@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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SHN taken with loss of 1inf
NCM:
18 inf Ind > Bur
1mec 1arm 1inf 2rtl IRQ > NPR
1inf CPR > NPRUKP convoy (up to 3dmgs)
Rolls: 2@3; Total Hits: 12@3: (4, 3)
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I’ll do anzac now since it won’t influence Italy.
I’ll do France during Russia turn.
ANZAC#5
IPCs: 26
Builds:
1minorIC (12)
2transports (14)Combat Moves:
1dd sz62 > sz42
1trn sz62 > sz42 (1inf 1rtl)
! -> 1inf 1rtl from QUE
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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JAVA twol.
NCM:
2fig NTE > PHI
1fig QUE > PHI
1dd sz62 > sz54Mobilize:
1minor IC QUE
2trn NSWCollects:
14 (tt) + 5 (mo) = 19 IPCs -
Italy:
Buy(28)
- 2 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
Infantry to Bulgaria
4 Infantry, 2 Fighters, Strategic, 2 Cruisers to AlbaniaCombat:
Attacker:
Rolls: 4@1 4@3 1@4; Total Hits: 24@1: (5, 6, 5, 6)4@3: (6, 3, 1, 4)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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Collect 28 IPC
Germany:
Buy(52)
- Destroyer
- 4 Infantry
- 2 Artillery
- 4 Armor
Combat Moves:
2 Infantry, Artillery, 4 Fighters, 4 Tacticals to Hungary
2 Infnatry, Strategic to Baltic
2 Infantry, Strategic to E. PolandCombat:
Hungary:
Attacker:
Rolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (4)2@2: (1, 3)4@3: (1, 2, 3, 3)4@4: (5, 6, 6, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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E. Poland:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Baltic States:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 5)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Build Destroyer in SZ 109
Build 4 Infantry, 2 Artillery, 4 Armor in GermanyCollect: 5 Sweeden + 49 TT = 54 IPC
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Russia#6
IPCs: 58
6inf (18)
1fig (10)
6rtl (24)
1arm (6)Combat Moves:
2inf ROM > BUL (1inf)
Rolls: 2@1; Total Hits: 02@1: (3, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
2inf NOV + 1fig BEL + 1tac RUS > BAL (1inf)
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 1)1@3: (4)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
2inf 1fig 1tac BEL + 1inf NUKR (2inf)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 6)1@3: (1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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BAL twol
EPL twol
1inf ROM > BUL (1inf)
Rolls: 1@1; Total Hits: 01@1: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
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BUL battle lost.
NCM:
all the airplanes lands in BEL
2inf 5rtl SMO > BEL
3arm SUKR > CAU
1inf VOL > CAU
6inf KAZ > CAU
9inf RUS > BRY
3inf NOV > BELMobilize:
3inf NOV
3inf SUKR
6rtl 1fig RUS
1arm VOLCollects:
42 (tt) +3 (No) = 55
Japan convoy sz6
Rolls: 8@3; Total Hits: 68@3: (3, 3, 4, 1, 5, 1, 2, 2)
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55 - 3 = 52 IPCs
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wait Jenn I forgot to move the Russians in Asia
it’s 10inf 2aa JEH > ANH
1inf SHA > ANH
1inf KOR > MAN -
Japan:
Buy(46)
- 2 Destroyers
- 1 Transport
- 1 Infantry
- 1 Cruiser
- 2 Artillery
Combat:
4 Infantry to Java
Fighter, Tactical to SZ 42
5 Infantry, Artillery to Philippines
Cruiser, 2 Battleship Bombardments - if Fighters dont Scramble
Fighter, Tactical to Philippines
Fighter, Tactical, 2 Carriers, Cruiser, 2 Battleships to SZ 35
Infantry to SHaCombat:
Philippines:
Attaker:
Rolls: 4@1 2@2 2@3 3@4; Total Hits: 44@1: (4, 4, 4, 3)2@2: (2, 3)2@3: (3, 6)3@4: (2, 6, 3)
Defender:
Rolls: 2@2 3@4; Total Hits: 22@2: (1, 6)3@4: (3, 6, 6)
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Attaker:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (2, 1)2@2: (3, 1)1@3: (5)1@4: (2)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 14@1: (6, 1, 3, 6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (2, 4, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (5, 3, 2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (6, 6, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)