made wrong calculations with turkey’s def damn… this will hurt unfortunately.
Really…thought they were political prisoners. My bad.
Damage:
Rolls: 1@6; Total Hits: 11@6: (1) -
Yay…one damage… Think that shuts down the base, however. I know Larry was talking about all or nothing on bases…
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SZ 104:
Attacker:
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (3)3@3: (4, 2, 3)2@4: (3, 5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
That was excruciating…took forever for the screen to error out…I did not hit the refresh button!
SZ 109:
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (6)2@3: (4, 6)1@4: (2)
Defender:
Rolls: 1@1; Total Hits: 01@1: (3) -
Baltic States:
Attacker:
Rolls: 2@1 1@3 3@4; Total Hits: 32@1: (5, 5)1@3: (1)3@4: (3, 5, 2)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 3)Shoulda brought 3 infantry…misread the number of defenders…well, here’s to hoping you dont get 100% accuracy!
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The naval base shuts down when you do 3+ dmgs





