Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech

  • '18 '17 '16 '11 Moderator

    Went from a winning hand to a losing one…BB shoulda been dmged and you shoulda lost a cruiser or destroyer…argh!


  • Battle of sz6

    UNITED STATES OF MIGHT AMERICA
    1ss 7dd 2ca 4cv 8fig 1tac 1bb 6bmb
    DiceRolls: 9@2 10@3 8@4; Total Hits: 149@2: (1, 2, 1, 4, 4, 6, 2, 2, 2)10@3: (6, 3, 4, 2, 5, 6, 1, 2, 3, 5)8@4: (3, 6, 6, 3, 5, 6, 5, 3)

    ANNOYING EMPIRE OF WHINING JAPAN
    2dd 3cv 2ca 2bb 9fig
    DiceRolls: 5@2 2@3 11@4; Total Hits: 125@2: (1, 3, 4, 3, 4)2@3: (5, 3)11@4: (2, 3, 3, 3, 4, 4, 3, 1, 2, 4, 5)


  • (good odds? you sure? the simulator gave me like 99%)

    UNITED STATES OF MIGHT AMERICA
    4cv 7fig 1tac 1bb* 6bmb
    DiceRolls: 7@3 8@4; Total Hits: 107@3: (2, 6, 5, 4, 1, 3, 2)8@4: (2, 4, 1, 5, 3, 3, 6, 1)

    ANNOYING EMPIRE OF WHINING JAPAN
    2 damaged bb* 7fig
    DiceRolls: 8@4; Total Hits: 68@4: (2, 5, 2, 3, 4, 2, 4, 6)

  • '18 '17 '16 '11 Moderator

    you cant use DSKelly, it’s math is screwed up somewhere, especially in naval battles.


  • UNITED STATES OF MIGHT AMERICA
    cleared sz6 from annoying Japanese ships

    US lost: 1ss 7dd 2ca 2cv 2fig 1tac

  • '18 '17 '16 '11 Moderator

    Woulda lost more if I had gotten 2 Kamis…:P

    Oh well, now I have to solo fight freaking both allies…this’ll be fun…Maybe the US needs should wait until Round 4 no matter what to attack…nah, wouldn’t have done anything, but yea you proved my point, US can single handedly defeat Japan with minimal help - proved it twice, maybe Mantle will shut up about me being wrong and stupid when I say it now?


  • Battle of sz45

    8dd
    DiceRolls: 8@2; Total Hits: 28@2: (3, 4, 6, 5, 3, 4, 1, 1)
    1dd
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '18 '17 '16 '11 Moderator

    was going to leave the CA and a DD to block - but figured, you only had 60% odds to win,


  • @Cmdr:

    Woulda lost more if I had gotten 2 Kamis…:P

    Oh well, now I have to solo fight freaking both allies…this’ll be fun…Maybe the US needs should wait until Round 4 no matter what to attack…nah, wouldn’t have done anything, but yea you proved my point, US can single handedly defeat Japan with minimal help - proved it twice, maybe Mantle will shut up about me being wrong and stupid when I say it now?

    Wanna concede the game?

    I told you that by ignoring the American navy in sz6 to get India you would have let me destroy Japan long before our last game, giving me american presence in the Euromap (like it happened here) even before any Germans is in a Russian territory.

    Are you still sure the G3 London is absolutely gamebreaking?
    In my opinion america can go KJF only when Germany implements that.

  • '18 '17 '16 '11 Moderator

    G3 London might be, spending 30 IPC on bases in the Pacific probably is not.


  • @Cmdr:

    was going to leave the CA and a DD to block - but figured, you only had 60% odds to win,

    I tought you would do that too!

    But in that case you would have delayed it just 1 turn, and I would have attacked with a stronger force (8 more dds by my side, 2 less ships from your side)

  • '18 '17 '16 '11 Moderator

    Still, I coulda blocked the American fleet leaving you only 14 aircraft to hit me with, from there I coulda have taken Aleutians, Hawaii, Wake, Midway and Korea.

  • '18 '17 '16 '11 Moderator

    @Noll:

    @Cmdr:

    was going to leave the CA and a DD to block - but figured, you only had 60% odds to win,

    I tought you would do that too!

    But in that case you would have delayed it just 1 turn, and I would have attacked with a stronger force (8 more dds by my side, 2 less ships from your side)

    Nah, woulda had 1 more ship on my side!

  • '18 '17 '16 '11 Moderator

    Given all your NCM errors, and fixes, want to try it?  Leave a DD on the left, a CA on the right (the DD is there to block the submarine).


  • I think you should try something different with G3 german in the pacific side

    Build a strong Japanese economy and keep America at bay in HAW/CAR while you reinforce your fleet with CVs.
    Don’t trade your airforce for a capitol, just get the economy!


  • @Cmdr:

    Given all your NCM errors, and fixes, want to try it?  Leave a DD on the left, a CA on the right (the DD is there to block the submarine).

    Sure

  • '18 '17 '16 '11 Moderator

    @Noll:

    @Cmdr:

    Given all your NCM errors, and fixes, want to try it?  Leave a DD on the left, a CA on the right (the DD is there to block the submarine).

    Sure

    Yea…well I think next time I’m going to go back to flying a German bomber over to Japan.  But for now, let’s try it with a blocker, see if the Germans can get enough to slow the Russians a bit more


  • USA#7 - remake
    IPCs: 79

    2trn (14)
    2inf (6)
    2rtl (8 )
    1cv (16)
    2fig (20)
    1dd (8 )
    1ss (6)

    Save: 1$

    Combat Moves:

    4fig sz35 > sz44 (1dd)

    1ss sz20 > sz18 (1ca)
    3bmb SHA > sz18

    3bmb SHA > sz19 (1dd)

    1rtl PHI > CAR via transport
    1tac 4fig sz35/PHI > CAR


  • 4fig sz35 > sz44 (1dd)
    DiceRolls: 4@3; Total Hits: 24@3: (1, 3, 4, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    1ss sz20 > sz18 (1ca)
    3bmb SHA > sz18
    DiceRolls: 1@2 3@4; Total Hits: 41@2: (2)3@4: (2, 2, 3)
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    3bmb SHA > sz19 (1dd)
    DiceRolls: 3@4; Total Hits: 23@4: (2, 5, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    1rtl PHI > CAR via transport
    1tac 4fig sz35/PHI > CAR
    BB bombard
    DiceRolls: 1@4; Total Hits: 11@4: (4)
    Attack:
    DiceRolls: 1@2 1@3 4@3; Total Hits: 31@2: (4)1@3: (5)4@3: (1, 2, 2, 6)
    Def:
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • everything TWOL but 1bmb lost in sz19

    NCM:

    everything in sz33

    Bombs lands in PHI
    1fig lands in PHI

    2 transports from CAR sz to PHI sz

    All atlantic Ships gather in sz106

    (please notice HAW is unprotected 'cause you were quite lucky with Carolines last turn :) )

    Collects:

    54+25 = 79

    Mobilize everything in sz101 / CUS

    2trn (14)
    2inf (6)
    2rtl (8 )
    1cv (16)
    2fig (20)
    1dd (8 )
    1ss (6)

    01_Noll_v_Jennifer_Mark_II__06Dusa.AAM

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

107

Online

17.6k

Users

40.2k

Topics

1.7m

Posts