@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
- 
					
					
					
					
 G3 London might be, spending 30 IPC on bases in the Pacific probably is not. 
- 
					
					
					
					
 @Cmdr: was going to leave the CA and a DD to block - but figured, you only had 60% odds to win, I tought you would do that too! But in that case you would have delayed it just 1 turn, and I would have attacked with a stronger force (8 more dds by my side, 2 less ships from your side) 
- 
					
					
					
					
 Still, I coulda blocked the American fleet leaving you only 14 aircraft to hit me with, from there I coulda have taken Aleutians, Hawaii, Wake, Midway and Korea. 
- 
					
					
					
					
 @Cmdr: was going to leave the CA and a DD to block - but figured, you only had 60% odds to win, I tought you would do that too! But in that case you would have delayed it just 1 turn, and I would have attacked with a stronger force (8 more dds by my side, 2 less ships from your side) Nah, woulda had 1 more ship on my side! 
- 
					
					
					
					
 Given all your NCM errors, and fixes, want to try it? Leave a DD on the left, a CA on the right (the DD is there to block the submarine). 
- 
					
					
					
					
 I think you should try something different with G3 german in the pacific side Build a strong Japanese economy and keep America at bay in HAW/CAR while you reinforce your fleet with CVs. 
 Don’t trade your airforce for a capitol, just get the economy!
- 
					
					
					
					
 @Cmdr: Given all your NCM errors, and fixes, want to try it? Leave a DD on the left, a CA on the right (the DD is there to block the submarine). Sure 
- 
					
					
					
					
 @Cmdr: Given all your NCM errors, and fixes, want to try it? Leave a DD on the left, a CA on the right (the DD is there to block the submarine). Sure Yea…well I think next time I’m going to go back to flying a German bomber over to Japan. But for now, let’s try it with a blocker, see if the Germans can get enough to slow the Russians a bit more 
- 
					
					
					
					
 USA#7 - remake 
 IPCs: 792trn (14) 
 2inf (6)
 2rtl (8 )
 1cv (16)
 2fig (20)
 1dd (8 )
 1ss (6)Save: 1$ Combat Moves: 4fig sz35 > sz44 (1dd) 1ss sz20 > sz18 (1ca) 
 3bmb SHA > sz183bmb SHA > sz19 (1dd) 1rtl PHI > CAR via transport 
 1tac 4fig sz35/PHI > CAR
- 
					
					
					
					
 4fig sz35 > sz44 (1dd) 
  Rolls: 4@3; Total Hits: 24@3: (1, 3, 4, 4) Rolls: 4@3; Total Hits: 24@3: (1, 3, 4, 4)
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)1ss sz20 > sz18 (1ca) 
 3bmb SHA > sz18
  Rolls: 1@2 3@4; Total Hits: 41@2: (2)3@4: (2, 2, 3) Rolls: 1@2 3@4; Total Hits: 41@2: (2)3@4: (2, 2, 3)
  Rolls: 1@3; Total Hits: 01@3: (4) Rolls: 1@3; Total Hits: 01@3: (4)3bmb SHA > sz19 (1dd) 
  Rolls: 3@4; Total Hits: 23@4: (2, 5, 2) Rolls: 3@4; Total Hits: 23@4: (2, 5, 2)
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)1rtl PHI > CAR via transport 
 1tac 4fig sz35/PHI > CAR
 BB bombard
  Rolls: 1@4; Total Hits: 11@4: (4) Rolls: 1@4; Total Hits: 11@4: (4)
 Attack:
  Rolls: 1@2 1@3 4@3; Total Hits: 31@2: (4)1@3: (5)4@3: (1, 2, 2, 6) Rolls: 1@2 1@3 4@3; Total Hits: 31@2: (4)1@3: (5)4@3: (1, 2, 2, 6)
 Def:
  Rolls: 2@2; Total Hits: 02@2: (6, 3) Rolls: 2@2; Total Hits: 02@2: (6, 3)
- 
					
					
					
					
 everything TWOL but 1bmb lost in sz19 NCM: everything in sz33 Bombs lands in PHI 
 1fig lands in PHI2 transports from CAR sz to PHI sz All atlantic Ships gather in sz106 (please notice HAW is unprotected 'cause you were quite lucky with Carolines last turn :) ) Collects: 54+25 = 79 Mobilize everything in sz101 / CUS 2trn (14) 
 2inf (6)
 2rtl (8 )
 1cv (16)
 2fig (20)
 1dd (8 )
 1ss (6)
- 
					
					
					
					
 China#7 IPCs: 23 Builds: 7inf (21) save: 2ipcs Combat Moves: 
 1inf HUN > KWA
 10inf YUN > BURMobilize: 7inf KSU (and move China FIG there) UK does nothing 
- 
					
					
					
					
 Here’s Anzac#7 IPCs: 21 Buys: 3dd (18) 1inf (3) Combat Moves: 1fig PHI > sz45 (first to hit wins) 
  Rolls: 10@3; Total Hits: 310@3: (5, 5, 6, 6, 1, 5, 3, 5, 4, 3) Rolls: 10@3; Total Hits: 310@3: (5, 5, 6, 6, 1, 5, 3, 5, 4, 3)
  Rolls: 10@2; Total Hits: 410@2: (6, 5, 6, 6, 2, 2, 1, 1, 3, 5) Rolls: 10@2; Total Hits: 410@2: (6, 5, 6, 6, 2, 2, 1, 1, 3, 5)2inf 2rtl QUE > SIAM via transports 
- 
					
					
					
					
 Both my FIG and your DD dies. 1dd sz54 > sz21 
 1ca sz35 > sz192inf 1rtl QUE > SAU everything QUE > NSW Mobilize 3dd sz54 
 1inf NSW
 Collects: 11 (tt) +5 (NO2) = 16 IPCsI’ll move France after Italy and prior to Germany 
- 
					
					
					
					
 
- 
					
					
					
					
 Italy: Buy(29) - 1 Mech
- 2 Armor
- 2 Submarines
- Save 1
 Combat Moves: Armor from Iraq to C. Persia to N. Persia 
 10 Infantry, 4 Artillery, Mech, 2 Armor from Iraq to N. Persia
 Strategic to S. Ukraine - SBR
 Strategic to Volgograd - SBRCombat: S. Ukraine: 
  Rolls: 1@1; Total Hits: 01@1: (6) Rolls: 1@1; Total Hits: 01@1: (6)
- 
					
					
					
					
 Damage: 
  Rolls: 1@6; Total Hits: 11@6: (3) Rolls: 1@6; Total Hits: 11@6: (3)
 +2
- 
					
					
					
					
 Volgograd: 
  Rolls: 1@1; Total Hits: 01@1: (6) Rolls: 1@1; Total Hits: 01@1: (6)
- 
					
					
					
					
 Your gunners can’t seem to hit Italian pilots, they don’t even seem to scare the Italian pilots by shooting close to them! 
  Rolls: 1@6; Total Hits: 11@6: (4) Rolls: 1@6; Total Hits: 11@6: (4)
 +2
- 
					
					
					
					
 Collect: 1 Saved + 5 S. France + 5 Med + 2 Iraq + 2 C. Persia + 2 N. Persia + 19 TT = 36 IPC 
 Pretty sure France is not doing anything important except taking Ethiopia perhaps. If they move in range of the German fleet I reserve the privalege to sink them before getting reinforced by the Americans. 
 Germany: Buy(66) - 22 Infantry
 Combat Moves: 2 Infantry, Strategic to Romania 
 2 Infantry, Fighter, Tactical Bomber to E. Poland
 3 Infantry, Fighter, Tactical Bomber to Poland
 Strategic Bomber to Novgorod - SBRCombat: Novgorod: 
  Rolls: 1@1; Total Hits: 01@1: (6) Rolls: 1@1; Total Hits: 01@1: (6)




 
		 
		





