@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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I’m guessing the battle at SZ 33 was done by lazy pilots, right? Sheesh. 4 of 4. Eh, well it could be worse, you could have gotten 5 hits with 4 fighters, right?
Gunna be really occupied in about 23 minutes…well, make it 15, I still have to get ready for the event.
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2mec CUS > ALA (1inf)
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
2bmb PHI > AMU cleared with 1bmb lost
2inf 1fig PHI > DGU taken with 1inf lost
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2mec CUS > ALA (1inf)
Rolls: 2@1; Total Hits: 02@1: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (6)
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Mech can’t get from C. USA to Alaska
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Oh i tought they can, nevermind then they are missing everything anyway
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Yup, those 2 infantry on 1 infantry have a 1.414 odd in the attacker’s favor, the problem is, you get really annoyed waiting 15 seconds between each round with no hitters. Like watching a Cub’s baseball game, only the defender is missing too!
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To be honest, the attack on Hawaii was an FU to America, the attack on Alaska was to dump salt on the wound and the attack on the Aleutians was to grind the salt in. For having too many destroyers!
But I like you anyway.
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Bombers lands in MAN
Planes flies back sz33
1transport carrying 1russian inf sz33 > sz44
1empty transport sz35 > sz33
1fig lands NGU1ss sz106 > sz109
1ss sz106 > sz119
All ships from sz101 and 106 gathers in 1062mecinf CUS > YUK
Builds 6inf WUS
Builds 2trn sz101
Builds 2dd sz101
Builds 4dd sz10Collects:
51 (tt) + 20 (NOs) = 71 -
China IPCs: 23
Builds 7inf saves 2ipcsNCM 1fig KSU 1inf YUN
mobilize 7inf MAN
Collects 23tt +2 = 25
UK sleeps. (and I’m sleeping too, I mobilized wrongly the american inf, it’s 4 CUS 2 WUS.
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If yer going to bed I won’t kill myself trying to get Italy done. Will assume the French stay put, otherwise, I might have to kill some French units with Germany
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I’m not going to bed. Go on.
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I’m not going to bed. Go on.
You dont get it…lol. I need time to get something outside of Axis and Allies done.
Just so you can plan ahead here are my plans, they are not set in stone, I might change my orders still.
Bomber to Volgograd - SBR
Bomber to E. Poland - Death Match
4 Infantry to Gibraltar
Retreat to Iraq
Build 3 units in Egypt
Build boats in SZ 95Attack Baltic, Poland, Belarus
Get a bunch of units again, some boats probably just to be thorough…prolly hit Norway too, since it’s worth 8 IPC to me. (Sweeden + Territory value) and it makes you attack again. -
Ok I guess I’ll sleep then :D
I’m kinda getting burnt out of Axis after all this playing :-D
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Ok I guess I’ll sleep then :D
I’m kinda getting burnt out of Axis after all this playing :-D
We’re both making a lot of mistakes - so yea.
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Italy:
Buy(36)
- 2 Infantry
- 1 Artillery
- 1 Minor Complex
- 1 Submarine
- 1 Destroyer
Combat Moves:
4 Infantry, 2 Fightesr, 2 Cruisers to Algeria
Strategic to Volgograd SBR
Strategic to E. PolandCombat:
Volgograd:
Rolls: 1@1; Total Hits: 01@1: (5)
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Damage:
Rolls: 1@6; Total Hits: 11@6: (3)
+2 -
E. Poland:
Attacker:
Rolls: 12@4; Total Hits: 1012@4: (2, 1, 4, 5, 1, 3, 3, 3, 1, 2, 5, 4)
Defender:
Rolls: 12@2; Total Hits: 412@2: (4, 4, 1, 2, 2, 2, 4, 6, 6, 3, 5, 6)
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Algeria:
Attacker:
Rolls: 4@1 4@3; Total Hits: 44@1: (3, 2, 2, 1)4@3: (3, 4, 3, 3)
Defender:
Rolls: 3@2; Total Hits: 13@2: (4, 2, 3)
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Build: Minor in Iraq
Build: 2 Inf, Art in Egypt
Build: Submarine, Destroyer in SZ 95Collect: 2 Iraq, 2 C. Persia, 2 N. Persia, 5 Egypt, 5 Med, 20 TT = 36 IPC
Germany:
Buy(61)
- 9 Infantry
- 1 Artillery
- 5 Armor
Combat Moves:
2 Strategic Bombers, Fighter, Tactical, 3 Mechanized Infantry, Armor to Belarus
Armor to Baltic States
Infnatry to Bessarabia
4 Infantry, Fighter, Tactical to Poland
Cruiser, Battleship, 2 Infantry, 2 Fighters to NorwayCombat:
Belarus:
Attacker:
Rolls: 3@1 2@3 3@4; Total Hits: 33@1: (4, 2, 6)2@3: (4, 1)3@4: (3, 3, 6)
Defender:
Rolls: 6@2; Total Hits: 26@2: (4, 5, 4, 1, 1, 4)
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Attacker:
Rolls: 1@1 2@3 3@4; Total Hits: 31@1: (4)2@3: (1, 5)3@4: (5, 2, 4)
Defender:
Rolls: 3@2; Total Hits: 13@2: (2, 6, 6)